36 lines
1.2 KiB
Lua
36 lines
1.2 KiB
Lua
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local TABLE_PUZZLE_ACTIVITY_PATH = "Share/MiniActivity/PuzzleActivity.tab"
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local TABLE_PUZZLE_ACTIVITY_PIECE_PATH = "Share/MiniActivity/PuzzleActivityPiece.tab"
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local PuzzleActivityTemplates = nil
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local PuzzleActivityPieceTemplates = nil
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XPuzzleActivityConfigs = XPuzzleActivityConfigs or {}
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XPuzzleActivityConfigs.PuzzleCondition = {
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NotCollected = 0, -- 未翻转
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Activated = 1, -- 已翻转
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Inactivated = 2, -- 未翻转,可翻转
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}
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XPuzzleActivityConfigs.PuzzleRewardState = {
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Unrewarded = 0,-- 未领取
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Rewarded = 1, -- 已领取
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CanReward = 2, -- 未领取,可领取
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}
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XPuzzleActivityConfigs.PieceFlipKey = "PuzzleActivityPieceFlip"
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XPuzzleActivityConfigs.RewardKey = "PuzzleActivityReward"
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function XPuzzleActivityConfigs.Init()
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PuzzleActivityTemplates = XTableManager.ReadByIntKey(TABLE_PUZZLE_ACTIVITY_PATH, XTable.XTablePuzzleActivity, "Id")
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PuzzleActivityPieceTemplates = XTableManager.ReadByIntKey(TABLE_PUZZLE_ACTIVITY_PIECE_PATH, XTable.XTablePuzzleActivityPiece, "Id")
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end
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function XPuzzleActivityConfigs.GetTemplates()
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return PuzzleActivityTemplates
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end
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function XPuzzleActivityConfigs.GetPieceTemplates()
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return PuzzleActivityPieceTemplates
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end
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