PGRData/Script/matrix/xentity/xmaze/XViewModelMaze.lua

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2024-09-01 20:49:41 +00:00
---@class XViewModelMaze
local XViewModelMaze = XClass(nil, "XViewModelMaze")
function XViewModelMaze:Ctor()
end
function XViewModelMaze:OnEnable()
if self:IsPlayMovie() then
XDataCenter.MazeManager.AutoRequestGetTicket()
end
end
function XViewModelMaze:GetActivityName()
local name = XMazeConfig.GetName()
return name
end
function XViewModelMaze:GetPlayerPrefsKey()
return XDataCenter.MazeManager.GetPlayerPrefsKey()
end
-- 玩家首次进入玩法时,会播放首次进入剧情
function XViewModelMaze:IsPlayMovie()
return XDataCenter.MazeManager.IsFirstTime()
end
function XViewModelMaze:SetHasPlayMovie()
CS.UnityEngine.PlayerPrefs.SetInt(self:GetPlayerPrefsKey(), 0)
end
function XViewModelMaze:GetRemainTimeActivity()
local timeId = XMazeConfig.GetTimeId()
local endTime = XFunctionManager.GetEndTimeByTimeId(timeId)
local nowTime = XTime.GetServerNowTimestamp()
local remainTime = math.max(0, endTime - nowTime)
return remainTime
end
function XViewModelMaze:GetRemainTimeTicket()
local refreshTime = XTime.GetSeverNextRefreshTime()
local currentTime = XTime.GetServerNowTimestamp()
local remainTime = refreshTime - currentTime
return remainTime
end
function XViewModelMaze:GetStoryId()
return XMazeConfig.GetStoryId()
end
function XViewModelMaze:GetTaskProgress()
return XDataCenter.MazeManager.GetTaskProgress()
end
function XViewModelMaze:IsGetTicket()
return XDataCenter.MazeManager.IsGetTicket()
end
function XViewModelMaze:IsShowTaskRedDot()
return XDataCenter.MazeManager.IsTaskCanGetReward()
end
return XViewModelMaze