622 lines
23 KiB
Lua
622 lines
23 KiB
Lua
|
local CSXGameClientConfig = CS.XGame.ClientConfig
|
|||
|
local CSXTextManagerGetText = CS.XTextManager.GetText
|
|||
|
|
|||
|
XFubenConfigs = XFubenConfigs or {}
|
|||
|
|
|||
|
local TABLE_STAGE = "Share/Fuben/Stage.tab"
|
|||
|
local TABLE_MULTICHALLENGE_STAGE = "Share/Fuben/MultiChallengeStage.tab"
|
|||
|
local TABLE_STAGE_TRANSFORM = "Share/Fuben/StageTransform.tab"
|
|||
|
local TABLE_STAGE_LEVEL_CONTROL = "Share/Fuben/StageLevelControl.tab"
|
|||
|
local TABLE_STAGE_MULTIPLAYER_LEVEL_CONTROL = "Share/Fuben/StageMultiplayerLevelControl.tab"
|
|||
|
local TABLE_FLOP_REWARD = "Share/Fuben/FlopReward.tab"
|
|||
|
local TABLE_STAGE_FIGHT_CONTROL = "Share/Fuben/StageFightControl.tab" --副本战力限制表
|
|||
|
local TABLE_CHALLENGE_BANNER = "Share/Fuben/FubenChallengeBanner.tab"
|
|||
|
local TABLE_ACTIVITY_SORTRULE = "Client/Fuben/ActivitySortRule/ActivitySortRule.tab"
|
|||
|
local TABLE_FUBENFEATURES = "Client/Fuben/FubenFeatures.tab" -- 特性展示表
|
|||
|
local TABLE_STAGE_CHARACTERLIMIT = "Share/Fuben/StageCharacterLimit.tab" -- 角色类型限制buff
|
|||
|
local TABLE_BOSS_TEAMBUFF = "Share/Fuben/StageTeamBuff.tab"
|
|||
|
local TABLE_STAGE_FIGHT_EVENT_DETAILS = "Client/Fuben/StageFightEventDetails.tab"
|
|||
|
local TABLE_STAGE_FIGHT_EVENT = "Share/Fuben/StageFightEvent.tab"
|
|||
|
local TABLE_SETTLE_LOST_TIP = "Client/Fuben/SettleLoseTip.tab" -- 失败结算界面提示
|
|||
|
local TABLE_STAGE_RECOMMEND_PATH = "Client/Fuben/StageRecommend.tab" -- 关卡推荐表
|
|||
|
|
|||
|
local StageCfg = {}
|
|||
|
local StageTransformCfg = {}
|
|||
|
local StageLevelControlCfg = {}
|
|||
|
local StageMultiplayerLevelControlCfg = {}
|
|||
|
local FlopRewardTemplates = {}
|
|||
|
local StageFightControlCfg = {}
|
|||
|
local FubenChallengeBanners = {}
|
|||
|
local ActivitySortRules = {}
|
|||
|
local FubenFeatures = {}
|
|||
|
local MultiChallengeConfigs = {}
|
|||
|
local FubenNewChallenge
|
|||
|
local StageCharacterLimitBuffConfig = {}
|
|||
|
local TeamBuffCfg = {}
|
|||
|
local TeamBuffMaxCountDic = {}
|
|||
|
local StageFightEvent = {}
|
|||
|
local StageFightEventDetails = {}
|
|||
|
local SettleLoseTipCfg = {}
|
|||
|
local StageRecommendConfigs = {}
|
|||
|
|
|||
|
XFubenConfigs.STAGETYPE_COMMON = 0
|
|||
|
XFubenConfigs.STAGETYPE_FIGHT = 1
|
|||
|
XFubenConfigs.STAGETYPE_STORY = 2
|
|||
|
XFubenConfigs.STAGETYPE_STORYEGG = 3
|
|||
|
XFubenConfigs.STAGETYPE_FIGHTEGG = 4
|
|||
|
|
|||
|
XFubenConfigs.FUBENTYPE_NORMAL = 0
|
|||
|
XFubenConfigs.FUBENTYPE_PREQUEL = 1
|
|||
|
|
|||
|
XFubenConfigs.ROOM_MAX_WORLD = CSXGameClientConfig:GetInt("MultiplayerRoomRowMaxWorld")
|
|||
|
XFubenConfigs.ROOM_WORLD_TIME = CSXGameClientConfig:GetInt("MultiplayerRoomWorldTime")
|
|||
|
|
|||
|
XFubenConfigs.CharacterLimitType = {
|
|||
|
All = 0, --构造体/感染体
|
|||
|
Normal = 1, --构造体
|
|||
|
Isomer = 2, --感染体
|
|||
|
IsomerDebuff = 3, --构造体/感染体(Debuff) [AKA:低浓度区]
|
|||
|
NormalDebuff = 4, --构造体(Debuff)/感染体 [AKA:重灾区]
|
|||
|
}
|
|||
|
|
|||
|
function XFubenConfigs.Init()
|
|||
|
StageCfg = XTableManager.ReadByIntKey(TABLE_STAGE, XTable.XTableStage, "StageId")
|
|||
|
MultiChallengeConfigs = XTableManager.ReadByIntKey(TABLE_MULTICHALLENGE_STAGE, XTable.XTableMultiChallengeStage, "Id")
|
|||
|
StageLevelControlCfg = XTableManager.ReadByIntKey(TABLE_STAGE_LEVEL_CONTROL, XTable.XTableStageLevelControl, "Id")
|
|||
|
StageMultiplayerLevelControlCfg = XTableManager.ReadByIntKey(TABLE_STAGE_MULTIPLAYER_LEVEL_CONTROL, XTable.XTableStageMultiplayerLevelControl, "Id")
|
|||
|
StageTransformCfg = XTableManager.ReadByIntKey(TABLE_STAGE_TRANSFORM, XTable.XTableStageTransform, "Id")
|
|||
|
--TowerSectionCfg = XTableManager.ReadByIntKey(TABLE_TOWER_SECTION, XTable.XTableTowerSection, "Id")
|
|||
|
FlopRewardTemplates = XTableManager.ReadByIntKey(TABLE_FLOP_REWARD, XTable.XTableFlopReward, "Id")
|
|||
|
StageFightControlCfg = XTableManager.ReadByIntKey(TABLE_STAGE_FIGHT_CONTROL, XTable.XTableStageFightControl, "Id")
|
|||
|
ActivitySortRules = XTableManager.ReadByIntKey(TABLE_ACTIVITY_SORTRULE, XTable.XTableActivitySortRule, "Id")
|
|||
|
FubenFeatures = XTableManager.ReadByIntKey(TABLE_FUBENFEATURES, XTable.XTableFubenFeatures, "Id")
|
|||
|
StageCharacterLimitBuffConfig = XTableManager.ReadByIntKey(TABLE_STAGE_CHARACTERLIMIT, XTable.XTableFubenStageCharacterLimit, "Id")
|
|||
|
StageFightEvent = XTableManager.ReadByIntKey(TABLE_STAGE_FIGHT_EVENT, XTable.XTableStageFightEvent, "StageId")
|
|||
|
StageFightEventDetails = XTableManager.ReadByIntKey(TABLE_STAGE_FIGHT_EVENT_DETAILS, XTable.XTableStageFightEventDetails, "Id")
|
|||
|
SettleLoseTipCfg = XTableManager.ReadByIntKey(TABLE_SETTLE_LOST_TIP, XTable.XTableSettleLoseTip, "Id")
|
|||
|
StageRecommendConfigs = XTableManager.ReadByIntKey(TABLE_STAGE_RECOMMEND_PATH, XTable.XTableStageRecommend, "StageId")
|
|||
|
|
|||
|
TeamBuffCfg = XTableManager.ReadByIntKey(TABLE_BOSS_TEAMBUFF, XTable.XTableStageTeamBuff, "Id")
|
|||
|
for id, v in pairs(TeamBuffCfg) do
|
|||
|
local maxCount = 0
|
|||
|
for _, buffId in ipairs(v.BuffId) do
|
|||
|
if buffId > 0 then
|
|||
|
maxCount = maxCount + 1
|
|||
|
end
|
|||
|
end
|
|||
|
TeamBuffMaxCountDic[id] = maxCount
|
|||
|
end
|
|||
|
|
|||
|
local banners = XTableManager.ReadByIntKey(TABLE_CHALLENGE_BANNER, XTable.XTableFubenChallengeBanner, "Id")
|
|||
|
for _, v in pairs(banners) do
|
|||
|
FubenChallengeBanners[v.Type] = v
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
local function GetStageCfg(stageId)
|
|||
|
local config = StageCfg[stageId]
|
|||
|
if not config then
|
|||
|
XLog.Error("XFubenConfigs.GetStageCfgs Error: StageId: " .. stageId)
|
|||
|
return
|
|||
|
end
|
|||
|
return config
|
|||
|
end
|
|||
|
|
|||
|
local function GetTeamBuffCfg(teamBuffId)
|
|||
|
local config = TeamBuffCfg[teamBuffId]
|
|||
|
if not config then
|
|||
|
XLog.Error("XFubenConfigs.GetTeamBuffCfg Error: teamBuffId: " .. teamBuffId)
|
|||
|
return
|
|||
|
end
|
|||
|
return config
|
|||
|
end
|
|||
|
|
|||
|
local function GetSettleLoseTipCfg(settleLoseTipId)
|
|||
|
local config = SettleLoseTipCfg[settleLoseTipId]
|
|||
|
if not config then
|
|||
|
XLog.ErrorTableDataNotFound(
|
|||
|
"XFubenConfigs.GetSettleLoseTipCfg",
|
|||
|
"失败提示",
|
|||
|
TABLE_SETTLE_LOST_TIP,
|
|||
|
"Id",
|
|||
|
tostring(settleLoseTipId))
|
|||
|
return {}
|
|||
|
end
|
|||
|
return config
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageCfgs()
|
|||
|
return StageCfg
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetBuffDes(buffId)
|
|||
|
local fightEventCfg = buffId and buffId ~= 0 and CS.XNpcManager.GetFightEventTemplate(buffId)
|
|||
|
return fightEventCfg and fightEventCfg.Description or ""
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageLevelControlCfg()
|
|||
|
return StageLevelControlCfg
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageMultiplayerLevelControlCfg()
|
|||
|
return StageMultiplayerLevelControlCfg
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageMultiplayerLevelControlCfgById(id)
|
|||
|
return StageMultiplayerLevelControlCfg[id]
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageTransformCfg()
|
|||
|
return StageTransformCfg
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetFlopRewardTemplates()
|
|||
|
return FlopRewardTemplates
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetActivitySortRules()
|
|||
|
return ActivitySortRules
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetFeaturesById(id)
|
|||
|
local t = FubenFeatures[id]
|
|||
|
if not t then
|
|||
|
XLog.ErrorTableDataNotFound("XFubenConfigs.GetFeaturesById", "FubenFeatures", TABLE_FUBENFEATURES, "Id", tostring(id))
|
|||
|
return nil
|
|||
|
end
|
|||
|
return t
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetActivityPriorityByActivityIdAndType(activityId, type)
|
|||
|
for _, v in pairs(ActivitySortRules) do
|
|||
|
if v.ActivityId == activityId and v.Type == type then
|
|||
|
return v.Priority
|
|||
|
end
|
|||
|
end
|
|||
|
return 0
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageFightControl(id)
|
|||
|
for _, v in pairs(StageFightControlCfg) do
|
|||
|
if v.Id == id then
|
|||
|
return v
|
|||
|
end
|
|||
|
end
|
|||
|
return nil
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.IsKeepPlayingStory(stageId)
|
|||
|
local targetCfg = StageCfg[stageId]
|
|||
|
if not targetCfg or not targetCfg.KeepPlayingStory then
|
|||
|
return false
|
|||
|
end
|
|||
|
return targetCfg.KeepPlayingStory == 1
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetChapterBannerByType(bannerType)
|
|||
|
return FubenChallengeBanners[bannerType] or {}
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.InitNewChallengeConfigs()
|
|||
|
FubenNewChallenge = {}
|
|||
|
for _, v in pairs(FubenChallengeBanners) do
|
|||
|
if v.ShowNewStartTime and v.ShowNewEndTime then
|
|||
|
local timeNow = XTime.GetServerNowTimestamp()
|
|||
|
local startTime = XTime.ParseToTimestamp(v.ShowNewStartTime)
|
|||
|
local endTime = XTime.ParseToTimestamp(v.ShowNewEndTime)
|
|||
|
if endTime and timeNow <= endTime then
|
|||
|
table.insert(FubenNewChallenge, v)
|
|||
|
end
|
|||
|
if startTime > endTime then
|
|||
|
XLog.Error("新挑战活动配置有误,起始时间晚于结束时间,表路径:" .. TABLE_CHALLENGE_BANNER .. " 问题Id :" .. tostring(v.Id))
|
|||
|
end
|
|||
|
end
|
|||
|
end
|
|||
|
return FubenNewChallenge
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetNewChallengeConfigs() -- 获取新挑战玩法数据
|
|||
|
return FubenNewChallenge or XFubenConfigs.InitNewChallengeConfigs()
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetNewChallengeConfigById(id) -- 根据Id取得FubenChallengeBanner配置
|
|||
|
for i in pairs(FubenChallengeBanners) do
|
|||
|
if FubenChallengeBanners[i].Id == id then
|
|||
|
return FubenChallengeBanners[i]
|
|||
|
end
|
|||
|
end
|
|||
|
return nil
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetNewChallengeConfigsLength() -- 获取新活动数量
|
|||
|
local config = XFubenConfigs.GetNewChallengeConfigs()
|
|||
|
return #config
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetNewChallengeFunctionId(index)
|
|||
|
local config = XFubenConfigs.GetNewChallengeConfigs()
|
|||
|
return config[index].FunctionId
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetNewChallengeId(index) -- 根据索引获取新挑战活动的Id
|
|||
|
local config = XFubenConfigs.GetNewChallengeConfigs()
|
|||
|
return config[index].Id
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetNewChallengeStartTimeStamp(index)
|
|||
|
local config = XFubenConfigs.GetNewChallengeConfigs()
|
|||
|
return XTime.ParseToTimestamp(config[index].ShowNewStartTime)
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetNewChallengeEndTimeStamp(index)
|
|||
|
local config = XFubenConfigs.GetNewChallengeConfigs()
|
|||
|
return XTime.ParseToTimestamp(config[index].ShowNewEndTime)
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.IsNewChallengeStartByIndex(index) -- 根据索引获取新挑战时段是否已经开始
|
|||
|
return XFubenConfigs.GetNewChallengeStartTimeStamp(index) <= XTime.GetServerNowTimestamp()
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.IsNewChallengeStartById(id) -- 根据挑战活动Id获取新挑战时段是否已经开始
|
|||
|
if not id then return false end
|
|||
|
local cfg = XFubenConfigs.GetNewChallengeConfigById(id)
|
|||
|
if not cfg or not cfg.ShowNewStartTime then return false end
|
|||
|
return XTime.ParseToTimestamp(cfg.ShowNewStartTime) <= XTime.GetServerNowTimestamp()
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetMultiChallengeStageConfigs()
|
|||
|
return MultiChallengeConfigs
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetTableStagePath()
|
|||
|
return TABLE_STAGE
|
|||
|
end
|
|||
|
|
|||
|
--副本上阵角色类型限制相关:
|
|||
|
local ROOM_CHARACTER_LIMIT_CONFIGS = {
|
|||
|
[XFubenConfigs.CharacterLimitType.Normal] = {
|
|||
|
Name = CSXTextManagerGetText("CharacterTypeLimitNameNormal"),
|
|||
|
ImageTeamEdit = CSXGameClientConfig:GetString("TeamCharacterTypeNormalLimitImage"),
|
|||
|
ImageSelectCharacter = CSXGameClientConfig:GetString("TeamRequireCharacterNormalImage"),
|
|||
|
TextTeamEdit = CSXTextManagerGetText("TeamCharacterTypeNormalLimitText"),
|
|||
|
TextSelectCharacter = CSXTextManagerGetText("TeamRequireCharacterNormalText"),
|
|||
|
TextChapterLimit = CSXTextManagerGetText("ChapterCharacterTypeLimitNormal"),
|
|||
|
},
|
|||
|
[XFubenConfigs.CharacterLimitType.Isomer] = {
|
|||
|
Name = CSXTextManagerGetText("CharacterTypeLimitNameIsomer"),
|
|||
|
ImageTeamEdit = CSXGameClientConfig:GetString("TeamCharacterTypeIsomerLimitImage"),
|
|||
|
ImageSelectCharacter = CSXGameClientConfig:GetString("TeamRequireCharacterIsomerImage"),
|
|||
|
TextTeamEdit = CSXTextManagerGetText("TeamCharacterTypeIsomerLimitText"),
|
|||
|
TextSelectCharacter = CSXTextManagerGetText("TeamRequireCharacterIsomerText"),
|
|||
|
TextChapterLimit = CSXTextManagerGetText("ChapterCharacterTypeLimitIsomer"),
|
|||
|
},
|
|||
|
[XFubenConfigs.CharacterLimitType.IsomerDebuff] = {
|
|||
|
Name = CSXTextManagerGetText("CharacterTypeLimitNameIsomerDebuff"),
|
|||
|
ImageTeamEdit = CSXGameClientConfig:GetString("TeamCharacterTypeIsomerDebuffLimitImage"),
|
|||
|
ImageSelectCharacter = CSXGameClientConfig:GetString("TeamRequireCharacterIsomerDebuffImage"),
|
|||
|
TextTeamEdit = function(buffDes) return CSXTextManagerGetText("TeamCharacterTypeIsomerDebuffLimitText", buffDes) end,
|
|||
|
TextTeamEditDefault = CSXTextManagerGetText("TeamCharacterTypeIsomerDebuffLimitDefaultText"),
|
|||
|
TextSelectCharacter = function(buffDes) return CSXTextManagerGetText("TeamRequireCharacterIsomerDebuffText", buffDes) end,
|
|||
|
TextSelectCharacterDefault = CSXTextManagerGetText("TeamRequireCharacterIsomerDebuffDefaultText"),
|
|||
|
TextChapterLimit = function(buffDes) return CSXTextManagerGetText("ChapterCharacterTypeLimitIsomerDebuff", buffDes) end,
|
|||
|
},
|
|||
|
[XFubenConfigs.CharacterLimitType.NormalDebuff] = {
|
|||
|
Name = CSXTextManagerGetText("CharacterTypeLimitNameNormalDebuff"),
|
|||
|
ImageTeamEdit = CSXGameClientConfig:GetString("TeamCharacterTypeNormalDebuffLimitImage"),
|
|||
|
ImageSelectCharacter = CSXGameClientConfig:GetString("TeamRequireCharacterNormalDebuffImage"),
|
|||
|
TextTeamEdit = function(buffDes) return CSXTextManagerGetText("TeamCharacterTypeNormalDebuffLimitText", buffDes) end,
|
|||
|
TextTeamEditDefault = CSXTextManagerGetText("TeamCharacterTypeNormalDebuffLimitDefaultText"),
|
|||
|
TextSelectCharacter = function(buffDes) return CSXTextManagerGetText("TeamRequireCharacterNormalDebuffText", buffDes) end,
|
|||
|
TextSelectCharacterDefault = CSXTextManagerGetText("TeamRequireCharacterNormalDebuffDefaultText"),
|
|||
|
TextChapterLimit = function(buffDes) return CSXTextManagerGetText("ChapterCharacterTypeLimitNormalDebuff", buffDes) end,
|
|||
|
},
|
|||
|
}
|
|||
|
|
|||
|
local function GetStageCharacterLimitConfig(characterLimitType)
|
|||
|
return ROOM_CHARACTER_LIMIT_CONFIGS[characterLimitType]
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageCharacterLimitType(stageId)
|
|||
|
return GetStageCfg(stageId).CharacterLimitType
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageCharacterLimitBuffId(stageId)
|
|||
|
local limitBuffId = GetStageCfg(stageId).LimitBuffId
|
|||
|
return XFubenConfigs.GetLimitShowBuffId(limitBuffId)
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetLimitShowBuffId(limitBuffId)
|
|||
|
local config = StageCharacterLimitBuffConfig[limitBuffId]
|
|||
|
local buffIds = config and config.BuffId
|
|||
|
return buffIds and buffIds[1] or 0
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.IsStageCharacterLimitConfigExist(characterLimitType)
|
|||
|
return GetStageCharacterLimitConfig(characterLimitType) and true
|
|||
|
end
|
|||
|
|
|||
|
-- 编队界面限制角色类型Icon
|
|||
|
function XFubenConfigs.GetStageCharacterLimitImageTeamEdit(characterLimitType)
|
|||
|
local config = GetStageCharacterLimitConfig(characterLimitType)
|
|||
|
if not config then return "" end
|
|||
|
return config.ImageTeamEdit
|
|||
|
end
|
|||
|
|
|||
|
-- 编队界面限制角色类型文本
|
|||
|
function XFubenConfigs.GetStageCharacterLimitTextTeamEdit(characterLimitType, characterType, buffId)
|
|||
|
local config = GetStageCharacterLimitConfig(characterLimitType)
|
|||
|
if not config then return "" end
|
|||
|
|
|||
|
local text = config.TextTeamEdit
|
|||
|
local defaultText = config.TextTeamEditDefault
|
|||
|
if not defaultText then
|
|||
|
return text
|
|||
|
end
|
|||
|
|
|||
|
local defaultCharacterType = XDataCenter.FubenManager.GetDefaultCharacterTypeByCharacterLimitType(characterLimitType)
|
|||
|
if characterType and characterType ~= defaultCharacterType then
|
|||
|
if type(text) == "function" then
|
|||
|
local buffDes = XFubenConfigs.GetBuffDes(buffId)
|
|||
|
return text(buffDes)
|
|||
|
end
|
|||
|
else
|
|||
|
return defaultText
|
|||
|
end
|
|||
|
|
|||
|
return text
|
|||
|
end
|
|||
|
|
|||
|
-- 选人界面限制角色类型Icon
|
|||
|
function XFubenConfigs.GetStageCharacterLimitImageSelectCharacter(characterLimitType)
|
|||
|
local config = GetStageCharacterLimitConfig(characterLimitType)
|
|||
|
if not config then return "" end
|
|||
|
return config.ImageSelectCharacter
|
|||
|
end
|
|||
|
|
|||
|
-- 选人界面限制角色类型文本
|
|||
|
function XFubenConfigs.GetStageCharacterLimitTextSelectCharacter(characterLimitType, characterType, buffId)
|
|||
|
local config = GetStageCharacterLimitConfig(characterLimitType)
|
|||
|
if not config then return "" end
|
|||
|
|
|||
|
local text = config.TextSelectCharacter
|
|||
|
local defaultText = config.TextSelectCharacterDefault
|
|||
|
if not defaultText then
|
|||
|
return text
|
|||
|
end
|
|||
|
|
|||
|
local defaultCharacterType = XDataCenter.FubenManager.GetDefaultCharacterTypeByCharacterLimitType(characterLimitType)
|
|||
|
if characterType ~= defaultCharacterType then
|
|||
|
if type(text) == "function" then
|
|||
|
if not XTool.IsNumberValid(buffId) then
|
|||
|
return defaultText
|
|||
|
end
|
|||
|
|
|||
|
local buffDes = XFubenConfigs.GetBuffDes(buffId)
|
|||
|
return text(buffDes)
|
|||
|
end
|
|||
|
else
|
|||
|
return defaultText
|
|||
|
end
|
|||
|
|
|||
|
return text
|
|||
|
end
|
|||
|
|
|||
|
-- 限制角色类型分区名称文本
|
|||
|
function XFubenConfigs.GetStageCharacterLimitName(characterLimitType)
|
|||
|
local config = GetStageCharacterLimitConfig(characterLimitType)
|
|||
|
if not config then return "" end
|
|||
|
return config.Name
|
|||
|
end
|
|||
|
|
|||
|
-- 章节选人界面限制角色类型文本
|
|||
|
function XFubenConfigs.GetChapterCharacterLimitText(characterLimitType, buffId)
|
|||
|
local config = GetStageCharacterLimitConfig(characterLimitType)
|
|||
|
if not config then return "" end
|
|||
|
|
|||
|
local text = config.TextChapterLimit
|
|||
|
if type(text) == "function" then
|
|||
|
local buffDes = XFubenConfigs.GetBuffDes(buffId)
|
|||
|
return text(buffDes)
|
|||
|
end
|
|||
|
return text
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.IsCharacterFitTeamBuff(teamBuffId, characterId)
|
|||
|
if not teamBuffId or teamBuffId <= 0 then return false end
|
|||
|
if not characterId or characterId <= 0 then return false end
|
|||
|
|
|||
|
local config = GetTeamBuffCfg(teamBuffId)
|
|||
|
|
|||
|
local initQuality = characterId and characterId > 0 and XCharacterConfigs.GetCharMinQuality(characterId)
|
|||
|
if not initQuality or initQuality <= 0 then return false end
|
|||
|
|
|||
|
for _, quality in pairs(config.Quality) do
|
|||
|
if initQuality == quality then
|
|||
|
return true
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
return false
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetTeamBuffFitCharacterCount(teamBuffId, characterIds)
|
|||
|
local config = GetTeamBuffCfg(teamBuffId)
|
|||
|
|
|||
|
local fitCount = 0
|
|||
|
|
|||
|
local checkDic = {}
|
|||
|
for _, quality in pairs(config.Quality) do
|
|||
|
checkDic[quality] = true
|
|||
|
end
|
|||
|
|
|||
|
for _, characterId in pairs(characterIds) do
|
|||
|
local initQuality = characterId > 0 and XCharacterConfigs.GetCharMinQuality(characterId)
|
|||
|
fitCount = checkDic[initQuality] and fitCount + 1 or fitCount
|
|||
|
end
|
|||
|
|
|||
|
return fitCount
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetTeamBuffMaxBuffCount(teamBuffId)
|
|||
|
return TeamBuffMaxCountDic[teamBuffId] or 0
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetTeamBuffOnIcon(teamBuffId)
|
|||
|
local config = GetTeamBuffCfg(teamBuffId)
|
|||
|
return config.OnIcon
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetTeamBuffOffIcon(teamBuffId)
|
|||
|
local config = GetTeamBuffCfg(teamBuffId)
|
|||
|
return config.OffIcon
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetTeamBuffTitle(teamBuffId)
|
|||
|
local config = GetTeamBuffCfg(teamBuffId)
|
|||
|
return config.Title
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetTeamBuffDesc(teamBuffId)
|
|||
|
local config = GetTeamBuffCfg(teamBuffId)
|
|||
|
return string.gsub(config.Desc, "\\n", "\n")
|
|||
|
end
|
|||
|
|
|||
|
-- 根据符合初始品质要求的characterId列表获取对应的同调加成buffId
|
|||
|
function XFubenConfigs.GetTeamBuffShowBuffId(teamBuffId, characterIds)
|
|||
|
local config = GetTeamBuffCfg(teamBuffId)
|
|||
|
local fitCount = XFubenConfigs.GetTeamBuffFitCharacterCount(teamBuffId, characterIds)
|
|||
|
return config.BuffId[fitCount]
|
|||
|
end
|
|||
|
|
|||
|
-- 根据关卡ID查找关卡词缀列表
|
|||
|
function XFubenConfigs.GetStageFightEventByStageId(stageId)
|
|||
|
if not StageFightEvent[stageId] then
|
|||
|
XLog.ErrorTableDataNotFound(
|
|||
|
"XFubenConfigs.GetStageFightEventByStageId",
|
|||
|
"通用关卡词缀数据",
|
|||
|
TABLE_STAGE_FIGHT_EVENT,
|
|||
|
"StageId",
|
|||
|
tostring(stageId)
|
|||
|
)
|
|||
|
return {}
|
|||
|
end
|
|||
|
return StageFightEvent[stageId]
|
|||
|
end
|
|||
|
-- 根据ID查找词缀详细
|
|||
|
function XFubenConfigs.GetStageFightEventDetailsByStageFightEventId(eventId)
|
|||
|
if not StageFightEventDetails[eventId] then
|
|||
|
XLog.ErrorTableDataNotFound(
|
|||
|
"XFubenConfigs.GetStageFightEventDetailsByStageFightEventId",
|
|||
|
"通用关卡词缀数据",
|
|||
|
TABLE_STAGE_FIGHT_EVENT_DETAILS,
|
|||
|
"Id",
|
|||
|
tostring(eventId)
|
|||
|
)
|
|||
|
return nil
|
|||
|
end
|
|||
|
return StageFightEventDetails[eventId]
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 获取 失败提示描述 数组
|
|||
|
function XFubenConfigs.GetTipDescList(settleLoseTipId)
|
|||
|
local cfg = GetSettleLoseTipCfg(settleLoseTipId)
|
|||
|
return cfg.TipDesc
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 获取 失败提示跳转Id 数组
|
|||
|
function XFubenConfigs.GetSkipIdList(settleLoseTipId)
|
|||
|
local cfg = GetSettleLoseTipCfg(settleLoseTipId)
|
|||
|
return cfg.SkipId
|
|||
|
end
|
|||
|
|
|||
|
--获取关卡推荐角色类型(构造体/感染体)
|
|||
|
function XFubenConfigs.GetStageRecommendCharacterType(stageId)
|
|||
|
local config = StageRecommendConfigs[stageId]
|
|||
|
if not config then return end
|
|||
|
|
|||
|
local value = config.CharacterType
|
|||
|
return value ~= 0 and value or nil
|
|||
|
end
|
|||
|
|
|||
|
--获取关卡推荐角色元素属性(物理/火/雷/冰/暗)
|
|||
|
function XFubenConfigs.GetStageRecommendCharacterElement(stageId)
|
|||
|
local config = StageRecommendConfigs[stageId]
|
|||
|
if not config then return end
|
|||
|
|
|||
|
local value = config.CharacterElement
|
|||
|
return value ~= 0 and value or nil
|
|||
|
end
|
|||
|
|
|||
|
--是否为关卡推荐角色
|
|||
|
function XFubenConfigs.IsStageRecommendCharacterType(stageId, Id)
|
|||
|
local characterId = XRobotManager.GetCharacterId(Id)
|
|||
|
local characterType = XCharacterConfigs.GetCharacterType(characterId)
|
|||
|
local recommendType = XFubenConfigs.GetStageRecommendCharacterType(stageId)
|
|||
|
local element = XCharacterConfigs.GetCharacterElement(characterId)
|
|||
|
local recommendElement = XFubenConfigs.GetStageRecommendCharacterElement(stageId) or 0
|
|||
|
--(废弃)特殊逻辑:如果为授格者,一定是推荐(废弃)
|
|||
|
--if characterType == XCharacterConfigs.CharacterType.Isomer and recommendType == characterType then
|
|||
|
-- return true
|
|||
|
--end
|
|||
|
|
|||
|
--特殊逻辑:当关卡推荐元素为0时推荐所有该角色类型(构造体/授格者)的构造体
|
|||
|
--(此处兼容之前废弃的《授格者一定推荐的特殊逻辑》,StageRecommend配置中的授格者类型下推荐属性都是0,故兼容)
|
|||
|
|
|||
|
return XTool.IsNumberValid(recommendType) and
|
|||
|
recommendType == characterType and
|
|||
|
(element == recommendElement or recommendElement == 0)
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageName(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return config and config.Name or ""
|
|||
|
end
|
|||
|
|
|||
|
function XFubenConfigs.GetStageType(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return config and config.StageType or ""
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 关卡图标
|
|||
|
function XFubenConfigs.GetStageIcon(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return (config or {}).Icon
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 三星条件描述数组
|
|||
|
function XFubenConfigs.GetStarDesc(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return (config or {}).StarDesc
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 关卡需要消耗的体力
|
|||
|
function XFubenConfigs.GetRequireActionPoint(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return (config or {}).RequireActionPoint
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 关卡首通奖励
|
|||
|
function XFubenConfigs.GetFirstRewardShow(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return (config or {}).FirstRewardShow
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 关卡非首通奖励
|
|||
|
function XFubenConfigs.GetFinishRewardShow(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return (config or {}).FinishRewardShow
|
|||
|
end
|
|||
|
|
|||
|
---
|
|||
|
--- 获得战前剧情ID
|
|||
|
function XFubenConfigs.GetBeginStoryId(stageId)
|
|||
|
local config = GetStageCfg(stageId)
|
|||
|
return (config or {}).BeginStoryId
|
|||
|
end
|