PGRData/Script/matrix/xentity/xgoldenminer/settle/XGoldenMinerGrabDataInfo.lua

51 lines
1.3 KiB
Lua
Raw Normal View History

local type = type
--抓取的黄金类的道具信息
local XGoldenMinerGrabDataInfo = XClass(nil, "XGoldenMinerGrabDataInfo")
local Default = {
_ItemId = 0, --GoldenMinerStone表的Id
_Scores = 0, --抓取物积分
_Count = 0, --抓到的数量
_AdditionalItem = {}, --附加道具id
}
function XGoldenMinerGrabDataInfo:Ctor(itemId)
for key, value in pairs(Default) do
if type(value) == "table" then
self[key] = {}
else
self[key] = value
end
end
self._ItemId = itemId
end
--goldenMinerObjXEntity/XGoldenMiner/Object目录下的对象
function XGoldenMinerGrabDataInfo:AddData(goldenMinerObj)
self._Count = self._Count + 1
self._Scores = self._Scores + goldenMinerObj:GetScore()
local goldenMinerItemId = goldenMinerObj.GetItemId and goldenMinerObj:GetItemId()
if XTool.IsNumberValid(goldenMinerItemId) then
table.insert(self._AdditionalItem, goldenMinerItemId)
end
end
function XGoldenMinerGrabDataInfo:GetItemId()
return self._ItemId
end
function XGoldenMinerGrabDataInfo:GetScores()
return math.floor(self._Scores)
end
function XGoldenMinerGrabDataInfo:GetCount()
return self._Count
end
function XGoldenMinerGrabDataInfo:GetAdditionalItem()
return self._AdditionalItem
end
return XGoldenMinerGrabDataInfo