74 lines
2.1 KiB
Lua
74 lines
2.1 KiB
Lua
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local XDoubleTowerRankPlayer = require("XEntity/XDoubleTowers/XDoubleTowerRankPlayer")
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local type = type
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--动作塔防排行榜数据
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local XDoubleTowerRankData = XClass(nil, "XDoubleTowerRankData")
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local Default = {
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_Ranking = 0, --自己排名
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_MemberCount = 0, --排行榜总人数
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}
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function XDoubleTowerRankData:Ctor()
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for key, value in pairs(Default) do
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if type(value) == "table" then
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self[key] = {}
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else
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self[key] = value
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end
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end
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self.RankDic = {} --key:活动Id,value:排行榜列表
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self._MyRankPlayInfo = XDoubleTowerRankPlayer.New()
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end
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function XDoubleTowerRankData:UpdateData(data)
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local baseInfo = XDataCenter.DoubleTowersManager.GetBaseInfo()
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self._Ranking = data.Ranking
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self._MemberCount = data.MemberCount
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self._MyRankPlayInfo:UpdateData({
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Id = XPlayer.Id,
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Name = XPlayer.Name,
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Head = XPlayer.CurrHeadPortraitId,
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Frame = XPlayer.CurrHeadFrameId,
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Level = XPlayer.GetLevel(),
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Sign = "",
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WinCount = baseInfo:GetSpecialStageWinCount(),
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Score = baseInfo:GetSpecialStageWinCount(),
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RoleId = 0,
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Rank = self._Ranking
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})
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self:UpdateRankPlayerInfos(data.Rank)
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end
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function XDoubleTowerRankData:UpdateRankPlayerInfos(rank)
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local activityId = rank.Id
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local rankPlayerInfos = rank.RankPlayer
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local rankPlayerInfosTemp = {}
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for i, v in ipairs(rankPlayerInfos) do
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local rankPlayerInfo = XDoubleTowerRankPlayer.New()
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v.Rank = i
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rankPlayerInfo:UpdateData(v)
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rankPlayerInfosTemp[i] = rankPlayerInfo
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end
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self.RankDic[activityId] = rankPlayerInfosTemp
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end
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function XDoubleTowerRankData:GetRanking()
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return self._Ranking
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end
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function XDoubleTowerRankData:GetMemberCount()
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return self._MemberCount
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end
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function XDoubleTowerRankData:GetRankPlayerInfos()
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local baseInfo = XDataCenter.DoubleTowersManager.GetBaseInfo()
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local activityId = baseInfo:GetActivityId()
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return self.RankDic[activityId] or {}
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end
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function XDoubleTowerRankData:GetMyRankPlayInfo()
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return self._MyRankPlayInfo
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end
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return XDoubleTowerRankData
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