160 lines
5.5 KiB
Lua
160 lines
5.5 KiB
Lua
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local XUiHomeMain = XLuaUiManager.Register(XLuaUi, "UiHomeMain")
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function XUiHomeMain:OnAwake()
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self:InitAutoScript()
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end
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function XUiHomeMain:OnStart(type)
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self.Type = type
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self:ChangeBtnList()
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self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.Coin, XDataCenter.ItemManager.ItemId.HostelElectric, XDataCenter.ItemManager.ItemId.HostelMat)
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--CS.XUiManager.DialogManager:Pop()
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XLuaUiManager.Close("UiLoading")
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self:ShowMenu(false)
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--CS.XUiManager.UiModelCamera.gameObject:SetActive(false)
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self.PanelMain.gameObject:SetActive(false)--暂时屏蔽
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self.PanelAsset.gameObject:SetActive(false)--暂时屏蔽
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end
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function XUiHomeMain:OnEnable()
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self:ShowMenu(false)
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end
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function XUiHomeMain:OnDestroy()
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XHomeSceneManager.LeaveScene()
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--CS.XUiManager.UiModelCamera.gameObject:SetActive(true)
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end
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function XUiHomeMain:OnDisable()
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--
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiHomeMain:InitAutoScript()
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self:AutoInitUi()
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self.SpecialSoundMap = {}
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self:AutoAddListener()
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end
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function XUiHomeMain:AutoInitUi()
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self.PanelBg = self.Transform:Find("FullScreenBackground/PanelBg")
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self.PanelMenu = self.Transform:Find("SafeAreaContentPane/PanelMenu")
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self.BtnVisitFriend = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnVisitFriend"):GetComponent("Button")
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self.BtnFuncArea = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFuncArea"):GetComponent("Button")
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self.BtnFloorOne = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorOne"):GetComponent("Button")
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self.BtnFloorTwo = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorTwo"):GetComponent("Button")
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self.BtnFloorThree = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorThree"):GetComponent("Button")
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self.PanelMain = self.Transform:Find("SafeAreaContentPane/PanelMain")
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self.BtnJumpMenu = self.Transform:Find("SafeAreaContentPane/PanelMain/BtnJumpMenu"):GetComponent("Button")
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self.BtnAssignChar = self.Transform:Find("SafeAreaContentPane/PanelMain/BtnAssignChar"):GetComponent("Button")
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self.PanelAsset = self.Transform:Find("SafeAreaContentPane/PanelAsset")
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self.PanelTool1 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool1")
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self.PanelTool2 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool2")
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self.PanelTool3 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool3")
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self.PanelCharTopButton = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton")
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self.BtnBack = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton/BtnBack"):GetComponent("Button")
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self.BtnMainUi = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton/BtnMainUi"):GetComponent("Button")
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end
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function XUiHomeMain:GetAutoKey(uiNode, eventName)
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if not uiNode then
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return
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end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiHomeMain:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then
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return
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end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiHomeMain:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiHomeMain:AutoAddListener()
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self.AutoCreateListeners = {}
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self:RegisterClickEvent(self.BtnVisitFriend, self.OnBtnVisitFriendClick)
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self:RegisterClickEvent(self.BtnFuncArea, self.OnBtnFuncAreaClick)
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self:RegisterClickEvent(self.BtnFloorOne, self.OnBtnFloorOneClick)
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self:RegisterClickEvent(self.BtnFloorTwo, self.OnBtnFloorTwoClick)
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self:RegisterClickEvent(self.BtnFloorThree, self.OnBtnFloorThreeClick)
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self:RegisterClickEvent(self.BtnJumpMenu, self.OnBtnJumpMenuClick)
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self:RegisterClickEvent(self.BtnAssignChar, self.OnBtnAssignCharClick)
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self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick)
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self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick)
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end
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-- auto
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function XUiHomeMain:OnBtnVisitFriendClick()
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end
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function XUiHomeMain:OnBtnFuncAreaClick()
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XHomeInfrastructureManager.EnterInfrastructure()
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end
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function XUiHomeMain:OnBtnFloorOneClick()
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end
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function XUiHomeMain:OnBtnFloorTwoClick()
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end
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function XUiHomeMain:OnBtnFloorThreeClick()
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end
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function XUiHomeMain:OnBtnJumpMenuClick()
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local show = not self.IsShowMenu
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self:ShowMenu(show)
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end
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function XUiHomeMain:OnBtnAssignCharClick()
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XLuaUiManager.Open("UiHostelRest")
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self:ShowMenu(false)
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end
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function XUiHomeMain:OnBtnBackClick()
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-- if not XHomeSceneManager.ChangeBackToOverView() then
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-- CS.XUiManager.ViewManager:Pop()
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-- end
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XHomeInfrastructureManager.ChangeCameraToScene()
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XLuaUiManager.RunMain()--临时返回主界面
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end
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function XUiHomeMain:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiHomeMain:ShowMenu(show)
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show = show or false
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self.IsShowMenu = show
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self.PanelMenu.gameObject:SetActive(show)
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end
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function XUiHomeMain:ChangeBtnList()
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if self.Type == XDataCenter.HostelManager.SceneType.Function then
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self.BtnFuncArea.gameObject:SetActive(false)
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end
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end
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