2023-07-14 19:35:33 +00:00
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local XUiReviewActivityBtnShare = XClass(nil, "XUiReviewActivityBtnShare")
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function XUiReviewActivityBtnShare:Ctor(uiPrefab)
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XTool.InitUiObjectByUi(self, uiPrefab)
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self:Init()
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end
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function XUiReviewActivityBtnShare:Init()
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local itemId, itemCount = self:GetRewardItemId()
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if itemId and itemId > 0 then
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self.GameObject:SetActiveEx(true)
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self.GoodsShowParams = XGoodsCommonManager.GetGoodsShowParamsByTemplateId(itemId)
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if self.GoodsShowParams.Icon and self.RImgShareRewardIcon then
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self.RImgShareRewardIcon:SetRawImage(self.GoodsShowParams.Icon)
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end
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if self.BtnShare then
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--XUiHelper.RegisterClickEvent(self, self.BtnShare, function() self:OnClickBtnShare() end)
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self:JpShareRegister() -- 台服取消分享按钮直接改为领取奖励
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end
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if itemCount and itemCount > 0 and self.TxtShareRewardNum then
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self.TxtShareRewardNum.text = itemCount
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else
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self.TxtShareRewardNum.text = 0
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end
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else
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self.GameObject:SetActiveEx(false)
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end
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if self.TxtUserName then
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self.TxtUserName.text = XPlayer.Name
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end
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end
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function XUiReviewActivityBtnShare:GetRewardItemId()
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local rewardId = XDataCenter.ReviewActivityManager.GetShareRewardId()
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if rewardId and rewardId > 0 then
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local rewards = XRewardManager.GetRewardList(rewardId)
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if rewards then
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for _, v in pairs(rewards) do
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return v.TemplateId or v.Id, v.Count
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end
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end
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end
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return 0
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end
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function XUiReviewActivityBtnShare:OnClickBtnShare()
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XCameraHelper.ScreenShotNew(self.ImgPicture, CS.XUiManager.Instance.UiCamera, function(screenShot)
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-- 把合成后的图片渲染到游戏UI中的照片展示(最终要分享的图片)
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--CsXUiManager.Instance:ChangeCanvasTypeCamera(CS.XUiType.Hud, CS.XUiManager.Instance.UiCamera)
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self.ShareTexture = screenShot
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local photoName = "[" .. tostring(XPlayer.Id) .. "]" .. XTime.GetServerNowTimestamp()
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self:ShowShareLogo(false)
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2024-09-01 20:49:41 +00:00
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XLuaUiManager.Open("UiReviewActivityShare", photoName, self.ShareTexture, self.ImgPicture.sprite)
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XDataCenter.ReviewActivityManager.GetShareReward()
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2023-07-14 19:35:33 +00:00
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end, function()
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self:ShowShareLogo(true)
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end)
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--[[XLuaUiManager.Open("UiReviewActivityScreenShot", function(shareSuccess)
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self:OnShareClose()
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end)]]
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end
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function XUiReviewActivityBtnShare:ShowShareLogo(value)
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self.BtnShare.gameObject:SetActiveEx(not value)
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if self.PanelText then
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self.PanelText.gameObject:SetActiveEx(not value)
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end
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if self.LogoRoot then
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self.LogoRoot.gameObject:SetActiveEx(true)
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end
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if self.PanelName then
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self.PanelName.gameObject:SetActiveEx(false)
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end
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if self.BtnTanchuangClose then
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self.BtnTanchuangClose.gameObject:SetActiveEx(not value)
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end
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end
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function XUiReviewActivityBtnShare:OnShareClose(shareSuccess)
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if shareSuccess then
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XDataCenter.ReviewActivityManager.GetShareReward()
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end
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end
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function XUiReviewActivityBtnShare:OnShow()
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end
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function XUiReviewActivityBtnShare:OnDestroy()
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XDataCenter.PhotographManager.ClearTextureCache()
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if self.ShareTexture then
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CS.UnityEngine.Object.Destroy(self.ShareTexture)
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end
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end
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-- 海外变更
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function XUiReviewActivityBtnShare:JpShareRegister()
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XUiHelper.RegisterClickEvent(self, self.BtnShare, function() self:JpShardBtnClick() end)
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local getText = CS.XTextManager.GetText
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local btnShareText = getText("JPReviewActivityButton")
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local btnShareDesc = getText("JPReviewActivityButtonText")
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self.BtnShare:Find("Normal/Txt"):GetComponent("Text").text = btnShareText
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self.BtnShare:Find("Press/Txt"):GetComponent("Text").text = btnShareText
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self.BtnShare:Find("Disable/Txt"):GetComponent("Text").text = btnShareText
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self.PanelText:Find("Txt"):GetComponent("Text").text = btnShareDesc
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end
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function XUiReviewActivityBtnShare:JpShardBtnClick()
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XDataCenter.ReviewActivityManager.GetShareReward()
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end
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return XUiReviewActivityBtnShare
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