PGRData/Script/matrix/xui/xuienterfight/XUiEnterFight.lua

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local XUiEnterFight = XLuaUiManager.Register(XLuaUi, "UiEnterFight")
function XUiEnterFight:OnStart(type, name, dis, icon, rewardId, cb, stageId, areaId)
self.Callback = cb
self.RewardId = rewardId
self.Items = {}
self.StageId = stageId
self.AreaId = areaId
self:InitAutoScript()
if type == XFubenExploreConfigs.NodeTypeEnum.Story then
self:OnShowStoryDialog(name, dis, icon)
elseif type == XFubenExploreConfigs.NodeTypeEnum.Stage then
self:OnShowFightDialog(name, dis, icon)
elseif type == XFubenExploreConfigs.NodeTypeEnum.Arena then
self:OnShowArenaDialog()
end
self:UpdateReward()
end
function XUiEnterFight:OnGetEvents()
return { XEventId.EVENT_ARENA_RESULT_AUTOFIGHT }
end
function XUiEnterFight:OnNotify(evt)
if evt == XEventId.EVENT_ARENA_RESULT_AUTOFIGHT then
self:OnShowArenaDialog()
end
end
function XUiEnterFight:InitAutoScript()
self:AutoAddListener()
end
function XUiEnterFight:AutoAddListener()
self:RegisterClickEvent(self.BtnMaskB, self.OnBtnMaskBClick)
self:RegisterClickEvent(self.BtnEnterStory, self.OnBtnEnterStoryClick)
self:RegisterClickEvent(self.BtnEnterFight, self.OnBtnEnterFightClick)
self:RegisterClickEvent(self.BtnEnterArena, self.OnBtnEnterArenaClick)
self.BtnCannotAutoFight.CallBack = function()
self:OnBtnCannotAutoFightClick()
end
self.BtnAutoFight.CallBack = function()
self:OnBtnAutoFightClick()
end
end
function XUiEnterFight:OnBtnMaskBClick()
self:Close()
end
function XUiEnterFight:OnBtnEnterStoryClick()
self:Close()
self:OnCallback()
end
function XUiEnterFight:OnBtnEnterFightClick()
self:Close()
self:OnCallback()
end
function XUiEnterFight:OnBtnEnterArenaClick()
self:Close()
self:OnCallback()
end
function XUiEnterFight:OnBtnCannotAutoFightClick()
--1.没有满分通关过
if not XDataCenter.ArenaManager.IsCanAutoFightByStageId(self.StageId,self.AreaId) then
XUiManager.TipText("ArenaCannotAutoFight")
return
end
--2.满分通关过,但是现在已经满分了
local score = XDataCenter.ArenaManager.GetArenaStageScore(self.AreaId, self.StageId)
local config = XArenaConfigs.GetArenaStageConfig(self.StageId)
local maxPoint = XArenaConfigs.GetMarkMaxPointById(config.MarkId)
if score == maxPoint then
XUiManager.TipText("ArenaMarkAlreadyMax")
return
end
end
function XUiEnterFight:OnBtnAutoFightClick()
XDataCenter.ArenaManager.RequestAutoFight(self.AreaId, self.StageId)
end
function XUiEnterFight:OnShowStoryDialog(name, dis, icon)
self.PanelStory.gameObject:SetActiveEx(true)
self.PanelFight.gameObject:SetActiveEx(false)
self.PanelArena.gameObject:SetActiveEx(false)
self.TxtStoryName.text = name
self.TxtStoryDec.text = dis
self.RImgStory:SetRawImage(icon)
end
function XUiEnterFight:OnShowFightDialog(name, dis, icon)
self.PanelFight.gameObject:SetActiveEx(true)
self.PanelStory.gameObject:SetActiveEx(false)
self.PanelArena.gameObject:SetActiveEx(false)
self.TxtFightName.text = name
self.TxtFightDec.text = string.gsub(dis, "\\n", "\n")
self.RImgFight:SetRawImage(icon)
end
function XUiEnterFight:OnShowArenaDialog()
self.PanelFight.gameObject:SetActiveEx(false)
self.PanelStory.gameObject:SetActiveEx(false)
self.PanelReward.gameObject:SetActiveEx(false)
self.ImgGqdl.gameObject:SetActiveEx(false)
self.PanelArena.gameObject:SetActiveEx(true)
local score = XDataCenter.ArenaManager.GetArenaStageScore(self.AreaId, self.StageId)
local config = XArenaConfigs.GetArenaStageConfig(self.StageId)
local areaStageConfig = XArenaConfigs.GetArenaAreaStageCfgByAreaId(self.AreaId)
self.TxtArenaDetail.text = ""
for i,stageId in pairs(areaStageConfig.StageId) do
if stageId == self.StageId and i == #areaStageConfig.StageId then
self.TxtArenaDetail.text = areaStageConfig.Desc
end
end
if score > 0 then
self.TxtArenaScore.text = CS.XTextManager.GetText("ArenaHighDesc", score)
else
self.TxtArenaScore.text = score
end
if areaStageConfig.AutoFight[config.MarkId] == nil or areaStageConfig.AutoFight[config.MarkId] == 0 then
self.BtnAutoFight.gameObject:SetActiveEx(false)
self.BtnCannotAutoFight.gameObject:SetActiveEx(false)
else
local maxPoint = XArenaConfigs.GetMarkMaxPointById(config.MarkId)
local isCurrentMaxMark = score == maxPoint
if XDataCenter.ArenaManager.IsCanAutoFightByStageId(self.StageId,self.AreaId) and not isCurrentMaxMark then
self.BtnAutoFight.gameObject:SetActiveEx(true)
self.BtnCannotAutoFight.gameObject:SetActiveEx(false)
else
self.BtnAutoFight.gameObject:SetActiveEx(false)
self.BtnCannotAutoFight.gameObject:SetActiveEx(true)
end
end
self.RImgArena:SetRawImage(config.BgIconBig)
self.ImgArenaDifficulty:SetRawImage(config.DifficuIocn)
self.TxtArenatName.text = config.Name
end
function XUiEnterFight:UpdateReward()
self.Grid128.gameObject:SetActiveEx(false)
if self.RewardId and self.RewardId > 0 then
self.ImgGqdl.gameObject:SetActiveEx(true)
self.PanelReward.gameObject:SetActiveEx(true)
local data = XRewardManager.GetRewardList(self.RewardId)
data = XRewardManager.MergeAndSortRewardGoodsList(data)
XUiHelper.CreateTemplates(self, self.Items, data, XUiGridCommon.New, self.Grid128, self.PanelReward, function(grid, gridData)
grid:Refresh(gridData)
end)
else
self.PanelReward.gameObject:SetActiveEx(false)
self.ImgGqdl.gameObject:SetActiveEx(false)
end
end
function XUiEnterFight:OnCallback()
if self.Callback then
self.Callback()
end
end