PGRData/Script/matrix/xmanager/XHostelManager.lua

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XHostelManagerCreator = function()
local XHostelManager = {}
XHostelManager.FunctionDeviceType = {
Unknown = -1, --未知类型
MainComputer = 1, --主电脑
PowerStation = 2, --发电站
Factory = 3, --工厂
FucEnd = 4,
PowerSlotA = 201, -- 发电站槽位A
PowerSlotB = 202, -- 发电站槽位B
PowerSlotC = 203, -- 发电站槽位C
FactorySlotA = 301,
FactorySlotB = 302,
FactorySlotC = 303,
FactorySlotD = 304,
FactorySlotE = 305,
FactorySlotF = 306,
}
XHostelManager.WorkSlotState = {
Unknown = -1,
Lock = 1,
Idle = 2,
Working = 3,
Complete = 4,
}
XHostelManager.DeviceUpgradeState = {
Unknown = -1,
Normal = 1,
Upgrading = 2,
Complete = 3,
}
XHostelManager.SceneType = {
Unknown = -1,
Function = 1, --功能放场景
}
-- local TABLE_HOSTELROOM_PATH = "Share/Hostel/HostelRoom.tab"
-- local TABLE_HOSTEL_FUNCDEVICE_PATH = "Share/Hostel/FunctionDevice.tab"
-- local TABLE_HOSTEL_REST_PATH = "Share/Hostel/HostelRest.tab"
-- local TABLE_HOSTEL_ROOM_NODE_PATH = "Client/Hostel/HostelRoomNode.tab"
-- local TABLE_HOSTEL_DEVICE_NODE_PATH = "Client/Hostel/HostelDeviceNode.tab"
-- local TABLE_HOSTEL_HUD_PATH = "Client/Hostel/HostelHud.tab"
local SceneToHostelRoomNodeMap = {}
local SceneToHostelDeviceNodeMap = {}
local HostelRoomTemplate = {}
local HostelRoomFloorList = {}
local FunctionDeviceLvlTemplate = {}
local FunctionDeviceSubType = {}
local HostelRestTemplate = {}
local HostelHudTemplate = {}
local HostelMaxFloor = 0
local MaxCharacterVitality = 0 --
local HostelFloorData = {}
local HostelFuncDeviceData = {}
local PowerStationData = {}
local WorkSlotDate = {}
local PROTOCAL_REQUEST_NAME = {
RestCharacterRequest = "RestCharacterRequest",
UnrestCharacterRequest = "UnrestCharacterRequest",
UpgradeFunctionDeviceRequest = "UpgradeFunctionDeviceRequest",
ConfirmFunctionDeviceUpgradeRequest = "ConfirmFunctionDeviceUpgradeRequest",
CollectElectricRequest = "CollectElectricRequest",
CollectSlotProductRequest = "CollectSlotProductRequest",
WorkInFunctionDeviceRequest = "WorkInFunctionDeviceRequest",
}
local table_insert = table.insert
function XHostelManager.Init()
SceneToHostelRoomNodeMap = XHostelConfigs.GetSceneToHostelRoomNodeMap()
SceneToHostelDeviceNodeMap = XHostelConfigs.GetSceneToHostelDeviceNodeMap()
HostelRoomTemplate = XHostelConfigs.GetHostelRoomTemplate()
HostelRoomFloorList = XHostelConfigs.GetHostelRoomFloorList()
FunctionDeviceLvlTemplate = XHostelConfigs.GetFunctionDeviceLvlTemplate()
FunctionDeviceSubType = XHostelConfigs.GetFunctionDeviceSubType()
HostelRestTemplate = XHostelConfigs.GetHostelRestTemplate()
HostelHudTemplate = XHostelConfigs.GetHostelHudTemplate()
HostelMaxFloor = XHostelConfigs.HostelMaxFloor
MaxCharacterVitality = XHostelConfigs.MaxCharacterVitality
end
----------------配置处理-----------------------
function XHostelManager.GetHostelRoomTemplate(templateId)
return HostelRoomTemplate[templateId]
end
function XHostelManager.GetHostelFloorRoomListTemplate(floor)
return HostelRoomFloorList[floor]
end
function XHostelManager.GetSceneRoomNodeMap(scene)
return SceneToHostelRoomNodeMap[scene]
end
function XHostelManager.GetSceneDeviceNodeMap(scene, id)
return SceneToHostelDeviceNodeMap[scene][id]
end
function XHostelManager.GetHostelFunctionDeviceLevelTemplate(type, level)
if not FunctionDeviceLvlTemplate[type] then
return
end
return FunctionDeviceLvlTemplate[type][level]
end
function XHostelManager.GetFuncDeviceSlotTemplate(slot)
return XHostelManager.GetHostelFunctionDeviceLevelTemplate(slot, 1)
end
function XHostelManager.GetHostelRestTemplate(floor)
return HostelRestTemplate[floor]
end
function XHostelManager.GetHostelFloorRestCount(floor)
return HostelRestTemplate[floor].RestCharCount
end
function XHostelManager.GetHostelMaxFloor()
return HostelMaxFloor
end
function XHostelManager.GetMaxCharacterVitality()
return MaxCharacterVitality
end
function XHostelManager.GetFunctionDeviceSubTypeList(type)
return FunctionDeviceSubType[type]
end
function XHostelManager.GetWorkSlotWorkTime(slot)
local slotCfg = XHostelManager.GetFuncDeviceSlotTemplate(slot)
if not slotCfg then
return 0
end
if slotCfg.BelongType == XHostelManager.FunctionDeviceType.PowerStation then
return slotCfg.FunctionParam[1] * slotCfg.FunctionParam[3]
elseif slotCfg.BelongType == XHostelManager.FunctionDeviceType.Factory then
return slotCfg.FunctionParam[1]
end
end
function XHostelManager.GetHudTemplate(hudType, deviceType)
if not HostelHudTemplate[hudType] then
return
end
return HostelHudTemplate[hudType][deviceType]
end
----------------模块逻辑-----------------------
function XHostelManager.InitHostelData(hostelData)
if not hostelData then
return
end
XTool.LoopMap(hostelData.FloorData, function(key, value)
HostelFloorData[key] = {}
HostelFloorData[key].RoomList = {}
HostelFloorData[key].RestCharList = {}
XTool.LoopCollection(value.RoomList, function(roomdata)
table_insert(HostelFloorData[key].RoomList, roomdata)
end)
XTool.LoopCollection(value.RestCharList, function(restdata)
table_insert(HostelFloorData[key].RestCharList, restdata)
end)
end)
XTool.LoopMap(hostelData.FunctionDeviceData, function(key, value)
HostelFuncDeviceData[key] = value
end)
PowerStationData.CurSaveElectric = hostelData.PowerStationData.CurSaveElectric
XTool.LoopMap(hostelData.WorkSlotDate, function(key, data)
WorkSlotDate[key] = data
end)
end
function XHostelManager.ResetCharWorkData(XHostelCharWorkData)
XHostelCharWorkData.CharacterId = 0
XHostelCharWorkData.BeginTime = 0
XHostelCharWorkData.LastCalcTime = 0
end
function XHostelManager.GetFuncDeviceUpgradeTime(type)
if not HostelFuncDeviceData[type] then
return
end
return HostelFuncDeviceData[type].UpgradeBeginTime
end
function XHostelManager.GetFunctionDeviceLevel(type)
if not HostelFuncDeviceData[type] then
return
end
return HostelFuncDeviceData[type].Level
end
function XHostelManager.GetFunctionDeviceData(type)
return HostelFuncDeviceData[type]
end
function XHostelManager.IsFuncDeviceUpgrading(type)
local data = HostelFuncDeviceData[type]
if not data then return false end
return data.UpgradeBeginTime ~= 0
end
function XHostelManager.GetFuncDeviceUpgradeState(type)
local deveice = XHostelManager.GetFunctionDeviceData(type)
if not deveice or deveice.UpgradeBeginTime == 0 then
return XHostelManager.DeviceUpgradeState.Normal
end
local nextConfig = XHostelManager.GetHostelFunctionDeviceLevelTemplate(type, deveice.Level + 1)
if not nextConfig then
return XHostelManager.DeviceUpgradeState.Unknown
end
local endUpgradTime = deveice.UpgradeBeginTime + nextConfig.CostTime
local curTime = XTime.GetServerNowTimestamp()
if curTime >= endUpgradTime then
return XHostelManager.DeviceUpgradeState.Complete
else
return XHostelManager.DeviceUpgradeState.Upgrading, endUpgradTime - curTime
end
end
function XHostelManager.GetFuncDeviceCurLvlTemplate(type)
local level = XHostelManager.GetFunctionDeviceLevel(type)
if not level then return end
return XHostelManager.GetHostelFunctionDeviceLevelTemplate(type, level)
end
function XHostelManager.IsHostelFloorOpen(floor)
if HostelFloorData[floor] then
return true
end
return false
end
function XHostelManager.IsFloorBuildRoomFull(floor)
local configList = XHostelManager.GetHostelFloorRoomListTemplate(floor)
local roomList = XHostelManager.GetFloorRoomList(floor)
if not configList or not roomList then
return false
end
return #configList == #roomList
end
function XHostelManager.GetFloorData(floor)
return HostelFloorData[floor]
end
function XHostelManager.GetFloorRoomList(floor)
if not HostelFloorData[floor] then
return
end
return HostelFloorData[floor].RoomList
end
function XHostelManager.GetFloorRestDataList(floor)
if not HostelFloorData[floor] then
return
end
return HostelFloorData[floor].RestCharList
end
function XHostelManager.GetAllRestCharDataList()
local tCharList = {}
for _, data in pairs(HostelFloorData) do
for _, v in ipairs(data.RestCharList) do
table_insert(tCharList, v)
end
end
return tCharList
end
function XHostelManager.IsCharacterInRest(charId)
for floor, floorData in pairs(HostelFloorData) do
for _, v in ipairs(floorData.RestCharList) do
if v.CharacterId == charId then
return true, floor
end
end
end
return false
end
function XHostelManager.IsCharacterInWork(charId)
for _, v in pairs(WorkSlotDate) do
if v.CharacterId == charId then
return true
end
end
return false
end
function XHostelManager.GetHostelRestData(floor, slot)
local restCharList = XHostelManager.GetFloorRestDataList(floor)
if not restCharList then return end
for _, v in ipairs(restCharList) do
if v.Slot == slot then
return v
end
end
end
function XHostelManager.SetHostelRestData(floor, XRestCharData)
local floorData = XHostelManager.GetFloorData(floor)
if not floorData then return end
if not floorData.RestCharList then
floorData.RestCharList = {}
end
for i, v in ipairs(floorData.RestCharList) do
if v.Slot == XRestCharData.Slot then
floorData.RestCharList[i] = XRestCharData
return
end
end
table_insert(floorData.RestCharList, XRestCharData)
end
function XHostelManager.ResetHostelRestData(floor, slot)
local floorData = XHostelManager.GetFloorData(floor)
if not floorData then return end
if not floorData.RestCharList then
floorData.RestCharList = {}
end
for _, v in ipairs(floorData.RestCharList) do
if v.Slot == slot then
XHostelManager.ResetCharWorkData(v)
return
end
end
end
--------------------工作槽位-----------------------
function XHostelManager.CheckWorkSlotIsEmpty(slot)
local workChar = WorkSlotDate[slot]
if not workChar or workChar.CharacterId == 0 then
return true
end
return false
end
function XHostelManager.CheckWorkSlotIsIdle(slot)
local workChar = WorkSlotDate[slot]
if workChar and workChar.BeginTime > 0 then
return false
end
return true
end
function XHostelManager.GetWorkCharBySlot(slot)
return WorkSlotDate[slot]
end
function XHostelManager.SetWorkSlotData(workChar)
WorkSlotDate[workChar.Slot] = workChar
end
function XHostelManager.ResetWorkSlotData(slot)
local workChar = WorkSlotDate[slot]
if not workChar then
return
end
XHostelManager.ResetCharWorkData(workChar)
end
function XHostelManager.GetDevieWorkSlotPruduct(slotType)
local slotCfg = XHostelManager.GetFuncDeviceSlotTemplate(slotType)
if not slotCfg then
return 0, 0
end
local deviceCfg = XHostelManager.GetFuncDeviceCurLvlTemplate(slotCfg.BelongType)
if not deviceCfg then
return 0, 0
end
local Id, count
if slotCfg.BelongType == XHostelManager.FunctionDeviceType.PowerStation then
Id = XDataCenter.ItemManager.ItemId.HostelElectric
count = (slotCfg.FunctionParam[1]) * (slotCfg.FunctionParam[4] + deviceCfg.FunctionParam[4])
elseif slotCfg.BelongType == XHostelManager.FunctionDeviceType.Factory then
Id = slotCfg.FunctionParam[3]
count = deviceCfg.FunctionParam[1] + slotCfg.FunctionParam[4]
end
return Id, count
end
function XHostelManager.GetWorkSlotState(slot)
local slotCfg = XHostelManager.GetFuncDeviceSlotTemplate(slot)
if not slotCfg then
return XHostelManager.WorkSlotState.Unknown
end
if slotCfg.ConditionId ~= 0 and not XConditionManager.CheckCondition(slotCfg.ConditionId) then
return XHostelManager.WorkSlotState.Lock
end
local workChar = WorkSlotDate[slot]
if not workChar or (workChar.CharacterId == 0 and workChar.BeginTime == 0) then
return XHostelManager.WorkSlotState.Idle
end
if workChar.BeginTime > 0 then
local curTime = XTime.GetServerNowTimestamp()
local workTime = workChar.BeginTime + XHostelManager.GetWorkSlotWorkTime(slot)
if workTime <= curTime then
if slotCfg.BelongType == XHostelManager.FunctionDeviceType.PowerStation then
return XHostelManager.WorkSlotState.Idle
else
return XHostelManager.WorkSlotState.Complete
end
else
return XHostelManager.WorkSlotState.Working, workTime - curTime
end
end
return XHostelManager.WorkSlotState.Unknown
end
function XHostelManager.GetCurDeviceWorkSlot(deviceType)
local slotList = XHostelManager.GetFunctionDeviceSubTypeList(deviceType)
local slotOpenList = {}
for _, ty in ipairs(slotList) do
local slotConfig = XHostelManager.GetFuncDeviceSlotTemplate(ty)
if slotConfig then
if slotConfig.ConditionId == 0 or XConditionManager.CheckCondition(slotConfig.ConditionId) then
table_insert(slotOpenList, ty)
end
end
end
return slotOpenList
end
function XHostelManager.CalcDeviceSlotLevel(deviceType, deviceLevel)
local slotList = XHostelManager.GetFunctionDeviceSubTypeList(deviceType)
local slotOpenList = {}
for _, ty in ipairs(slotList) do
local slotConfig = XHostelManager.GetFuncDeviceSlotTemplate(ty)
if slotConfig and deviceLevel then
local open = false
local condition = XConditionManager.GetConditionTemplate(slotConfig.ConditionId)
if not condition then
open = true
elseif condition.Type == 20101 and condition.Params[1] == deviceType and deviceLevel >= condition.Params[2] then
open = true
elseif XConditionManager.CheckCondition(slotConfig.ConditionId) then
open = true
end
if open then
table_insert(slotOpenList, ty)
end
end
end
return slotOpenList
end
---------------------发电站----------------------
function XHostelManager.GetPowerStationSaveElectric()
return PowerStationData.CurSaveElectric
end
--------------------访问他人宿舍--------------
function XHostelManager.IsInVisitFriendHostel()
return false
end
-------------------消息通讯--------------------------
function XHostelManager.ReqRestCharacter(charId, floor, slot, cb)
XNetwork.Call(PROTOCAL_REQUEST_NAME.RestCharacterRequest, { CharacterId = charId, FloorId = floor, Slot = slot }, function(response)
if response.Code ~= XCode.Success then
XUiManager.TipCode(response.Code)
return
end
XHostelManager.SetHostelRestData(floor, response.RestChar)
if response.ChangeFloor and response.ChangeFloor > 0 then
XHostelManager.SetHostelRestData(response.ChangeFloor, response.ChangeData)
end
if cb then
cb()
end
end)
end
function XHostelManager.ReqUnRestCharacter(floor, slot, cb)
XNetwork.Call(PROTOCAL_REQUEST_NAME.UnrestCharacterRequest, { FloorId = floor, Slot = slot }, function(response)
if response.Code ~= XCode.Success then
XUiManager.TipCode(response.Code)
return
end
XHostelManager.ResetHostelRestData(floor, slot)
if cb then
cb()
end
end)
end
function XHostelManager.ReqFuncDeviceUpgrade(type, cb)
XNetwork.Call(PROTOCAL_REQUEST_NAME.UpgradeFunctionDeviceRequest, { Type = type }, function(response)
if response.Code ~= XCode.Success then
XUiManager.TipCode(response.Code)
return
end
HostelFuncDeviceData[response.DeviceData.Type] = response.DeviceData
if cb then
cb()
end
end)
end
function XHostelManager.ComfirmFuncDeviceUpgrade(type, cb)
XNetwork.Call(PROTOCAL_REQUEST_NAME.ConfirmFunctionDeviceUpgradeRequest, { Type = type }, function(response)
if response.Code ~= XCode.Success then
XUiManager.TipCode(response.Code)
return
end
HostelFuncDeviceData[response.DeviceData.Type] = response.DeviceData
if cb then
cb()
end
end)
end
function XHostelManager.ReqCollectPowerStationElectric(cb)
XNetwork.Call(PROTOCAL_REQUEST_NAME.CollectElectricRequest, nil, function(response)
if response.Code ~= XCode.Success then
XUiManager.TipCode(response.Code)
return
end
PowerStationData.CurSaveElectric = 0
if cb then
cb()
end
end)
end
function XHostelManager.ReqWorkInFunctionDevice(charId, slot, cb)
XNetwork.Call(PROTOCAL_REQUEST_NAME.WorkInFunctionDeviceRequest, { CharId = charId, Slot = slot }, function(response)
if response.Code ~= XCode.Success then
XUiManager.TipCode(response.Code)
return
end
local slotConfig = XHostelManager.GetFuncDeviceSlotTemplate(slot)
if not slotConfig then
return
end
XHostelManager.SetWorkSlotData(response.WorkChar)
if cb then
cb()
end
end)
end
function XHostelManager.ReqCollectSlotProduct(slot, cb)
cb = cb or function() end
XNetwork.Call(PROTOCAL_REQUEST_NAME.CollectSlotProductRequest, { Slot = slot }, function(response)
if response.Code ~= XCode.Success then
XUiManager.TipCode(response.Code)
return
end
local charId = XHostelManager.GetWorkCharBySlot(slot).CharacterId
XHostelManager.ResetWorkSlotData(slot)
cb(charId, response.Rewards)
end)
end
function XHostelManager.OnSyncPowerStationSaveElectric(saveElectric)
PowerStationData.CurSaveElectric = saveElectric
end
function XHostelManager.OnSyncCharacterWorkData(workChar)
WorkSlotDate[workChar.Slot] = workChar
end
function XHostelManager.OnSyncFunctionDeviceData(XDeviceData)
HostelFuncDeviceData[XDeviceData.Type] = XDeviceData
end
XHostelManager.Init()
return XHostelManager
end
XRpc.NotifyPowerStationSaveElectric = function(data)
XDataCenter.HostelManager.OnSyncPowerStationSaveElectric(data.SaveElectric)
end
XRpc.NotifyCharacterWorkData = function(data)
XDataCenter.HostelManager.OnSyncCharacterWorkData(data.WorkChar)
end
XRpc.NotifyFunctionDeviceData = function(data)
XDataCenter.HostelManager.OnSyncFunctionDeviceData(data.DeviceData)
end