171 lines
5.9 KiB
Lua
171 lines
5.9 KiB
Lua
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local XUiPanelWorkBase = require("XUi/XUiRestaurant/XUiPanel/XUiPanelWorkBase")
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local XUiGridBenchProduct = require("XUi/XUiRestaurant/XUiGrid/XUiGridBenchProduct")
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local XUiGridConsume = require("XUi/XUiRestaurant/XUiGrid/XUiGridConsume")
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---@class XUiPanelChooseProduct : XUiPanelWorkBase
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local XUiPanelChooseProduct = XClass(XUiPanelWorkBase, "XUiPanelChooseProduct")
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function XUiPanelChooseProduct:InitUi()
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self:InitDynamicTable()
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self.GridNeeds = {}
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if not XTool.UObjIsNil(self.GridNeed) then
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self.GridNeed.gameObject:SetActiveEx(false)
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end
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end
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function XUiPanelChooseProduct:InitDynamicTable()
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if XTool.UObjIsNil(self.PanelFoodList) then
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return
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end
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self.PanelFoodList.gameObject:SetActiveEx(true)
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self.DynamicTable = XDynamicTableNormal.New(self.PanelFoodList)
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self.DynamicTable:SetDelegate(self)
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self.DynamicTable:SetProxy(XUiGridBenchProduct, handler(self, self.OnSelect))
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self.GridFoods.gameObject:SetActiveEx(false)
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end
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function XUiPanelChooseProduct:InitCb()
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self.BtnConfirm.CallBack = function()
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self:OnBtnConfirmClick()
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end
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end
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function XUiPanelChooseProduct:RefreshView()
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self:RefreshChoose()
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self:SetupDynamicTable()
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end
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function XUiPanelChooseProduct:ClearCache()
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self.LastGrid = nil
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end
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function XUiPanelChooseProduct:SetupDynamicTable()
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if not self.DynamicTable then
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return
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end
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local viewModel = XDataCenter.RestaurantManager.GetViewModel():GetWorkBenchViewModel(self.AreaType, self.Index)
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local list = viewModel:SortProduct()
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local empty = XTool.IsTableEmpty(list)
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self.ImgEmpty.gameObject:SetActiveEx(empty)
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self.DynamicTable:SetDataSource(list)
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self.DynamicTable:ReloadDataASync()
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self.DataList = list
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end
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function XUiPanelChooseProduct:OnDynamicTableEvent(evt, index, grid)
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if evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local product = self.DataList[index]
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local selectId = self.Product and self.Product:GetProperty("_Id") or 0
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local isUrgent = XDataCenter.RestaurantManager.GetViewModel():IsUrgentProduct(self.AreaType, product:GetProperty("_Id"))
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grid:Refresh(product, self.AreaType, selectId, isUrgent)
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elseif evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RELOAD_COMPLETED then
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if not self.Product then
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return
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end
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local grids = self.DynamicTable:GetGrids()
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for _, item in pairs(grids or {}) do
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if item and item.Product
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and self.Product:Equal(item.Product) then
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item:SetSelect(false)
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item:OnBtnClick()
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break
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end
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end
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end
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end
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--- 点选Item
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---@param grid XUiGridBenchProduct
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---@return void
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--------------------------
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function XUiPanelChooseProduct:OnSelect(grid)
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if self.LastGrid and self.selectIndex == self.LastGrid.Index then
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self.LastGrid:SetSelect(false)
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end
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self.LastGrid = grid
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self.Product = grid.Product
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self.selectIndex = grid.Index
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self:RefreshChoose()
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end
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function XUiPanelChooseProduct:RefreshChoose()
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if not self.Product then
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self.PanelChoose.gameObject:SetActiveEx(false)
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self.PanelNoChoose.gameObject:SetActiveEx(true)
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self.BtnConfirm:SetDisable(true, false)
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return
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end
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self.BtnConfirm:SetDisable(false, true)
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self.PanelChoose.gameObject:SetActiveEx(true)
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self.PanelNoChoose.gameObject:SetActiveEx(false)
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local productionRate
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if XRestaurantConfigs.CheckIsSaleArea(self.AreaType) then
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local speed = self.Product:GetProperty("_SellSpeed")
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productionRate = string.format(XRestaurantConfigs.GetClientConfig("ProduceSpeedDesc", 2), XRestaurantConfigs.TransProduceTime(speed))
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else
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local speed = self.Product:GetProperty("_Speed")
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productionRate = string.format(XRestaurantConfigs.GetClientConfig("ProduceSpeedDesc", 1), XRestaurantConfigs.TransProduceTime(speed))
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end
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self.TxtProductionRate.text = productionRate
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self.TxtProductName.text = self.Product:GetProperty("_Name")
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self.RImgIcon:SetRawImage(self.Product:GetProductIcon())
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local consumeList = self.Product:GetProperty("_Ingredients")
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if XRestaurantConfigs.CheckIsFoodArea(self.AreaType)
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and not XTool.IsTableEmpty(consumeList) then
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self.PanelNeed.gameObject:SetActiveEx(true)
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end
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self:RefreshIngredient()
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end
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--刷新食材
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function XUiPanelChooseProduct:RefreshIngredient()
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for _, grid in pairs(self.GridNeeds) do
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if grid and not XTool.UObjIsNil(grid.GameObject) then
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grid.GameObject:SetActiveEx(false)
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end
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end
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if XTool.UObjIsNil(self.PanelNeed) then
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return
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end
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if self.AreaType ~= XRestaurantConfigs.AreaType.FoodArea
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or not self.Product then
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self.PanelNeed.gameObject:SetActiveEx(false)
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return
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end
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local desc = XRestaurantConfigs.GetClientConfig("ProduceDesc", 5)
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desc = string.format(desc, self.Product:GetProperty("_Name"))
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self.TxtNeed.text = desc
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---@type XConsumeIngredient[]
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local consumeList = self.Product:GetProperty("_Ingredients")
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local areaType = XRestaurantConfigs.AreaType.IngredientArea
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for idx, consume in pairs(consumeList or {}) do
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local grid = self.GridNeeds[idx]
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if not grid then
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local ui = idx == 1 and self.GridNeed or XUiHelper.Instantiate(self.GridNeed, self.PanelNeedGroup)
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grid = XUiGridConsume.New(ui)
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self.GridNeeds[idx] = grid
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end
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grid.GameObject:SetActiveEx(true)
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grid:Refresh(areaType, consume:GetId(), consume:GetCount())
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end
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self.PanelNeed.gameObject:SetActiveEx(true)
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end
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function XUiPanelChooseProduct:OnBtnConfirmClick()
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if not self.Product then
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return
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end
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local viewModel = XDataCenter.RestaurantManager.GetViewModel():GetWorkBenchViewModel(self.AreaType, self.Index)
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viewModel:AddProduct(self.Product:GetProperty("_Id"))
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end
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return XUiPanelChooseProduct
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