PGRData/Script/matrix/xui/xuiplayerinfo/XUiPanelInfo.lua

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Lua
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XUiPanelInfo = XClass(nil, "XUiPanelInfo")
local TextManager = CS.XTextManager
function XUiPanelInfo:Ctor(ui, rootUi)
self.RootUi = rootUi
self.Transform = ui.transform
self.GameObject = ui.gameObject
XTool.InitUiObject(self)
self.BtnDorm.CallBack = function() self:OnBtnDorm() end
self.BtnExhibition.CallBack = function() self:OnBtnExhibition() end
self.BtnFriendLevel.CallBack = function() self:OnBtnFriendLevel() end
self.BtnGuild.CallBack = function() self:OnBtnGuild() end
self.BtnFriendLevel.gameObject:SetActiveEx(not (self.RootUi.Data.Id == XPlayer.Id))
self.BtnExhibition.gameObject:SetActiveEx(not XFunctionManager.CheckFunctionFitter(XFunctionManager.FunctionName.CharacterExhibition))
if XUiManager.IsHideFunc then
self.BtnExhibition.gameObject:SetActiveEx(false)
end
self:InitDynamicTable()
end
function XUiPanelInfo:Show()
self.GameObject:SetActiveEx(true)
self:UpdateInfo()
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self:SetupDynamicTable()
end
function XUiPanelInfo:UpdateInfo()
local data = self.RootUi.Data
self.MedalInfos = data.MedalInfos
-- 成就
self.TxtAchievement.text = data.AchievementDetail.Achievement
if (data.Birthday == nil) then
self.TxtBirthday.text = TextManager.GetText("Birthday", "--", "--")
else
self.TxtBirthday.text = TextManager.GetText("Birthday", data.Birthday.Mon, data.Birthday.Day)
end
-- 羁绊
if data.Id == XPlayer.Id then
self.TxtFriendLevel.text = "-"
elseif XDataCenter.SocialManager.CheckIsFriend(data.Id) then
self.TxtFriendLevel.text = XDataCenter.SocialManager.GetFriendExpLevel(data.Id)
else
self.TxtFriendLevel.text = TextManager.GetText("IsNotFriend")
end
-- 宿舍
local playerId = self.RootUi.Data.Id
local appearanceShowType = (self.RootUi.Data.AppearanceSettingInfo or {}) .DormitoryType
local hasPermission = XDataCenter.DormManager.HasDormPermission(playerId, appearanceShowType)
if hasPermission then
if data.DormDetail then
self.BtnDorm.gameObject:SetActiveEx(true)
self.TxtDormName.text = data.DormDetail.DormitoryName
else
-- 宿舍系统未开启
self.BtnDorm.gameObject:SetActiveEx(false)
self.TxtDormName.text = TextManager.GetText("DormDisable")
end
else
self.BtnDorm.gameObject:SetActiveEx(false)
self.TxtDormName.text = TextManager.GetText("PlayerInfoWithoutPermission")
end
--收集
local collectionRate = XDataCenter.ExhibitionManager.GetCollectionRate(true)
self.TxtExhibition.text = math.floor(collectionRate * 100) .. "%"
-- 指挥局
local guildDetail = data.GuildDetail
local guildName = guildDetail and guildDetail.GuildName
if guildDetail == nil or not guildName or string.len(guildName) == 0 then
self.TxtGuildName.text = TextManager.GetText("GuildNoneJoinGuild")
self.BtnGuild.gameObject:SetActiveEx(false)
else
self.TxtGuildName.text = guildDetail.GuildName
end
end
function XUiPanelInfo:InitDynamicTable()
self.DynamicTable = XDynamicTableNormal.New(self.PanelMedalList)
self.DynamicTable:SetProxy(XUiOtherPlayerGridMedal)
self.GridMedal.gameObject:SetActiveEx(false)
self.DynamicTable:SetDelegate(self)
end
function XUiPanelInfo:SetupDynamicTable(index)
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self.MedalData = XDataCenter.MedalManager.SortMedal(self.MedalInfos)
self.DynamicTable:SetDataSource(self.MedalData)
self.DynamicTable:ReloadDataSync(index and index or 1)
end
function XUiPanelInfo:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
grid:UpdateGrid(self.MedalData[index], self.MedalInfos)
end
end
function XUiPanelInfo:OnBtnFriendLevel()
local data = self.RootUi.Data
if not self.PanelPlayerInfoFetters then
local obj = CS.UnityEngine.Object.Instantiate(self.PlayerInfoFetters)
obj.transform:SetParent(self.PlayerInfoBase, false)
self.PanelPlayerInfoFetters = XUiPlayerInfoFetters.New(obj, XDataCenter.SocialManager.CheckIsFriend(data.Id), XDataCenter.SocialManager.GetFriendExp(data.Id))
else
self.PanelPlayerInfoFetters:UpdateInfo(XDataCenter.SocialManager.CheckIsFriend(data.Id), XDataCenter.SocialManager.GetFriendExp(data.Id))
self.PanelPlayerInfoFetters.GameObject:SetActiveEx(true)
end
end
function XUiPanelInfo:OnBtnDorm()
if XDataCenter.RoomManager.RoomData then
XUiManager.TipError(TextManager.GetText("InTeamCantLookDorm"))
return
end
local unionFightData = XDataCenter.FubenUnionKillRoomManager.GetUnionRoomData()
if unionFightData and unionFightData.Id then
XUiManager.TipError(TextManager.GetText("InTeamCantLookDorm"))
return
end
local data = self.RootUi.Data
if data and data.Id and data.DormDetail and data.DormDetail.DormitoryId then
if XLuaUiManager.IsUiLoad("UiDormSecond") then
XLuaUiManager.CloseWithCallback("UiPlayerInfo", function()
XEventManager.DispatchEvent(XEventId.EVENT_DORM_VISTOR_SKIP, data.Id, data.DormDetail.DormitoryId)
end)
return
end
XHomeDormManager.EnterDorm(data.Id, data.DormDetail.DormitoryId, true)
end
end
function XUiPanelInfo:OnBtnExhibition()
if XDataCenter.RoomManager.RoomData then
XUiManager.TipError(TextManager.GetText("InTeamCantLookExhibition"))
return
end
local unionFightData = XDataCenter.FubenUnionKillRoomManager.GetUnionRoomData()
if unionFightData and unionFightData.Id then
XUiManager.TipError(TextManager.GetText("InTeamCantLookExhibition"))
return
end
if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.CharacterExhibition) then
XLuaUiManager.Open("UiExhibition", false)
end
end
function XUiPanelInfo:OnBtnGuild()
local data = self.RootUi.Data
local guildId = data.GuildDetail.GuildId
if guildId == 0 then return end
XDataCenter.GuildManager.GetVistorGuildDetailsReq(guildId, function()
XLuaUiManager.Open("UiGuildRankingList", guildId)
end)
end
function XUiPanelInfo:Close()
self.GameObject:SetActiveEx(false)
end