PGRData/Script/matrix/xmanager/XDlcManager.lua

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--- 占领副本管理器
XDlcManagerCreator = function()
local XDlcManager = {}
local AllTitleList = nil
local AllItemList = nil
local ItemMap = nil
local XLaunchDlcManager = nil
local IsDlcBuild = false
function XDlcManager.Init()
XLaunchDlcManager = require("XLaunchDlcManager")
IsDlcBuild = CS.XInfo.IsDlcBuild
ItemMap = {}
end
----------- 列表数据 begin-----------
local DlcItemData = XClass(nil, "DlcItemData")
function DlcItemData:Ctor(id)
self._id = id
end
function DlcItemData:GetConfig()
return XDlcConfig.GetListConfigById(self._id)
end
function DlcItemData:GetId()
return self._id
end
function DlcItemData:GetDlcId()
return self:GetConfig().PatchConfigIds
end
function DlcItemData:GetTitle()
return self:GetConfig().Title
end
function DlcItemData:GetDesc()
local cfg = self:GetConfig()
if string.IsNilOrEmpty(cfg.Desc) then
local rootData = XDlcManager.GetItemData(cfg.RootId)
return rootData:GetDesc()
end
return cfg.Desc
end
function DlcItemData:HasDownloaded()
local dlcIds = self:GetDlcId()
local hasDownloaded = true
for _, dlcId in ipairs(dlcIds) do
hasDownloaded = XLaunchDlcManager.HasDownloadedDlc(dlcId)
if not hasDownloaded then
break
end
end
return hasDownloaded
end
----------- 列表数据 end-----------
function XDlcManager.HasDlcList()
local dlcListConfig = XDlcConfig.GetDlcListConfig()
return (next(dlcListConfig))
end
function XDlcManager.GetItemData(id)
if not ItemMap[id] then
ItemMap[id] = DlcItemData.New(id)
end
return ItemMap[id]
end
function XDlcManager.GetAllItemList()
if not AllItemList then
AllItemList = {}
local dlcListConfig = XDlcConfig.GetDlcListConfig()
local GetItemData = XDlcManager.GetItemData
for id, config in pairs(dlcListConfig) do
if config.RootId ~= 0 then
local data = GetItemData(id)
table.insert(AllItemList, data)
end
end
table.sort(AllItemList, function(a, b)
return a:GetId() < b:GetId()
end)
end
return AllItemList
end
function XDlcManager.GetDownloadSize(dlcIds)
return XLaunchDlcManager.GetDownloadSize(dlcIds)
end
function XDlcManager.DownloadDlc(dlcIds, processCb, doneCb)
return XLaunchDlcManager.DownloadDlc(dlcIds, processCb, doneCb)
end
-- 功能入口检查下载
function XDlcManager.CheckDownloadForEntry(entryType, entryParam, doneCb)
if not IsDlcBuild then
doneCb()
return
end
XLog.Debug("===CheckDownloadForEntry entryType: " .. tostring(entryType) .. ", entryParam: " .. tostring(entryParam))
local dlcIds = XDlcConfig.GetDlcIdsByEntry(entryType, entryParam)
XDlcManager.TryDonwloadByIds(dlcIds, doneCb)
end
-- 进入关卡时检查下载
function XDlcManager.CheckDownloadForStage(stageId, doneCb)
if not IsDlcBuild then
doneCb()
return
end
XLog.Debug("====== CheckDownloadForStage stageId:" .. tostring(stageId))
local dlcIds = XDlcConfig.GetDlcIdsByStageId(stageId)
XDlcManager.TryDonwloadByIds(dlcIds, doneCb)
end
function XDlcManager.TryDonwloadByIds(dlcIds, doneCb)
if not dlcIds then
doneCb()
return
end
local needDownload = false
for _, dlcId in pairs(dlcIds) do
needDownload = XLaunchDlcManager.NeedDownloadDlc(dlcId)
if needDownload then
break
end
end
if needDownload then
XLuaUiManager.Open("UiDownload", function()
XLaunchDlcManager.DownloadDlc(dlcIds, nil, doneCb)
end)
else
doneCb()
end
end
XDlcManager.Init()
return XDlcManager
end