PGRData/Script/matrix/xconfig/XFubenCharacterTowerConfigs.lua

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2024-09-01 20:49:41 +00:00
XFubenCharacterTowerConfigs = XFubenCharacterTowerConfigs or {}
local SHARE_CHARACTER_TOWER = "Share/Fuben/CharacterTower/CharacterTower.tab"
local SHARE_CHARACTER_TOWER_CHAPTER = "Share/Fuben/CharacterTower/CharacterTowerChapter.tab"
local SHARE_CHARACTER_TOWER_RELATION = "Share/Fuben/CharacterTower/CharacterTowerRelation.tab"
local SHARE_CHARACTER_TOWER_TREASURE = "Share/Fuben/CharacterTower/CharacterTowerTreasure.tab"
local CLIENT_CHARACTER_TOWER_CHAPTER_DETAIL = "Client/Fuben/CharacterTower/CharacterTowerChapterDetail.tab"
local CLIENT_CHARACTER_TOWER_RELATION_DETAIL = "Client/Fuben/CharacterTower/CharacterTowerRelationDetail.tab"
local CLIENT_CHARACTER_TOWER_CONFIG = "Client/Fuben/CharacterTower/CharacterTowerConfig.tab"
local CLIENT_CHARACTER_TOWER_ACTION_DISPLAY = "Client/Fuben/CharacterTower/CharacterTowerActionDisplay.tab"
local CLIENT_CHARACTER_TOWER_DISPLAY_CONTROLLER = "Client/Fuben/CharacterTower/CharacterTowerDisplayController.tab"
local CharacterTowerCfg = {}
local CharacterTowerChapterCfg = {}
local CharacterTowerRelationCfg = {}
local CharacterTowerTreasureCfg = {}
local CharacterTowerChapterDetailCfg = {}
local CharacterTowerRelationDetailCfg = {}
local CharacterTowerActionDisplayCfg = {}
local CharacterTowerDisplayControllerCfg = {}
local ConditionType2InfoDic = {}
XFubenCharacterTowerConfigs.CharacterTowerChapterType = {
Story = 1, -- 剧情关
Challenge = 2, -- 挑战关
}
XFubenCharacterTowerConfigs.ListeningType = {
Character = 1, -- 角色
Favorability = 2, -- 好感度
Stage = 3, -- 关卡
}
-- 配置监听类型的条件Type
XFubenCharacterTowerConfigs.ListeningConditionType = {
[1] = { 13103, 13108, 13114 },
[2] = { 13117 },
[3] = { 10105, 17117 },
}
function XFubenCharacterTowerConfigs.Init()
CharacterTowerCfg = XTableManager.ReadByIntKey(SHARE_CHARACTER_TOWER, XTable.XTableCharacterTower, "Id")
CharacterTowerChapterCfg = XTableManager.ReadByIntKey(SHARE_CHARACTER_TOWER_CHAPTER, XTable.XTableCharacterTowerChapter, "Id")
CharacterTowerRelationCfg = XTableManager.ReadByIntKey(SHARE_CHARACTER_TOWER_RELATION, XTable.XTableCharacterTowerRelation, "Id")
CharacterTowerTreasureCfg = XTableManager.ReadByIntKey(SHARE_CHARACTER_TOWER_TREASURE, XTable.XTableCharacterTowerTreasure, "TreasureId")
CharacterTowerChapterDetailCfg = XTableManager.ReadByIntKey(CLIENT_CHARACTER_TOWER_CHAPTER_DETAIL, XTable.XTableCharacterTowerChapterDetail, "Id")
CharacterTowerRelationDetailCfg = XTableManager.ReadByIntKey(CLIENT_CHARACTER_TOWER_RELATION_DETAIL, XTable.XTableCharacterTowerRelationDetail, "Id")
CharacterTowerActionDisplayCfg = XTableManager.ReadByIntKey(CLIENT_CHARACTER_TOWER_ACTION_DISPLAY, XTable.XTableCharacterTowerActionDisplay, "Id")
CharacterTowerDisplayControllerCfg = XTableManager.ReadByIntKey(CLIENT_CHARACTER_TOWER_DISPLAY_CONTROLLER, XTable.XTableCharacterTowerDisplayController, "CharacterId")
XConfigCenter.CreateGetPropertyByFunc(XFubenCharacterTowerConfigs, "CharacterTowerConfig", function()
return XTableManager.ReadByStringKey(CLIENT_CHARACTER_TOWER_CONFIG, XTable.XTableCharacterTowerConfig, "Key")
end)
end
local function GetCharacterTowerCfg(id)
local config = CharacterTowerCfg[id]
if not config then
XLog.ErrorTableDataNotFound("GetCharacterTowerCfg", "tab", SHARE_CHARACTER_TOWER, "id", tostring(id))
return nil
end
return config
end
local function GetCharacterTowerChapterCfg(chapterId)
local config = CharacterTowerChapterCfg[chapterId]
if not config then
XLog.ErrorTableDataNotFound("GetCharacterTowerChapterCfg", "tab", SHARE_CHARACTER_TOWER_CHAPTER, "Id", tostring(chapterId))
return nil
end
return config
end
local function GetCharacterTowerRelationCfg(relationId)
local config = CharacterTowerRelationCfg[relationId]
if not config then
XLog.ErrorTableDataNotFound("GetCharacterTowerRelationCfg", "tab", SHARE_CHARACTER_TOWER_RELATION, "Id", tostring(relationId))
return nil
end
return config
end
local function GetCharacterTowerTreasureCfg(treasureId)
local config = CharacterTowerTreasureCfg[treasureId]
if not config then
XLog.ErrorTableDataNotFound("GetCharacterTowerTreasureCfg", "tab", SHARE_CHARACTER_TOWER_TREASURE, "TreasureId", tostring(treasureId))
return nil
end
return config
end
local function GetCharacterTowerChapterDetailCfg(chapterId)
local config = CharacterTowerChapterDetailCfg[chapterId]
if not config then
XLog.ErrorTableDataNotFound("GetCharacterTowerChapterDetailCfg", "tab", CLIENT_CHARACTER_TOWER_CHAPTER_DETAIL, "Id", tostring(chapterId))
return nil
end
return config
end
local function GetCharacterTowerRelationDetailCfg(relationId)
local config = CharacterTowerRelationDetailCfg[relationId]
if not config then
XLog.ErrorTableDataNotFound("GetCharacterTowerRelationDetailCfg", "tab", CLIENT_CHARACTER_TOWER_RELATION_DETAIL, "Id", tostring(relationId))
return nil
end
return config
end
--region Share 配置
function XFubenCharacterTowerConfigs.GetAllCharacterTowerCfg()
return CharacterTowerCfg
end
function XFubenCharacterTowerConfigs.GetCharacterTowerById(id)
return GetCharacterTowerCfg(id)
end
function XFubenCharacterTowerConfigs.GetChapterIdsById(id)
local config = GetCharacterTowerCfg(id)
return config.ChapterIds or {}
end
function XFubenCharacterTowerConfigs.GetCharacterNameById(id)
local config = GetCharacterTowerCfg(id)
return config.CharacterName or ""
end
function XFubenCharacterTowerConfigs.GetIdByChapterId(chapterId)
for _, config in pairs(CharacterTowerCfg) do
local isContain = table.contains(config.ChapterIds or {}, chapterId)
if isContain then
return config.Id
end
end
return 0
end
function XFubenCharacterTowerConfigs.GetChapterConfig(chapterId)
return GetCharacterTowerChapterCfg(chapterId)
end
function XFubenCharacterTowerConfigs.GetStageIdsByChapterId(chapterId)
local config = GetCharacterTowerChapterCfg(chapterId)
return config.StageIds or {}
end
function XFubenCharacterTowerConfigs.GetRelationConfig(relationId)
return GetCharacterTowerRelationCfg(relationId)
end
function XFubenCharacterTowerConfigs.GetRewardIdByTreasureId(treasureId)
local config = GetCharacterTowerTreasureCfg(treasureId)
return config.RewardId or 0
end
function XFubenCharacterTowerConfigs.GetRequireStarByTreasureId(treasureId)
local config = GetCharacterTowerTreasureCfg(treasureId)
return config.RequireStar or 0
end
--endregion
--region Client 配置
function XFubenCharacterTowerConfigs.GetChapterDetailConfig(chapterId)
return GetCharacterTowerChapterDetailCfg(chapterId)
end
function XFubenCharacterTowerConfigs.GetRelationDetailConfig(relationId)
return GetCharacterTowerRelationDetailCfg(relationId)
end
function XFubenCharacterTowerConfigs.GetCharacterTowerConfigValueByKey(key)
return XFubenCharacterTowerConfigs.GetCharacterTowerConfig(key).Value
end
function XFubenCharacterTowerConfigs.GetSignBoardActionIdById(id)
local config = CharacterTowerActionDisplayCfg[id]
if not config then
return nil
end
return config.SignBoardActionId or 0
end
function XFubenCharacterTowerConfigs.GetDisabledActionId(characterId)
local config = CharacterTowerDisplayControllerCfg[characterId]
if not config then
return {}
end
return config.DisabledActionId or {}
end
--endregion
local function InitListeningCondition()
for _, towerChapter in pairs(CharacterTowerChapterCfg) do
if XTool.IsNumberValid(towerChapter.RelationGroupId) then
local towerRelation = GetCharacterTowerRelationCfg(towerChapter.RelationGroupId)
for _, conditionId in pairs(towerRelation.Conditions) do
local template = XConditionManager.GetConditionTemplate(conditionId)
if not ConditionType2InfoDic[template.Type] then
ConditionType2InfoDic[template.Type] = {}
end
table.insert(ConditionType2InfoDic[template.Type], { CharacterId = towerChapter.CharacterId, ChapterId = towerChapter.Id, ConditionId = conditionId })
end
end
end
end
function XFubenCharacterTowerConfigs.GetInfoDicByListeningType(type)
if XTool.IsTableEmpty(ConditionType2InfoDic) then
InitListeningCondition()
end
local allConditionInfo = {}
local conditionTypes = XFubenCharacterTowerConfigs.ListeningConditionType[type]
for _, conditionType in pairs(conditionTypes or {}) do
local temp = ConditionType2InfoDic[conditionType] or {}
allConditionInfo = XTool.MergeArray(allConditionInfo, temp)
end
return allConditionInfo
end