91 lines
2.8 KiB
Lua
91 lines
2.8 KiB
Lua
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local XUiPurchaseHKShop = XClass(nil, "XUiPurchaseHKShop")
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local XUiPurchaseHKShopListItem = require("XUi/XUiPurchase/XUiPurchaseHKShopListItem")
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function XUiPurchaseHKShop:Ctor(ui,uiRoot)
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self.CurState = false
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.UiRoot = uiRoot
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XTool.InitUiObject(self)
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self:Init()
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end
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-- 更新数据
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function XUiPurchaseHKShop:OnRefresh(uiType)
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local data = XDataCenter.PurchaseManager.GetDatasByUiType(uiType)
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if not data then
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return
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end
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self.CurUiType = uiType
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self.GameObject:SetActive(true)
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self.ListData = data
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self.DynamicTable:SetDataSource(data)
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self.DynamicTable:ReloadDataASync(1)
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end
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function XUiPurchaseHKShop:OnUpdate()
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if self.CurUiType then
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self:OnRefresh(self.CurUiType)
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end
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end
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function XUiPurchaseHKShop:HidePanel()
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self.GameObject:SetActive(false)
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end
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function XUiPurchaseHKShop:ShowPanel()
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self.GameObject:SetActive(true)
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end
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function XUiPurchaseHKShop:Init()
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self:InitShopList()
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self.CheckBuyFun = function() return self:CheckBuy() end
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self.UpdateCb = function() self:OnUpdate() end
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end
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function XUiPurchaseHKShop:InitShopList()
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self.DynamicTable = XDynamicTableNormal.New(self.Transform)
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self.DynamicTable:SetProxy(XUiPurchaseHKShopListItem)
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self.DynamicTable:SetDelegate(self)
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end
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-- [监听动态列表事件]
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function XUiPurchaseHKShop:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
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grid:Init(self.UiRoot,self)
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.ListData[index]
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grid:OnRefresh(data)
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
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self.CurData = self.ListData[index]
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XLuaUiManager.Open("UiPurchaseBuyTips", self.CurData, self.CheckBuyFun, self.UpdateCb)
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CS.XAudioManager.PlaySound(1011)
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end
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end
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function XUiPurchaseHKShop:CheckBuy()
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if self.CurData.BuyLimitTimes > 0 and self.CurData.BuyTimes == self.CurData.BuyLimitTimes then --卖完了,不管。
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XUiManager.TipText("PurchaseLiSellOut")
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return false
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end
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if self.CurData.TimeToShelve > 0 and self.CurData.TimeToShelve > XTime.GetServerNowTimestamp() then --没有上架
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XUiManager.TipText("PurchaseBuyNotSet")
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return false
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end
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if self.CurData.TimeToUnShelve > 0 and self.CurData.TimeToUnShelve < XTime.GetServerNowTimestamp() then --下架了
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XUiManager.TipText("PurchaseSettOff")
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return false
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end
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if self.CurData.ConsumeCount > 0 and self.CurData.ConsumeCount > XDataCenter.ItemManager.GetCount(XDataCenter.ItemManager.ItemId.HongKa) then --钱不够
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XUiManager.TipText("PurchaseBuyHongKaCountTips")
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return false
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end
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return true
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end
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return XUiPurchaseHKShop
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