"Description":"QTE and 3-Ping decrease the related Stats Resistance of the target by 15% for 8s, 10s Cooldown. When attacked, unfold stats aura, gaining Stats Resistance and increasing the Stats DMG dealt by 15% for 5s, 8s Cooldown.",
"Description":"Gain 20% more Energy when pinging Orbs and the Energy cost of Signature Moves are reduced by 20%. Casting a Signature Move increases Extra DMG Bonus by 15% for 10s. Also grants Super Armor and increases Extra DMG Reduction by 20% for 5s.",
"Description":"Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s.",
"Description":"When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field)",
"Description":"Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge.",
"Description":"All ATK increases by 3%, Lightning DMG increases by 7%. Has 25% chance to trigger Lightning during attack, causing electrocution in the target for 5s. In Electrocute state, the target's Lightning Resistance decreases, and has 20% chance to trigger Lightning Link when attacked to deal DMG to all electrocuted targets.",
"Description":"For every 1 Orb pinged, Extra DMG Bonus increases by 3% for 4s, up to 5 stacks. Cast a shockwave around the character that deals 600% Physical DMG after pinging Orbs of all three colors.",
"Description":"Increases move speed by 15% and Extra DMG by 5% for 5s after every dodge, up to 3 stacks. Successful dodge will reduce the speed of the monster dodged by 20% and Extra DMG Reduction by 15% for 4s.",
"Description":"Basic Attack and Ping energy regeneration increase by 2 points, Basic Attack can stack marks up, while the Yellow Orb enhances the enemy attracting effect of the Black Hole, and the DMG of Core Passive Lightning increases by 50%.",
"Description":"QTE and 3-Ping decrease target's Physical DMG by 20% for 8s, 10s Cooldown. When attacked, gain a Shield equivalent to 20% of own DEF and increase own Physical DMG by 15% for 5s, 8s Cooldown.",
"Description":"Gain 20% more Energy when pinging Orbs and the Energy cost of Signature Moves are reduced by 20%. Casting a Signature Move increases Extra DMG Bonus by 15% for 10s. Also grants Super Armor and increases Extra DMG Reduction by 20% for 5s.",
"Description":"Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s.",
"Description":"When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field)",
"Description":"Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge.",
"Description":"CRIT and Physical DMG increase by 5%. Each time you deal Physical DMG, if it is not a CRIT Hit, the CRIT Rate of the next attack increases by 2% (stacking up to a maximum of 20%). This effect is reset after a CRIT Hit. Every CRIT Hit increases Physical DMG by 5% for 3s, stacking up to 3 times.",
"Description":"For every 1 Orb pinged, Extra Damage Bonus increases by 3% for 4s, up to 5 stacks. Cast a shockwave around the character that deals 600% Physical DMG after pinging Orbs of all 3 colors.",
"Description":"Increases move speed by 15% and Extra DMG by 5% for 5s after every dodge, up to 3 stacks. Successful dodge will reduce the speed of the monster dodged by 20% and Extra DMG Reduction by 15% for 4s.",
"Description":"QTE and 3-Ping decrease the related Stats Resistance of the target by 15% for 8s, 10s Cooldown. When attacked, unfold stats aura, gaining Stats Resistance and increasing the Stats DMG dealt by 15% for 5s, 8s Cooldown.",
"Description":"Gain 20% more Energy when pinging Orbs and the Energy cost of Signature Moves are reduced by 20%. Casting a Signature Move increases Extra DMG Bonus by 15% for 10s. Also grants Super Armor and increases Extra DMG Reduction by 20% for 5s.",
"Description":"Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s.",
"Description":"When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field)",
"Description":"Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge.",
"Description":"All ATK increases by 3%, Ice DMG increases by 7%. Has 30% chance to create Frost state during attack, and under this state, the target's Ice Resistance decreases by 8%, and has 20% chance to trigger Ice Explosion when attacked, dealing Ice DMG to all targets in the area.",
"Description":"For every 1 Orb pinged, Extra DMG Bonus increases by 3% for 4s, up to 5 stacks. Cast a shockwave around the character that deals 600% Physical DMG after pinging Orbs of all three colors.",
"Description":"QTE time reduces by 2s. Using QTE will increase the current character's ATK by 10% and DEF by 20% for 8s, and will also trigger the QTE of the other character (8s cooldown). Increases ATK by 20% when all three characters are currently in battle.",
"Description":"DMG of Flowing Whirlpool increases by 50%. After entering the Signature State, you can tap Following-Up Orb after the 1st Basic Attack to unleash Flowing Whirlpool, greatly reducing consumption in this State. When there is DMG dealt, you have a 20% chance to gain a Health Shield equal to 15% of max HP for 5s.",
"Description":"QTE and 3-Ping decrease the related Stats Resistance of the target by 15% for 8s, 10s Cooldown. When attacked, unfold stats aura, gaining Stats Resistance and increasing the Stats DMG dealt by 15% for 5s, 8s Cooldown.",
"Description":"Gain 20% more Energy when pinging Orbs and the Energy cost of Signature Moves are reduced by 20%. Casting a Signature Move increases Extra DMG Bonus by 15% for 10s. Also grants Super Armor and increases Extra DMG Reduction by 20% for 5s.",
"Description":"Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s.",
"Description":"When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field)",
"Description":"Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge.",
"Description":"All ATK increases by 3%, Lightning DMG increases by 7%. Has 25% chance to trigger Lightning during attack, causing electrocution in the target for 5s. In Electrocute state, the target's Lightning Resistance decreases, and has 20% chance to trigger Lightning Link when attacked to deal DMG to all electrocuted targets.",
"Description":"For every 1 Orb pinged, Extra DMG Bonus increases by 3% for 4s, up to 5 stacks. Cast a shockwave around the character that deals 600% Physical DMG after pinging Orbs of all three colors.",
"Description":"QTE time reduces by 2s. Using QTE will increase the current character's ATK by 10% and DEF by 20% for 8s, and will also trigger the QTE of the other character (8s cooldown). Increases ATK by 20% when all three characters are currently in battle.",
"Description":"In Signature State, lightning strike power can build up Signature Energy. 1 lightning strike triggers 1 Core Passive, increasing the DMG of which by 50%.",
"Description":"Healing provides target with additional first-aid state for 8s. First-aid: Restore Health by 2% of your max HP. Up to 5 times. (20s cooldown)",
"Description":"QTE and 3-Ping decrease the related Stats Resistance of the target by 15% for 8s, 10s Cooldown. When attacked, unfold stats aura, gaining Stats Resistance and increasing the Stats DMG dealt by 15% for 5s, 8s Cooldown.",
"Description":"Gain 20% more Energy when pinging Orbs and the Energy cost of Signature Moves are reduced by 20%. Casting a Signature Move increases Extra DMG Bonus by 15% for 10s. Also grants Super Armor and increases Extra DMG Reduction by 20% for 5s.",
"Description":"Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s.",
"Description":"When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field)",
"Description":"Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge.",
"Description":"All ATK increases by 3% and Dark DMG increases by 7%. 20% chance to summon a Dark Zone for 5s while attacking, damaging all targets within the zone over time and reducing their Dark Resistance.",
"Description":"For every 1 Orb pinged, Extra DMG Bonus increases by 3% for 4s, up to 5 stacks. Cast a shockwave around the character that deals 600% Physical DMG after pinging Orbs of all three colors.",
"Description":"QTE time reduces by 2s. Using QTE will increase the current character's ATK by 10% and DEF by 20% for 8s, and will also trigger the QTE of the other character (8s cooldown). Increases ATK by 20% when all three characters are currently in battle.",
"Description":"Press and hold the Core Attack of Basic Attack to increase the DMG by 50%, while Overclock consumption reduces and Signature Energy increases. In Signature State, Vera enters Super Armor state in the entire course and the Blue Orb Healing amount increases by 50%. Meanwhile Vera attracts enemies once every 10s.",
"Description":"Healing provides target with additional first-aid state for 8s. First-aid: Restore Health by 2% of your max HP. Up to 5 times. (20s cooldown)",
"Description":"QTE and 3-Ping decrease the related Stats Resistance of the target by 15% for 8s, 10s Cooldown. When attacked, unfold stats aura, gaining Stats Resistance and increasing the Stats DMG dealt by 15% for 5s, 8s Cooldown.",
"Description":"Gain 20% more Energy when pinging Orbs and the Energy cost of Signature Moves are reduced by 20%. Casting a Signature Move increases Extra DMG Bonus by 15% for 10s. Also grants Super Armor and increases Extra DMG Reduction by 20% for 5s.",
"Description":"Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s.",
"Description":"When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field)",
"Description":"Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge.",
"Description":"All ATK increases by 3%, Ice DMG increases by 7%. Has 30% chance to create Frost state during attack, and under this state, the target's Ice Resistance decreases by 8%, and has 20% chance to trigger Ice Explosion when attacked, dealing Ice DMG to all targets in the area.",
"Description":"For every 1 Orb pinged, Extra DMG Bonus increases by 3% for 4s, up to 5 stacks. Cast a shockwave around the character that deals 600% Physical DMG after pinging Orbs of all three colors.",
"Description":"QTE time reduces by 2s. Using QTE will increase the current character's ATK by 10% and DEF by 20% for 8s, and will also trigger the QTE of the other character (8s cooldown). Increases ATK by 20% when all three characters are currently in battle.",
"Description":"After any number of Pings, tap Basic Attack to enter Shooting Posture. When successfully dodging in Shooting Posture, immediately obtain a mass of Signature Energy, while Signature DMG increases by 50%.",