PGRData/Script/matrix/xui/xuihomemain/XUiHomeMain.lua

160 lines
5.5 KiB
Lua
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local XUiHomeMain = XLuaUiManager.Register(XLuaUi, "UiHomeMain")
function XUiHomeMain:OnAwake()
self:InitAutoScript()
end
function XUiHomeMain:OnStart(type)
self.Type = type
self:ChangeBtnList()
self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.Coin, XDataCenter.ItemManager.ItemId.HostelElectric, XDataCenter.ItemManager.ItemId.HostelMat)
--CS.XUiManager.DialogManager:Pop()
XLuaUiManager.Close("UiLoading")
self:ShowMenu(false)
--CS.XUiManager.UiModelCamera.gameObject:SetActive(false)
self.PanelMain.gameObject:SetActive(false)--暂时屏蔽
self.PanelAsset.gameObject:SetActive(false)--暂时屏蔽
end
function XUiHomeMain:OnEnable()
self:ShowMenu(false)
end
function XUiHomeMain:OnDestroy()
XHomeSceneManager.LeaveScene()
--CS.XUiManager.UiModelCamera.gameObject:SetActive(true)
end
function XUiHomeMain:OnDisable()
--
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiHomeMain:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiHomeMain:AutoInitUi()
self.PanelBg = self.Transform:Find("FullScreenBackground/PanelBg")
self.PanelMenu = self.Transform:Find("SafeAreaContentPane/PanelMenu")
self.BtnVisitFriend = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnVisitFriend"):GetComponent("Button")
self.BtnFuncArea = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFuncArea"):GetComponent("Button")
self.BtnFloorOne = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorOne"):GetComponent("Button")
self.BtnFloorTwo = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorTwo"):GetComponent("Button")
self.BtnFloorThree = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorThree"):GetComponent("Button")
self.PanelMain = self.Transform:Find("SafeAreaContentPane/PanelMain")
self.BtnJumpMenu = self.Transform:Find("SafeAreaContentPane/PanelMain/BtnJumpMenu"):GetComponent("Button")
self.BtnAssignChar = self.Transform:Find("SafeAreaContentPane/PanelMain/BtnAssignChar"):GetComponent("Button")
self.PanelAsset = self.Transform:Find("SafeAreaContentPane/PanelAsset")
self.PanelTool1 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool1")
self.PanelTool2 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool2")
self.PanelTool3 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool3")
self.PanelCharTopButton = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton")
self.BtnBack = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton/BtnBack"):GetComponent("Button")
self.BtnMainUi = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton/BtnMainUi"):GetComponent("Button")
end
function XUiHomeMain:GetAutoKey(uiNode, eventName)
if not uiNode then
return
end
return eventName .. uiNode:GetHashCode()
end
function XUiHomeMain:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then
return
end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiHomeMain:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiHomeMain:AutoAddListener()
self.AutoCreateListeners = {}
self:RegisterClickEvent(self.BtnVisitFriend, self.OnBtnVisitFriendClick)
self:RegisterClickEvent(self.BtnFuncArea, self.OnBtnFuncAreaClick)
self:RegisterClickEvent(self.BtnFloorOne, self.OnBtnFloorOneClick)
self:RegisterClickEvent(self.BtnFloorTwo, self.OnBtnFloorTwoClick)
self:RegisterClickEvent(self.BtnFloorThree, self.OnBtnFloorThreeClick)
self:RegisterClickEvent(self.BtnJumpMenu, self.OnBtnJumpMenuClick)
self:RegisterClickEvent(self.BtnAssignChar, self.OnBtnAssignCharClick)
self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick)
self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick)
end
-- auto
function XUiHomeMain:OnBtnVisitFriendClick()
end
function XUiHomeMain:OnBtnFuncAreaClick()
XHomeInfrastructureManager.EnterInfrastructure()
end
function XUiHomeMain:OnBtnFloorOneClick()
end
function XUiHomeMain:OnBtnFloorTwoClick()
end
function XUiHomeMain:OnBtnFloorThreeClick()
end
function XUiHomeMain:OnBtnJumpMenuClick()
local show = not self.IsShowMenu
self:ShowMenu(show)
end
function XUiHomeMain:OnBtnAssignCharClick()
XLuaUiManager.Open("UiHostelRest")
self:ShowMenu(false)
end
function XUiHomeMain:OnBtnBackClick()
-- if not XHomeSceneManager.ChangeBackToOverView() then
-- CS.XUiManager.ViewManager:Pop()
-- end
XHomeInfrastructureManager.ChangeCameraToScene()
XLuaUiManager.RunMain()--临时返回主界面
end
function XUiHomeMain:OnBtnMainUiClick()
XLuaUiManager.RunMain()
end
function XUiHomeMain:ShowMenu(show)
show = show or false
self.IsShowMenu = show
self.PanelMenu.gameObject:SetActive(show)
end
function XUiHomeMain:ChangeBtnList()
if self.Type == XDataCenter.HostelManager.SceneType.Function then
self.BtnFuncArea.gameObject:SetActive(false)
end
end