145 lines
3.6 KiB
Lua
145 lines
3.6 KiB
Lua
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local XBossAreaEntity = XClass(nil, "XBossAreaEntity")
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local XPhasesRewardEntity = require("XEntity/XWorldBoss/XPhasesRewardEntity")
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function XBossAreaEntity:Ctor(id)
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self.Id = id
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self.LoseHp = 0
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self.MaxHp = 1
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self.ChallengeCount = 0
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self.HpRecord = 0
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self.IsLock = true-----------------------还差解锁更新检查
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self.CharacterDatas = {}
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self.GetedPhasesRewardIds = {}
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---------------------------------------------------------
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self.PhasesRewardEntityDic = {}
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for _,phasesRewardId in pairs(self:GetPhasesRewardIds()) do
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self.PhasesRewardEntityDic[phasesRewardId] = XPhasesRewardEntity.New(phasesRewardId)
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end
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end
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function XBossAreaEntity:UpdateData(playerData)
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for key, value in pairs(playerData) do
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self[key] = value
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end
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end
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function XBossAreaEntity:UpdatePhasesReward()
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for _,rewardEntity in pairs(self.PhasesRewardEntityDic) do
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local isCanGet = self:GetBossHp() <= (rewardEntity:GetHpPercent() * 0.01 * self:GetTotalHp())
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local isGeted = self:GetIsGetedRewardById(rewardEntity:GetId())
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rewardEntity:UpdateData({IsCanGet = isCanGet,IsGeted = isGeted})
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end
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end
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function XBossAreaEntity:GetCfg()
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return XWorldBossConfigs.GetBossAreaTemplatesById(self.Id)
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end
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function XBossAreaEntity:GetId()
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return self.Id
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end
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function XBossAreaEntity:GetBossHp()
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return self:GetTotalHp() - self.LoseHp
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end
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function XBossAreaEntity:GetIsFinish()
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return self:GetBossHp() <= 0
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end
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function XBossAreaEntity:GetChallengeCount()
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return self.ChallengeCount
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end
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function XBossAreaEntity:GetHpRecord()
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return self.HpRecord
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end
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function XBossAreaEntity:GetIsLock()
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return self.IsLock
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end
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function XBossAreaEntity:GetTotalHp()
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return self.MaxHp ~= 0 and self.MaxHp or 1
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end
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function XBossAreaEntity:GetGetedPhasesRewardIds()
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return self.GetedPhasesRewardIds
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end
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function XBossAreaEntity:GetPhasesRewardEntityDic()--该区域下所有阶段奖励
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return self.PhasesRewardEntityDic
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end
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function XBossAreaEntity:GetCharacterDatas()
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return self.CharacterDatas
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end
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function XBossAreaEntity:GetIsGetedRewardById(id)
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for _,rewardId in pairs(self.GetedPhasesRewardIds) do
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if rewardId == id then
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return true
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end
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end
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return false
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end
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function XBossAreaEntity:GetRewardEntityById(id)--该区域某个阶段奖励
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if not self.PhasesRewardEntityDic[id] then
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XLog.Error("BossArea Id:"..self.Id.." Is Not Have PhasesReward id:"..id)
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end
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return self.PhasesRewardEntityDic[id]
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end
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function XBossAreaEntity:GetName()
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return self:GetCfg().Name
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end
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function XBossAreaEntity:GetOpenCount()
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return self:GetCfg().UnlockNeedStageCount
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end
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function XBossAreaEntity:GetMaxChallengeCount()
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return self:GetCfg().MaxChallengeCount
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end
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function XBossAreaEntity:GetStageId()
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return self:GetCfg().StageId
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end
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function XBossAreaEntity:GetPhasesRewardIds()
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return self:GetCfg().PhasesRewardId
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end
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function XBossAreaEntity:GetStartStoryId()
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return self:GetCfg().StartStoryId
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end
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function XBossAreaEntity:GetFinishStoryId()
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return self:GetCfg().FinishStoryId
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end
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function XBossAreaEntity:GetAreaImg()
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return self:GetCfg().AreaImg
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end
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function XBossAreaEntity:GetAreaLockImg()
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return self:GetCfg().AreaLockImg
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end
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function XBossAreaEntity:GetAreaDesc()
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return self:GetCfg().AreaDesc
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end
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function XBossAreaEntity:GetModelId()
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return self:GetCfg().ModelId
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end
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function XBossAreaEntity:GetBossTaskIds()
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return self:GetCfg().BossTaskId
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end
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function XBossAreaEntity:GetHpPercent()
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return self:GetBossHp() / self:GetTotalHp()
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end
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return XBossAreaEntity
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