57 lines
2.1 KiB
Lua
57 lines
2.1 KiB
Lua
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local CsXTextManagerGetText = CS.XTextManager.GetText
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local XUiGridEquipResonanceSkillPreview = XClass(nil, "XUiGridEquipResonanceSkillPreview")
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function XUiGridEquipResonanceSkillPreview:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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end
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function XUiGridEquipResonanceSkillPreview:Refresh(params)
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self.Params = params
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self.RImgResonanceSkill:SetRawImage(params.skillInfo.Icon)
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self.TxtSkillName.text = params.skillInfo.Name
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self.TxtSkillDes.text = params.skillInfo.Description
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self.TxtSelect.gameObject:SetActiveEx(self.Params.skillInfo:IsSame(self.Params.selectSkillInfo))
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self:SetIsResonanceInfo()
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end
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function XUiGridEquipResonanceSkillPreview:SetIsResonanceInfo()
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local isResonance, slot = self:IsResonance()
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if isResonance then
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self.TxtSelectName.text = CsXTextManagerGetText("EquipResonanceIsExist", slot)
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self.BtnIsResonanc.gameObject:SetActiveEx(true)
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else
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self.BtnIsResonanc.gameObject:SetActiveEx(false)
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end
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end
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function XUiGridEquipResonanceSkillPreview:IsResonance()
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local equip = XDataCenter.EquipManager.GetEquip(self.Params.equipId)
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if equip.ResonanceInfo then
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for i,v in pairs(equip.ResonanceInfo) do
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local bindCharacterId = v.CharacterId
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if bindCharacterId == self.Params.selectCharacterId then
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local skillInfo = XDataCenter.EquipManager.GetResonanceSkillInfo(self.Params.equipId, v.Slot)
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if XDataCenter.EquipManager.IsClassifyEqual(self.Params.equipId, XEquipConfig.Classify.Awareness) then
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if self.Params.skillInfo:IsSame(skillInfo) and v.Slot == self.Params.pos then
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return true, v.Slot
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end
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else
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if self.Params.skillInfo:IsSame(skillInfo) then
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return true, v.Slot
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end
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end
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end
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end
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end
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end
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function XUiGridEquipResonanceSkillPreview:GetSkillInfo()
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return self.Params.skillInfo
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end
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return XUiGridEquipResonanceSkillPreview
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