PGRData/Script/matrix/xui/xuicharacter/XUiGridSubSkill.lua

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local RESONANCED_GRID_TEXT_COLOR = {
[true] = XUiHelper.Hexcolor2Color("fee82aff"),
[false] = XUiHelper.Hexcolor2Color("ffffffff"),
}
XUiGridSubSkill = XClass(nil, "XUiGridSubSkill")
function XUiGridSubSkill:Ctor(ui, index, callback)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.Index = index
self.ClickCallback = callback
self:InitAutoScript()
self:SetSelect(false)
self.PanelIconTip.gameObject:SetActive(true)
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiGridSubSkill:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiGridSubSkill:AutoInitUi()
self.TxtSubSkillLevel = XUiHelper.TryGetComponent(self.Transform, "ImgLevelBg/TxtSubSkillLevel", "Text")
self.PanelIconTip = XUiHelper.TryGetComponent(self.Transform, "PanelIconTip", nil)
self.ImgUpgrade = XUiHelper.TryGetComponent(self.Transform, "PanelIconTip/ImgUpgrade", "Image")
self.ImgLock = XUiHelper.TryGetComponent(self.Transform, "PanelIconTip/ImgLock")
self.ImgBgSelected = XUiHelper.TryGetComponent(self.Transform, "ImgBgSelected", "Image")
self.RImgSubSkillIconSelected = XUiHelper.TryGetComponent(self.Transform, "ImgBgSelected/RImgSubSkillIconSelected", "RawImage")
self.RImgSubSkillIconNormal = XUiHelper.TryGetComponent(self.Transform, "RImgSubSkillIconNormal", "RawImage")
self.BtnSubSkillIconBg = XUiHelper.TryGetComponent(self.Transform, "BtnSubSkillIconBg", "Button")
end
function XUiGridSubSkill:GetAutoKey(uiNode, eventName)
if not uiNode then return end
return eventName .. uiNode:GetHashCode()
end
function XUiGridSubSkill:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then return end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiGridSubSkill:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiGridSubSkill:AutoAddListener()
self.AutoCreateListeners = {}
XUiHelper.RegisterClickEvent(self, self.BtnSubSkillIconBg, self.OnBtnSubSkillIconBgClick)
end
-- auto
function XUiGridSubSkill:OnBtnSubSkillIconBgClick()
if (self.ClickCallback) then
self.ClickCallback(self.SubSkillInfo, self.Index)
end
end
function XUiGridSubSkill:UpdateGrid(characterId, subSkillInfo)
self.SubSkillInfo = subSkillInfo
if subSkillInfo.configDes and (subSkillInfo.configDes.Icon and subSkillInfo.configDes.Icon ~= "") then
self.RImgSubSkillIconNormal:SetRawImage(subSkillInfo.configDes.Icon)
self.RImgSubSkillIconSelected:SetRawImage(subSkillInfo.configDes.Icon)
else
XLog.Warning("sub skill config icon is null. id = " .. subSkillInfo.SubSkillId)
end
local addLevel = XDataCenter.CharacterManager.GetSkillPlusLevel(characterId, subSkillInfo.SubSkillId)
local totalLevel = subSkillInfo.Level + addLevel
local curLevel = totalLevel == 0 and '' or CS.XTextManager.GetText("HostelDeviceLevel") .. ':' .. totalLevel
self.TxtSubSkillLevel.color = RESONANCED_GRID_TEXT_COLOR[addLevel > 0]
self.TxtSubSkillLevel.text = curLevel
local min_max = XCharacterConfigs.GetSubSkillMinMaxLevel(subSkillInfo.SubSkillId)
if (subSkillInfo.Level >= min_max.Max) then
self.ImgLock.gameObject:SetActive(false)
self.ImgUpgrade.gameObject:SetActive(false)
else
self.ImgLock.gameObject:SetActive(subSkillInfo.Level <= 0)
self.ImgUpgrade.gameObject:SetActive(XDataCenter.CharacterManager.CheckCanUpdateSkill(characterId, subSkillInfo.SubSkillId, subSkillInfo.Level))
end
self.GameObject:SetActive(true)
end
function XUiGridSubSkill:SetSelect(isSelect)
if (self.ImgBgSelected) then
self.ImgBgSelected.gameObject:SetActive(isSelect)
end
end
function XUiGridSubSkill:Reset()
self.SubSkillInfo = nil
self.GameObject:SetActive(false)
self:SetSelect(false)
end
function XUiGridSubSkill:ResetSelect(subSkillId)
self:SetSelect(self.SubSkillInfo and self.SubSkillInfo.SubSkillId == subSkillId)
end