170 lines
5.7 KiB
Lua
170 lines
5.7 KiB
Lua
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local XUiEnterFight = XLuaUiManager.Register(XLuaUi, "UiEnterFight")
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function XUiEnterFight:OnStart(type, name, dis, icon, rewardId, cb, stageId, areaId)
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self.Callback = cb
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self.RewardId = rewardId
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self.Items = {}
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self.StageId = stageId
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self.AreaId = areaId
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self:InitAutoScript()
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if type == XFubenExploreConfigs.NodeTypeEnum.Story then
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self:OnShowStoryDialog(name, dis, icon)
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elseif type == XFubenExploreConfigs.NodeTypeEnum.Stage then
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self:OnShowFightDialog(name, dis, icon)
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elseif type == XFubenExploreConfigs.NodeTypeEnum.Arena then
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self:OnShowArenaDialog()
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end
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self:UpdateReward()
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end
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function XUiEnterFight:OnGetEvents()
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return { XEventId.EVENT_ARENA_RESULT_AUTOFIGHT }
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end
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function XUiEnterFight:OnNotify(evt)
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if evt == XEventId.EVENT_ARENA_RESULT_AUTOFIGHT then
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self:OnShowArenaDialog()
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end
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end
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function XUiEnterFight:InitAutoScript()
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self:AutoAddListener()
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end
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function XUiEnterFight:AutoAddListener()
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self:RegisterClickEvent(self.BtnMaskB, self.OnBtnMaskBClick)
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self:RegisterClickEvent(self.BtnEnterStory, self.OnBtnEnterStoryClick)
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self:RegisterClickEvent(self.BtnEnterFight, self.OnBtnEnterFightClick)
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self:RegisterClickEvent(self.BtnEnterArena, self.OnBtnEnterArenaClick)
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self.BtnCannotAutoFight.CallBack = function()
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self:OnBtnCannotAutoFightClick()
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end
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self.BtnAutoFight.CallBack = function()
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self:OnBtnAutoFightClick()
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end
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end
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function XUiEnterFight:OnBtnMaskBClick()
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self:Close()
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end
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function XUiEnterFight:OnBtnEnterStoryClick()
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self:Close()
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self:OnCallback()
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end
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function XUiEnterFight:OnBtnEnterFightClick()
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self:Close()
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self:OnCallback()
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end
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function XUiEnterFight:OnBtnEnterArenaClick()
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self:Close()
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self:OnCallback()
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end
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function XUiEnterFight:OnBtnCannotAutoFightClick()
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--1.没有满分通关过
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if not XDataCenter.ArenaManager.IsCanAutoFightByStageId(self.StageId,self.AreaId) then
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XUiManager.TipText("ArenaCannotAutoFight")
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return
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end
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--2.满分通关过,但是现在已经满分了
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local score = XDataCenter.ArenaManager.GetArenaStageScore(self.AreaId, self.StageId)
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local config = XArenaConfigs.GetArenaStageConfig(self.StageId)
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local maxPoint = XArenaConfigs.GetMarkMaxPointById(config.MarkId)
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if score == maxPoint then
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XUiManager.TipText("ArenaMarkAlreadyMax")
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return
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end
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end
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function XUiEnterFight:OnBtnAutoFightClick()
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XDataCenter.ArenaManager.RequestAutoFight(self.AreaId, self.StageId)
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end
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function XUiEnterFight:OnShowStoryDialog(name, dis, icon)
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self.PanelStory.gameObject:SetActiveEx(true)
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self.PanelFight.gameObject:SetActiveEx(false)
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self.PanelArena.gameObject:SetActiveEx(false)
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self.TxtStoryName.text = name
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self.TxtStoryDec.text = dis
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self.RImgStory:SetRawImage(icon)
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end
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function XUiEnterFight:OnShowFightDialog(name, dis, icon)
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self.PanelFight.gameObject:SetActiveEx(true)
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self.PanelStory.gameObject:SetActiveEx(false)
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self.PanelArena.gameObject:SetActiveEx(false)
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self.TxtFightName.text = name
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self.TxtFightDec.text = string.gsub(dis, "\\n", "\n")
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self.RImgFight:SetRawImage(icon)
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end
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function XUiEnterFight:OnShowArenaDialog()
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self.PanelFight.gameObject:SetActiveEx(false)
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self.PanelStory.gameObject:SetActiveEx(false)
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self.PanelReward.gameObject:SetActiveEx(false)
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self.ImgGqdl.gameObject:SetActiveEx(false)
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self.PanelArena.gameObject:SetActiveEx(true)
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local score = XDataCenter.ArenaManager.GetArenaStageScore(self.AreaId, self.StageId)
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local config = XArenaConfigs.GetArenaStageConfig(self.StageId)
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local areaStageConfig = XArenaConfigs.GetArenaAreaStageCfgByAreaId(self.AreaId)
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self.TxtArenaDetail.text = ""
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for i,stageId in pairs(areaStageConfig.StageId) do
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if stageId == self.StageId and i == #areaStageConfig.StageId then
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self.TxtArenaDetail.text = areaStageConfig.Desc
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end
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end
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if score > 0 then
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self.TxtArenaScore.text = CS.XTextManager.GetText("ArenaHighDesc", score)
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else
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self.TxtArenaScore.text = score
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end
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if areaStageConfig.AutoFight[config.MarkId] == nil or areaStageConfig.AutoFight[config.MarkId] == 0 then
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self.BtnAutoFight.gameObject:SetActiveEx(false)
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self.BtnCannotAutoFight.gameObject:SetActiveEx(false)
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else
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local maxPoint = XArenaConfigs.GetMarkMaxPointById(config.MarkId)
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local isCurrentMaxMark = score == maxPoint
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if XDataCenter.ArenaManager.IsCanAutoFightByStageId(self.StageId,self.AreaId) and not isCurrentMaxMark then
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self.BtnAutoFight.gameObject:SetActiveEx(true)
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self.BtnCannotAutoFight.gameObject:SetActiveEx(false)
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else
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self.BtnAutoFight.gameObject:SetActiveEx(false)
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self.BtnCannotAutoFight.gameObject:SetActiveEx(true)
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end
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end
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self.RImgArena:SetRawImage(config.BgIconBig)
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self.ImgArenaDifficulty:SetRawImage(config.DifficuIocn)
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self.TxtArenatName.text = config.Name
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end
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function XUiEnterFight:UpdateReward()
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self.Grid128.gameObject:SetActiveEx(false)
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if self.RewardId and self.RewardId > 0 then
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self.ImgGqdl.gameObject:SetActiveEx(true)
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self.PanelReward.gameObject:SetActiveEx(true)
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local data = XRewardManager.GetRewardList(self.RewardId)
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data = XRewardManager.MergeAndSortRewardGoodsList(data)
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XUiHelper.CreateTemplates(self, self.Items, data, XUiGridCommon.New, self.Grid128, self.PanelReward, function(grid, gridData)
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grid:Refresh(gridData)
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end)
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else
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self.PanelReward.gameObject:SetActiveEx(false)
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self.ImgGqdl.gameObject:SetActiveEx(false)
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end
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end
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function XUiEnterFight:OnCallback()
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if self.Callback then
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self.Callback()
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end
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end
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