PGRData/Script/matrix/xconfig/XActivityConfigs.lua

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local ParseToTimestamp = XTime.ParseToTimestamp
local TimestampToGameDateTimeString = XTime.TimestampToGameDateTimeString
local TABLE_ACTIVITY_PATH = "Client/Activity/Activity.tab"
local TABLE_ACTIVITY_GROUP_PATH = "Client/Activity/ActivityGroup.tab"
local TABLE_ACTIVITY_LINK_PATH = "Client/Activity/ActivityLink.tab"
local ActivityTemplates = {}
local ActivityGroupTemplates = {}
local ActivityLinkTemplates = {}
XActivityConfigs = XActivityConfigs or {}
--活动类型
XActivityConfigs.ActivityType = {
Task = 1, --任务
Shop = 2, --商店
Skip = 3, --跳转
SendInvitation = 4, --邀请他人
AcceptInvitation = 5, -- 接受邀请
JigsawPuzzle = 6, -- 拼图
Link = 7, --活动外链类型
ConsumeReward = 8, -- 累消奖励
ScratchTicket = 9, -- 普通刮刮乐
ScratchTicketGolden = 10, -- 黄金刮刮乐
}
-- 活动背景类型
XActivityConfigs.ActivityBgType = {
Image = 1, -- 普通图片
Spine = 2, -- Spine动画
}
-- 任务面板跳转类型
XActivityConfigs.TaskPanelSkipType = {
CanZhangHeMing_Qu = 20031, -- 拼图游戏(曲版本预热)
CanZhangHeMing_LuNa = 20036, -- 拼图游戏(露娜预热)
ChrismasTree_Dress = 20048, -- 装点圣诞树小游戏
Couplet_Game = 20064, -- 春节对联游戏
CanZhangHeMing_SP = 20070, -- 拼图游戏(SP角色预热)
InvertCard_Game = 20076, -- 翻牌小游戏
LivWarmPop_Game = 20091, -- 消消乐
DiceGame = 20107,
BodyCombineGame = 20118, -- 接头霸王(哈卡玛预热)
InvertCardGame2 = 20134, --翻牌小游戏(二期)
}
function XActivityConfigs.Init()
ActivityTemplates = XTableManager.ReadByIntKey(TABLE_ACTIVITY_PATH, XTable.XTableActivity, "Id")
ActivityGroupTemplates = XTableManager.ReadByIntKey(TABLE_ACTIVITY_GROUP_PATH, XTable.XTableActivityGroup, "Id")
ActivityLinkTemplates = XTableManager.ReadByIntKey(TABLE_ACTIVITY_LINK_PATH, XTable.XTableActivityLink, "Id")
end
function XActivityConfigs.GetActivityTemplates()
return ActivityTemplates
end
function XActivityConfigs.GetActivityGroupTemplates()
return ActivityGroupTemplates
end
function XActivityConfigs.GetActivityTemplate(activityId)
return ActivityTemplates[activityId]
end
function XActivityConfigs.GetActivityTimeStr(activityId, beginTime, endTime)
local activityCfg = XActivityConfigs.GetActivityTemplate(activityId)
local format = "yyyy-MM-dd HH:mm"
local beginTimeStr = ""
local endTimeStr = ""
if not string.IsNilOrEmpty(activityCfg.ShowBeginTime) then
beginTimeStr = activityCfg.ShowBeginTime
else
if beginTime and beginTime ~= 0 then
beginTimeStr = TimestampToGameDateTimeString(beginTime, format)
else
beginTimeStr = TimestampToGameDateTimeString(XFunctionManager.GetStartTimeByTimeId(activityCfg.TimeId), format)
end
end
if not string.IsNilOrEmpty(activityCfg.ShowEndTime) then
endTimeStr = activityCfg.ShowEndTime
else
if endTime and endTime ~= 0 then
endTimeStr = TimestampToGameDateTimeString(endTime, format)
else
endTimeStr = TimestampToGameDateTimeString(XFunctionManager.GetEndTimeByTimeId(activityCfg.TimeId), format)
end
end
if not string.IsNilOrEmpty(beginTimeStr) and not string.IsNilOrEmpty(endTimeStr) then
return beginTimeStr .. "~" .. endTimeStr
else
if not string.IsNilOrEmpty(beginTimeStr) then
return beginTimeStr
elseif not string.IsNilOrEmpty(endTimeStr) then
return endTimeStr
else
return ""
end
end
end
function XActivityConfigs.GetActivityLinkCfg(id)
return ActivityLinkTemplates[id]
end
function XActivityConfigs.GetActivityLinkTemplate()
return ActivityLinkTemplates
end