PGRData/Resources/Scripts/XUi/XUiPassport/XUiPassportPanel.lua

204 lines
7.3 KiB
Lua
Raw Normal View History

2022-12-26 14:06:01 +05:30
local XUiPassportPanelGrid = require("XUi/XUiPassport/XUiPassportPanelGrid")
local XUiPassportPanel = XClass(nil, "XUiPassportPanel")
--通行证面板
function XUiPassportPanel:Ctor(ui, rootUi)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.RootUi = rootUi
XTool.InitUiObject(self)
self:InitDynamicList()
self:AutoAddListener()
self:InitData()
XRedPointManager.AddRedPointEvent(self.BtnTongBlack, self.OnCheckRewardRedPoint, self, { XRedPointConditions.Types.CONDITION_PASSPORT_PANEL_REWARD_RED })
end
function XUiPassportPanel:InitData()
local activityId = XPassportConfigs.GetDefaultActivityId()
self.LevelIdList = XPassportConfigs.GetPassportLevelIdList(activityId)
end
function XUiPassportPanel:InitDynamicList()
self.DynamicTable = XDynamicTableNormal.New(self.PanelItemList)
self.DynamicTable:SetProxy(XUiPassportPanelGrid)
self.DynamicTable:SetDelegate(self)
self.Grid01.gameObject:SetActiveEx(false)
local gridWidth = self.Grid01:GetComponent("RectTransform").rect.size.x
local panelWidth = self.PanelItemList:GetComponent("RectTransform").rect.size.x
self.DynamicTableOffsetIndex = math.floor(panelWidth / gridWidth / 2)
end
function XUiPassportPanel:AutoAddListener()
local typeInfoIdList = XPassportConfigs.GetPassportActivityIdToTypeInfoIdList()
for i, typeInfoId in ipairs(typeInfoIdList) do
if self["BtnUnlockLeftGrid" .. i] then
XUiHelper.RegisterClickEvent(self, self["BtnUnlockLeftGrid" .. i], function() self:OnBtnUnlockLeftGridClick(typeInfoId) end)
end
end
XUiHelper.RegisterClickEvent(self, self.BtnTongBlack, self.OnBtnTongBlackClick)
end
function XUiPassportPanel:Refresh()
self:UpdateDynamicTable()
self:UpdateLeftGrid()
end
--遍历DynamicTable的Grid根据最大等级的LevelId刷新
function XUiPassportPanel:UpdateRightGrid()
local currMaxLevel = 0
for _, v in pairs(self.DynamicTable:GetGrids()) do
local levelIdCfg = v:GetLevelId()
local levelCfg = XPassportConfigs.GetPassportLevel(levelIdCfg)
if currMaxLevel < levelCfg then
currMaxLevel = levelCfg
end
end
local targetLevel = XPassportConfigs.GetPassportTargetLevel(currMaxLevel)
if not targetLevel then
self.PanelRewardRight.gameObject:SetActiveEx(false)
return
else
self.PanelRewardRight.gameObject:SetActiveEx(true)
end
self.TxtLevelRight.text = targetLevel and CS.XTextManager.GetText("PassportLevelDesc", targetLevel) or ""
local grid
local rewardData
local typeInfoIdList = XPassportConfigs.GetPassportActivityIdToTypeInfoIdList()
local isReceiveReward --是否已领取奖励
local isCanReceiveReward --是否可领取奖励
local isUnLock --是否已解锁当前通行证奖励
for i, typeInfoId in ipairs(typeInfoIdList) do
if self["GridCommonRight" .. i] then
grid = XUiGridCommon.New(self.RootUi, self["GridCommonRight" .. i])
local passportRewardId = XPassportConfigs.GetRewardIdByPassportIdAndLevel(typeInfoId, targetLevel)
rewardData = passportRewardId and XPassportConfigs.GetPassportRewardData(passportRewardId)
if XTool.IsNumberValid(rewardData) then
grid:Refresh(rewardData)
grid.GameObject:SetActive(true)
isReceiveReward = XDataCenter.PassportManager.IsReceiveReward(typeInfoId, passportRewardId)
isCanReceiveReward = XDataCenter.PassportManager.IsCanReceiveReward(typeInfoId, passportRewardId)
if not isReceiveReward and isCanReceiveReward then
grid:SetClickCallback(function() self:GridOnClick(passportRewardId) end)
else
grid:AutoAddListener()
end
else
isCanReceiveReward = nil
isReceiveReward = nil
grid.GameObject:SetActive(false)
end
end
--已领取标志
if self["ImgGetOutRight" .. i] then
self["ImgGetOutRight" .. i].gameObject:SetActiveEx(isReceiveReward)
end
--未解锁标志
if self["ImgLockingRight" .. i] then
local passportInfo = XDataCenter.PassportManager.GetPassportInfos(typeInfoId)
local isUnLock = passportInfo and true or false
self["ImgLockingRight" .. i].gameObject:SetActiveEx(not isUnLock)
end
--可领取特效
local isShowEffect = not isReceiveReward and isCanReceiveReward and XTool.IsNumberValid(rewardData)
if self["PanelPermitEffect" .. i] then
self["PanelPermitEffect" .. i].gameObject:SetActiveEx(isShowEffect)
end
end
end
function XUiPassportPanel:UpdateLeftGrid()
local typeInfoIdList = XPassportConfigs.GetPassportActivityIdToTypeInfoIdList()
local passportInfo
local isUnLock
for i, typeInfoId in ipairs(typeInfoIdList) do
passportInfo = XDataCenter.PassportManager.GetPassportInfos(typeInfoId)
isUnLock = passportInfo and true or false
if self["TxtNameLeftGrid" .. i] then
self["TxtNameLeftGrid" .. i].text = XPassportConfigs.GetPassportTypeInfoName(typeInfoId)
end
if self["ImgLockLeftGrid" .. i] then
self["ImgLockLeftGrid" .. i].gameObject:SetActiveEx(not isUnLock)
end
if self["BtnUnlockLeftGrid" .. i] then
self["BtnUnlockLeftGrid" .. i].gameObject:SetActiveEx(not isUnLock)
end
end
end
function XUiPassportPanel:UpdateDynamicTable()
self.DynamicTable:SetDataSource(self.LevelIdList)
local index = self:GetDynamicIndex()
self.DynamicTable:ReloadDataSync(index)
end
function XUiPassportPanel:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Init(self.RootUi)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
local levelId = self.LevelIdList[index]
grid:Refresh(levelId)
self:UpdateRightGrid()
end
end
function XUiPassportPanel:GetDynamicIndex()
local baseInfo = XDataCenter.PassportManager.GetPassportBaseInfo()
local currLevel = baseInfo:GetLevel()
local level
local index = 0
for i, levelId in ipairs(self.LevelIdList) do
level = XPassportConfigs.GetPassportLevel(levelId)
if level >= currLevel then
index = i
break
end
end
index = math.max(-1, index - self.DynamicTableOffsetIndex) --居中显示
return index
end
function XUiPassportPanel:OnBtnUnlockLeftGridClick(typeInfoId)
XLuaUiManager.Open("UiPassportCard", typeInfoId, handler(self, self.Refresh))
end
--一键领取
function XUiPassportPanel:OnBtnTongBlackClick()
XDataCenter.PassportManager.RequestPassportRecvAllReward(handler(self, self.Refresh))
end
function XUiPassportPanel:OnCheckRewardRedPoint(count)
self.BtnTongBlack:ShowReddot(count >= 0)
end
function XUiPassportPanel:Show()
self.GameObject:SetActiveEx(true)
self:Refresh()
end
function XUiPassportPanel:Hide()
self.GameObject:SetActiveEx(false)
end
function XUiPassportPanel:GridOnClick(passportRewardId)
local cb = function()
self.DynamicTable:ReloadDataASync()
end
XDataCenter.PassportManager.RequestPassportRecvReward(passportRewardId, cb)
end
return XUiPassportPanel