2023-07-14 19:35:33 +00:00
|
|
|
|
require("XManager/XModelManager")
|
|
|
|
|
|
|
|
|
|
XUiPanelSelectLevelItems = XClass(nil, "XUiPanelSelectLevelItems")
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:Ctor(ui, rootUi, parent)
|
|
|
|
|
self.GameObject = ui.gameObject
|
|
|
|
|
self.Transform = ui.transform
|
|
|
|
|
self.RootUi = rootUi
|
|
|
|
|
self.Parent = parent
|
2024-09-01 20:49:41 +00:00
|
|
|
|
---@type XCharacterAgency
|
|
|
|
|
local ag = XMVCA:GetAgency(ModuleId.XCharacter)
|
|
|
|
|
self.CharacterAgency = ag
|
|
|
|
|
|
2023-07-14 19:35:33 +00:00
|
|
|
|
self:InitAutoScript()
|
|
|
|
|
self.ExpItems = {}
|
|
|
|
|
self.TotalExp = {}
|
|
|
|
|
self.CharUpgradeInfoPanel = XUiPanelLevelUpgrade.New(self.PanelLevelUpgrade, self.Parent)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- auto
|
|
|
|
|
-- Automatic generation of code, forbid to edit
|
|
|
|
|
function XUiPanelSelectLevelItems:InitAutoScript()
|
|
|
|
|
self:AutoInitUi()
|
|
|
|
|
self:AutoAddListener()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:AutoInitUi()
|
|
|
|
|
self.PanelItems = self.Transform:Find("PanelItems")
|
|
|
|
|
self.PanelLvInfo = self.Transform:Find("PanelItems/PanelLvInfo")
|
|
|
|
|
self.PanelRole = self.Transform:Find("PanelItems/PanelLvInfo/PanelRole")
|
|
|
|
|
self.PanelContent = self.Transform:Find("PanelItems/PanelLvInfo/SffViewItem/AVSDiewport/PanelContent")
|
|
|
|
|
self.PanelExpItem = self.Transform:Find("PanelItems/PanelLvInfo/SffViewItem/AVSDiewport/PanelContent/PanelExpItem")
|
|
|
|
|
self.ScrollbarVertical = self.Transform:Find("PanelItems/PanelLvInfo/SffViewItem/ScrollbarVertical"):GetComponent("Scrollbar")
|
|
|
|
|
self.BtnUpgrade = self.Transform:Find("PanelItems/PanelLvInfo/BtnUpgrade"):GetComponent("Button")
|
|
|
|
|
self.ImgMaxLevel = self.Transform:Find("PanelItems/PanelLvInfo/ImgMaxLevel"):GetComponent("Image")
|
|
|
|
|
self.PanelLevel = self.Transform:Find("PanelItems/PanelLevel")
|
|
|
|
|
self.TxtExpCompare = self.Transform:Find("PanelItems/PanelLevel/LevelBarInfo/TxtExpCompare"):GetComponent("Text")
|
|
|
|
|
self.TxtAddExp = self.Transform:Find("PanelItems/PanelLevel/LevelBarInfo/TxtAddExp"):GetComponent("Text")
|
|
|
|
|
self.TxtShowLevel = self.Transform:Find("PanelItems/PanelLevel/LevelBarInfo/TxtShowLevel"):GetComponent("Text")
|
|
|
|
|
self.TxtCharCurLevel = self.Transform:Find("PanelItems/PanelLevel/LevelBarInfo/TxtCharCurLevel"):GetComponent("Text")
|
|
|
|
|
self.ImgExpBar = self.Transform:Find("PanelItems/PanelLevel/LevelBarInfo/ImgExpBar"):GetComponent("Image")
|
|
|
|
|
self.ImgExpAddBar = self.Transform:Find("PanelItems/PanelLevel/LevelBarInfo/ImgExpAddBar"):GetComponent("Image")
|
2024-09-01 20:49:41 +00:00
|
|
|
|
self.PanelLevelUpgrade = self.Transform.parent:FindTransform("PanelLevelUpgrade")
|
|
|
|
|
self.PanelEmpty = self.Transform:Find("PanelItems/PanelLvInfo/PanelEmpty")
|
2023-07-14 19:35:33 +00:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:RegisterClickEvent(uiNode, func)
|
|
|
|
|
if func == nil then
|
|
|
|
|
XLog.Error("XUiPanelSelectLevelItems:RegisterClickEvent函数参数错误:参数func不能为空")
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if type(func) ~= "function" then
|
|
|
|
|
XLog.Error("XUiPanelSelectLevelItems:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local listener = function(...)
|
|
|
|
|
func(self, ...)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
CsXUiHelper.RegisterClickEvent(uiNode, listener)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:AutoAddListener()
|
|
|
|
|
self:RegisterClickEvent(self.BtnUpgrade, self.OnBtnUpgradeClick)
|
|
|
|
|
end
|
|
|
|
|
-- auto
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:OnBtnUpgradeClick()
|
|
|
|
|
self:SendLevelExpItems()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:ResetData()
|
|
|
|
|
local characterId = self.CharacterId
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(characterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
self.MaxLevelNeedExp = 0
|
|
|
|
|
self.ShowNextLevel = character.Level
|
|
|
|
|
|
|
|
|
|
for start = character.Level, self.MaxLevel - 1 do
|
|
|
|
|
self.MaxLevelNeedExp = self.MaxLevelNeedExp + XCharacterConfigs.GetNextLevelExp(characterId, start)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
self.ShowCurExp = character.Exp
|
|
|
|
|
self.CurCharacterExp = character.Exp
|
|
|
|
|
self.CharacterTempExp = character.Exp
|
|
|
|
|
if character.Exp > XCharacterConfigs.GetNextLevelExp(characterId, character.Level) then
|
|
|
|
|
self.CharacterTempExp = 0
|
|
|
|
|
end
|
|
|
|
|
self.MaxLevelNeedExp = self.MaxLevelNeedExp - self.CharacterTempExp
|
|
|
|
|
self.RedundantExp = character.Exp - self.CharacterTempExp
|
|
|
|
|
|
|
|
|
|
self.AddExp = 0
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:ShowPanel(characterId)
|
|
|
|
|
self.ItemId = nil
|
|
|
|
|
self.CharacterId = characterId
|
2024-09-01 20:49:41 +00:00
|
|
|
|
self.MaxLevel = self.CharacterAgency:GetMaxAvailableLevel(characterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
self.IsShow = true
|
|
|
|
|
self.ScrollbarVertical.value = 1
|
|
|
|
|
self.CharUpgradeInfoPanel.GameObject:SetActive(false)
|
|
|
|
|
self:ResetData()
|
|
|
|
|
self:UpdateItems()
|
|
|
|
|
self:UpdateUi()
|
|
|
|
|
self:CheckMaxLevel()
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(characterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
self.TxtShowLevel.text = CS.XTextManager.GetText("CharacterShowLevel", character.Level, self.MaxLevel)
|
|
|
|
|
self.PanelItems.gameObject:SetActive(true)
|
|
|
|
|
self.GameObject:SetActive(true)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:HidePanel()
|
|
|
|
|
self.IsShow = false
|
|
|
|
|
self.GameObject:SetActive(false)
|
|
|
|
|
self.PanelRole.gameObject:SetActive(false)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:CheckMaxLevel()
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(self.CharacterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
local isMaxLevel = character.Level >= self.MaxLevel or self.AddExp <= 0
|
|
|
|
|
self.BtnUpgrade.gameObject:SetActive(not isMaxLevel)
|
|
|
|
|
self.ImgMaxLevel.gameObject:SetActive(isMaxLevel)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:UpdateUi()
|
|
|
|
|
local characterId = self.CharacterId
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(self.CharacterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
self.ImgExpAddBar.gameObject:SetActive(false)
|
|
|
|
|
local isMaxLevel = self.ShowNextLevel >= self.MaxLevel
|
|
|
|
|
self.ImgExpBar.fillAmount = isMaxLevel and 0 or self.CharacterTempExp / XCharacterConfigs.GetNextLevelExp(characterId, self.ShowNextLevel)
|
|
|
|
|
self.TxtExpCompare.text = math.floor(self.ShowCurExp) .. "/" .. XCharacterConfigs.GetNextLevelExp(characterId, self.ShowNextLevel)
|
|
|
|
|
self.TxtCharCurLevel.text = character.Level
|
|
|
|
|
self.TxtAddExp.text = self.AddExp > 0 and "+" .. math.floor(self.AddExp) or ""
|
|
|
|
|
|
|
|
|
|
for i = 1, #self.ExpItems do
|
|
|
|
|
self.ExpItems[i].Btn2.gameObject:SetActive(not isMaxLevel and self.ExpItems[i].SelectCount > 0)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:UpdateUiAdd(index)
|
|
|
|
|
local characterId = self.CharacterId
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(characterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
local isMaxLevel = self.ShowNextLevel >= self.MaxLevel
|
|
|
|
|
local nextLevelExp = XCharacterConfigs.GetNextLevelExp(characterId, self.ShowNextLevel)
|
|
|
|
|
|
|
|
|
|
self.ImgExpAddBar.gameObject:SetActive(true)
|
|
|
|
|
|
|
|
|
|
if self.AddExp == 0 then
|
|
|
|
|
self.ImgExpAddBar.fillAmount = character.Exp / nextLevelExp
|
|
|
|
|
else
|
|
|
|
|
self.ImgExpAddBar.fillAmount = isMaxLevel and 0 or (self.AddExp + self.CurCharacterExp) / nextLevelExp
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if character.Level < self.ShowNextLevel then
|
|
|
|
|
self.ImgExpAddBar.fillAmount = 1
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
self.TxtCharCurLevel.text = character.Level
|
|
|
|
|
self.TxtAddExp.text = self.AddExp > 0 and "+" .. math.floor(self.AddExp) or ""
|
|
|
|
|
self.ExpItems[index].Btn2.gameObject:SetActive(self.ExpItems[index].SelectCount > 0)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:CalcMaxCount(expItem)
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(self.CharacterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
local count = expItem.SelectCount
|
|
|
|
|
local itemId = expItem.Data.Id
|
|
|
|
|
local itemexp = XDataCenter.ItemManager.GetCharExp(itemId, character.Type)
|
|
|
|
|
local sumExp = 0
|
|
|
|
|
|
|
|
|
|
for _, item in pairs(self.ExpItems) do
|
|
|
|
|
local compareItemId = item.Data.Id
|
|
|
|
|
if compareItemId ~= itemId then
|
|
|
|
|
sumExp = sumExp + XDataCenter.ItemManager.GetCharExp(compareItemId, character.Type) * item.SelectCount
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if (self.MaxLevelNeedExp - sumExp) > 0 then
|
|
|
|
|
count = (self.MaxLevelNeedExp - sumExp) / itemexp
|
|
|
|
|
count = math.ceil(count)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return count
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:UpdateItems()
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(self.CharacterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
local expItemsInfo = XDataCenter.ItemManager.GetCardExpItems()
|
|
|
|
|
local index = 1
|
|
|
|
|
|
|
|
|
|
for i = 1, #expItemsInfo do
|
|
|
|
|
if expItemsInfo[i].Template.UpType == character.Type then
|
|
|
|
|
local a = expItemsInfo[i]
|
|
|
|
|
table.insert(expItemsInfo, index, a)
|
|
|
|
|
table.remove(expItemsInfo, i + 1)
|
|
|
|
|
index = index + 1
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
XUiHelper.CreateTemplates(self.RootUi, self.ExpItems, expItemsInfo, XUiBagItem.New, self.PanelExpItem.gameObject, self.PanelContent)
|
|
|
|
|
self.PanelExpItem.gameObject:SetActive(false)
|
|
|
|
|
|
|
|
|
|
local itemCount = #expItemsInfo
|
|
|
|
|
for i = 1, itemCount do
|
|
|
|
|
local info = expItemsInfo[i]
|
|
|
|
|
local expItem = self.ExpItems[i]
|
|
|
|
|
|
|
|
|
|
expItem.GameObject.name = info.Id
|
|
|
|
|
XEventManager.DispatchEvent(XEventId.EVENT_GUIDE_STEP_OPEN_EVENT,expItem.GameObject.name)
|
|
|
|
|
|
|
|
|
|
expItem:Refresh(info, true, true)
|
|
|
|
|
expItem:SetSelectCount(0)
|
|
|
|
|
expItem.Btn2.gameObject:SetActive(false)
|
|
|
|
|
expItem:SetClickCallback2(function()
|
|
|
|
|
expItem:UpdateSelectCount(self:CalcMaxCount(expItem))
|
|
|
|
|
|
|
|
|
|
local selectCount = expItem.SelectCount
|
|
|
|
|
if selectCount > 0 then
|
|
|
|
|
expItem.TxtSelectHide.text = string.format("%s%s", "x", selectCount)
|
|
|
|
|
expItem.TxtSelectHide.gameObject:SetActive(true)
|
|
|
|
|
expItem.ImgSelectBg.gameObject:SetActive(true)
|
|
|
|
|
else
|
|
|
|
|
expItem.TxtSelectHide.gameObject:SetActive(false)
|
|
|
|
|
expItem.ImgSelectBg.gameObject:SetActive(false)
|
|
|
|
|
end
|
|
|
|
|
end)
|
|
|
|
|
expItem:SetChangeSelectCountCondition(function(newCount)
|
|
|
|
|
return self:DealSelectItem(i, newCount)
|
|
|
|
|
end)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--多出来被消耗的格子要清掉数据
|
|
|
|
|
for i = itemCount + 1, #self.ExpItems do
|
|
|
|
|
self.ExpItems[i] = nil
|
|
|
|
|
end
|
2024-09-01 20:49:41 +00:00
|
|
|
|
|
|
|
|
|
self.PanelEmpty.gameObject:SetActiveEx(XTool.IsTableEmpty(expItemsInfo))
|
2023-07-14 19:35:33 +00:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:UpdateAddExp(index, changeCount)
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(self.CharacterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
local exp = XDataCenter.ItemManager.GetCharExp(self.ExpItems[index].Data.Id, character.Type)
|
|
|
|
|
self.AddExp = self.AddExp + exp * changeCount
|
|
|
|
|
character.Exp = self.CharacterTempExp
|
|
|
|
|
local preExp = self.AddExp ~= 0 and self.AddExp + self.RedundantExp or 0
|
2024-09-01 20:49:41 +00:00
|
|
|
|
self.ShowNextLevel, self.ShowCurExp = self.CharacterAgency:CalLevelAndExp(character, preExp)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
if self.ShowNextLevel > self.MaxLevel then
|
|
|
|
|
self.ShowNextLevel = self.MaxLevel
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
self.TxtShowLevel.text = CS.XTextManager.GetText("CharacterShowLevel", self.ShowNextLevel, self.MaxLevel)
|
|
|
|
|
|
|
|
|
|
if self.AddExp < self.AddExp + exp * changeCount then
|
|
|
|
|
CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.Promotion) --杝均
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:DealSelectItem(index, newCount)
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(self.CharacterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
if newCount < 0 then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local expItem = self.ExpItems[index]
|
|
|
|
|
local selectCount = self.ExpItems[index].SelectCount
|
|
|
|
|
|
|
|
|
|
if self.ShowNextLevel >= self.MaxLevel and newCount > selectCount then
|
|
|
|
|
XUiManager.TipText("CharacterNotMoreLevel")
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local diffCount = newCount - selectCount
|
2024-09-01 20:49:41 +00:00
|
|
|
|
|
|
|
|
|
-- 由于长按可能导致道具超出理论极限使用个数,因此加个范围检测
|
|
|
|
|
local exp = XDataCenter.ItemManager.GetCharExp(self.ExpItems[index].Data.Id, character.Type)
|
|
|
|
|
local addExp = exp * diffCount
|
|
|
|
|
local preExp = addExp ~= 0 and self.AddExp + addExp + self.RedundantExp or 0
|
|
|
|
|
local showNextLevel, _ = self.CharacterAgency:CalLevelAndExp(character, preExp)
|
|
|
|
|
if showNextLevel > self.MaxLevel and newCount > selectCount then
|
|
|
|
|
while showNextLevel >= self.MaxLevel do
|
|
|
|
|
diffCount = diffCount - 1
|
|
|
|
|
addExp = exp * diffCount
|
|
|
|
|
preExp = self.AddExp + addExp ~= 0 and self.AddExp + addExp + self.RedundantExp or 0
|
|
|
|
|
showNextLevel, _ = self.CharacterAgency:CalLevelAndExp(character, preExp)
|
|
|
|
|
end
|
|
|
|
|
diffCount = diffCount + 1
|
|
|
|
|
self:UpdateAddExp(index, diffCount)
|
|
|
|
|
expItem:SetSelectCount(selectCount + diffCount)
|
|
|
|
|
self:UpdateUiAdd(index)
|
|
|
|
|
character.Exp = self.CurCharacterExp
|
|
|
|
|
self:CheckMaxLevel()
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
|
2023-07-14 19:35:33 +00:00
|
|
|
|
self:UpdateAddExp(index, diffCount)
|
|
|
|
|
expItem:SetSelectCount(newCount)
|
|
|
|
|
self:UpdateUiAdd(index)
|
|
|
|
|
character.Exp = self.CurCharacterExp
|
|
|
|
|
self:CheckMaxLevel()
|
|
|
|
|
|
|
|
|
|
if self.AddExp > 0 and self.AddExp + self.RedundantExp >= self.MaxLevelNeedExp then
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function XUiPanelSelectLevelItems:SendLevelExpItems()
|
2024-09-01 20:49:41 +00:00
|
|
|
|
local character = self.CharacterAgency:GetCharacter(self.CharacterId)
|
2023-07-14 19:35:33 +00:00
|
|
|
|
|
|
|
|
|
local curLevel = XPlayer.Level
|
|
|
|
|
if curLevel < self.ShowNextLevel then
|
|
|
|
|
local text = CS.XTextManager.GetText('CharacterLevelFull')
|
|
|
|
|
XUiManager.TipMsg(text, XUiManager.UiTipType.Tip)
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local items = {}
|
|
|
|
|
for i = 1, #self.ExpItems do
|
|
|
|
|
local item = self.ExpItems[i]
|
|
|
|
|
if item.GameObject.activeSelf and item.SelectCount ~= 0 then
|
|
|
|
|
items[item.Data.Id] = item.SelectCount
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local oldCharLevel = character.Level
|
|
|
|
|
self.CharUpgradeInfoPanel:OldCharUpgradeInfo(character)
|
|
|
|
|
if next(items) then
|
2024-09-01 20:49:41 +00:00
|
|
|
|
self.CharacterAgency:AddExp(character, items, function()
|
2023-07-14 19:35:33 +00:00
|
|
|
|
self:ResetData()
|
|
|
|
|
self:UpdateItems()
|
|
|
|
|
self:UpdateUi()
|
|
|
|
|
self:CheckMaxLevel()
|
2024-09-01 20:49:41 +00:00
|
|
|
|
|
|
|
|
|
if character.Level >= self.MaxLevel then
|
|
|
|
|
self.RootUi.ParentUi:OnBtnBackClick() -- 满级后自动点一次返回
|
|
|
|
|
end
|
|
|
|
|
|
2023-07-14 19:35:33 +00:00
|
|
|
|
if character.Level > oldCharLevel then
|
|
|
|
|
self.Parent.LevelUpgradeEnable:PlayTimelineAnimation()
|
|
|
|
|
self.CharUpgradeInfoPanel:ShowLevelInfo(character)
|
|
|
|
|
end
|
2024-09-01 20:49:41 +00:00
|
|
|
|
|
|
|
|
|
if self.RootUi.RefreshTabBtns then
|
|
|
|
|
self.RootUi:RefreshTabBtns()
|
|
|
|
|
end
|
2023-07-14 19:35:33 +00:00
|
|
|
|
end)
|
|
|
|
|
end
|
|
|
|
|
end
|