75 lines
1.6 KiB
Lua
75 lines
1.6 KiB
Lua
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local XArchiveStoryDetailEntity = XClass(nil, "XArchiveStoryDetailEntity")
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function XArchiveStoryDetailEntity:Ctor(id)
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self.Id = id
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self.IsLock = true
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self.LockDesc = ""
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end
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function XArchiveStoryDetailEntity:UpdateData(playerData)
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for key, value in pairs(playerData) do
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self[key] = value
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end
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end
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function XArchiveStoryDetailEntity:GetCfg()
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return XArchiveConfigs.GetArchiveStoryDetailConfigById(self.Id)
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end
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function XArchiveStoryDetailEntity:GetId()
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return self.Id
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end
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function XArchiveStoryDetailEntity:GetIsLock()
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return self.IsLock
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end
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function XArchiveStoryDetailEntity:GetLockDesc()
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return self.LockDesc
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end
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function XArchiveStoryDetailEntity:GetOrder()
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return self:GetCfg().Order
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end
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function XArchiveStoryDetailEntity:GetChapterId()
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return self:GetCfg().ChapterId
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end
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function XArchiveStoryDetailEntity:GetName()
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return self:GetCfg().Name
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end
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function XArchiveStoryDetailEntity:GetSubName()
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return self:GetCfg().SubName
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end
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function XArchiveStoryDetailEntity:GetIcon()
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return self:GetCfg().Icon
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end
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function XArchiveStoryDetailEntity:GetDescTitle()
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return self:GetCfg().DescTitle
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end
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function XArchiveStoryDetailEntity:GetDesc()
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return self:GetCfg().Desc
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end
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function XArchiveStoryDetailEntity:GetCondition()
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return self:GetCfg().Condition
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end
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function XArchiveStoryDetailEntity:GetUnLockTime()
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return self:GetCfg().UnLockTime
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end
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function XArchiveStoryDetailEntity:GetStoryId(id)
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if id then
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return self:GetCfg().StoryId[id]
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else
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return self:GetCfg().StoryId
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end
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end
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return XArchiveStoryDetailEntity
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