75 lines
2.9 KiB
Lua
75 lines
2.9 KiB
Lua
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-- 白色情人节约会小游戏地点UI控件
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local XUiWhiteValenPlace = XClass(nil, "XUiWhiteValenPlace")
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function XUiWhiteValenPlace:Ctor(rootUi, ui, place)
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XTool.InitUiObjectByUi(self, ui)
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self.RootUi = rootUi
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self.Place = place
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self:Refresh()
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self.BtnDispatch.CallBack = function() self:OnBtnDispatch() end
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self.BtnReward.CallBack = function() self:OnBtnReward() end
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end
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function XUiWhiteValenPlace:Refresh()
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if not self.Place:GetIsOpen() then self.GameObject:SetActiveEx(false) return end
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self.TxtRank.text = self.Place:GetEventRankName()
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self.AttrIcon:SetRawImage(self.Place:GetEventAttrIcon())
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self.PanelReward.gameObject:SetActiveEx(self.Place:CheckCanFinishEvent())
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self.PanelTime.gameObject:SetActiveEx(self.Place:GetIsDispatching())
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self.TxtDispatchCountDown.text = self.Place:GetEventEndTimeString()
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local dispatchingChara = self.Place:GetDispatchingChara()
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self.RImgHead.gameObject:SetActiveEx(dispatchingChara ~= nil)
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if dispatchingChara then self.RImgHead:SetRawImage(dispatchingChara:GetIconPath()) end
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if self.Place:GetIsDispatching() then self:SetDispatchingTimer() end
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self.BtnDispatch.gameObject:SetActiveEx(not self.Place:CheckCanFinishEvent())
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self.BtnReward.gameObject:SetActiveEx(self.Place:CheckCanFinishEvent())
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self.GameObject:SetActiveEx(true)
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end
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function XUiWhiteValenPlace:SetDispatchingTimer()
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self.Timer = XScheduleManager.ScheduleForever(function()
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local checkExist
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local gameObject = self.GameObject
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if gameObject and gameObject.Exist then
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checkExist = function() return gameObject:Exist() end
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end
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if checkExist() then
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self.TxtDispatchCountDown.text = self.Place:GetEventEndTimeString()
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self.PanelTime.gameObject:SetActiveEx(self.Place:GetIsDispatching())
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if not self.Place:GetIsDispatching() then
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self:RemoveDispatchingTimer()
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self:Refresh()
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end
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else
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self:RemoveDispatchingTimer()
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end
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end, XScheduleManager.SECOND, 0)
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end
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function XUiWhiteValenPlace:RemoveDispatchingTimer()
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if self.Timer then
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XScheduleManager.UnSchedule(self.Timer)
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self.Timer = nil
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end
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end
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function XUiWhiteValenPlace:OnBtnDispatch()
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if self.Place:GetIsDispatching() then
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XLuaUiManager.Open("UiDialog",
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CS.XTextManager.GetText("WhiteValentineCancelConfirm"),
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CS.XTextManager.GetText("WhiteValentineCancelConfirmContent"),
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XUiManager.DialogType.Normal,
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nil,
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function() XDataCenter.WhiteValentineManager.CancelDispatch(self.Place) end)
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else
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XLuaUiManager.Open("UiWhitedayReady", self.Place)
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end
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end
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function XUiWhiteValenPlace:OnBtnReward()
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if self.Place:CheckCanFinishEvent() then
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XDataCenter.WhiteValentineManager.FinishEvent(self.Place)
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end
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end
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return XUiWhiteValenPlace
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