15842 lines
315 KiB
JSON
15842 lines
315 KiB
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"Lamia",
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null,
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"...That'd be very kind of you.",
|
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"42",
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null,
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null,
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null,
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"(Keep yourself steady as you lean against her back)",
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"45",
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"Holding on to Lamia's hand, you stand up somewhat precariously.",
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"Seeing the syringes and empty bags of medical fluids lying around you, you figure you've been given painkillers and polypill electrolyte solutions... and that \"Noan\" was probably here.",
|
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|
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"Lamia",
|
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"You're awake...",
|
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"1",
|
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1.0,
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null,
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null,
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|
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null,
|
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|
null,
|
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|
"Holding the egg, the mermaid leans against the railing.",
|
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|
null,
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null,
|
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null,
|
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null,
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null,
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null,
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null,
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|
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|
||
|
null,
|
||
|
"Did you bring me here?",
|
||
|
"216",
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
|
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|
null
|
||
|
]
|
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|
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{
|
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|
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|
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|
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|
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|
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|
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|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"Yes, I didn't know what to do when you passed out cold, so I thought I'd bring you here first.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
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null,
|
||
|
null,
|
||
|
null,
|
||
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null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
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|
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|
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{
|
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|
"Id": 218,
|
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|
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|
"EndDelay": null,
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|
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|
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|
null,
|
||
|
null,
|
||
|
"I'm surprised you weren't the one that did it.",
|
||
|
"219",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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null,
|
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null,
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null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
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|
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null,
|
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"Lamia",
|
||
|
"I'm no doctor! And I was trying to keep the Punishing in check. Pretty sure your corruption would have gotten worse with the Transcendant around you.",
|
||
|
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|
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|
null,
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|
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null,
|
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|
null,
|
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"Lamia",
|
||
|
"And your skin is so bad that it took the dude seven or eight tries to finally get the needle into you!",
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
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null,
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null
|
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]
|
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|
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{
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"Id": 221,
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|
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null,
|
||
|
null,
|
||
|
"Which makes that a blind shot...! Good heavens...",
|
||
|
"223",
|
||
|
"...Thank you, Lamia... I don't know what I would have done without you.",
|
||
|
222.0,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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null,
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null,
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null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
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null,
|
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null
|
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]
|
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"Id": 222,
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|
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null,
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|
null,
|
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|
null,
|
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|
"She nods her head without saying anything, her tail swinging harder than it did moments ago\u2014and finally coming to a stop after she whacks the railing.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
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|
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{
|
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"Id": 223,
|
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"Params": [
|
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null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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{
|
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"Id": 224,
|
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|
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|
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"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...And where is \"Noan\" now?",
|
||
|
"225",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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|
{
|
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|
"Id": 225,
|
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|
"ActionId": 225,
|
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|
"Params": [
|
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|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"He left right after he was done helping you... Seems like he hates Ascendants' guts.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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null,
|
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
||
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null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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{
|
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|
"Id": 226,
|
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|
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|
"EndDelay": null,
|
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...",
|
||
|
"227",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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null,
|
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|
null,
|
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null,
|
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|
null,
|
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|
null,
|
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null,
|
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|
null,
|
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null,
|
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null,
|
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null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
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|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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|
{
|
||
|
"Id": 227,
|
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|
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|
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"Params": [
|
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null,
|
||
|
null,
|
||
|
null,
|
||
|
"Awkward silence ensues.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 228,
|
||
|
"ActionId": 228,
|
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|
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|
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|
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|
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|
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|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"So, what do we do next?",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 229,
|
||
|
"ActionId": 229,
|
||
|
"NextActionId": null,
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|
"Type": 301,
|
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|
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|
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|
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|
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|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"I don't think Lithos can hold out for much too long with Cthylla since he isn't completely stable...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 230,
|
||
|
"ActionId": 230,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"And this place is going to start falling apart again if he has another breakdown.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 231,
|
||
|
"ActionId": 231,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
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|
||
|
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|
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|
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|
||
|
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|
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|
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|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"And water pressure is going to be an issue even for me when that happens... Guess we're 5,000 meters under sea level? Best I can handle is 4,000.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 232,
|
||
|
"ActionId": 232,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
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|
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|
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|
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|
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|
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|
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|
"BeginDelay": null,
|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"And all these Hetero-Creatures are going to go on a killing spree if we let them out of here, and we've got to keep them under control with the egg...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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"...?",
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"Lamia",
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"I guess it's either a deserted submarine or some sea base built on top of this place?",
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"...An actual structure, you said?",
|
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"Lamia",
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"Yes, it's completely different from that place out there that kept falling apart.",
|
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"Lamia",
|
||
|
"We were in the body of a Hetero-Creature most of the time back there, and Lithos probably meant for the things that were falling down to keep humans safe, right?",
|
||
|
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"Lamia",
|
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|
"Humans would have died from corruption without those things and an Ascendant to keep the Punishing in check.",
|
||
|
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|
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|
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|
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|
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|
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|
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|
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||
|
null,
|
||
|
"...",
|
||
|
"245",
|
||
|
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|
||
|
null,
|
||
|
null,
|
||
|
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|
||
|
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|
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|
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|
"Lamia",
|
||
|
"And it was only when we got here that I saw that the Hetero-Creature was connected to some underwater ruins.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
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|
||
|
null
|
||
|
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|
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|
"Id": 246,
|
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|
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|
||
|
null,
|
||
|
"Lamia",
|
||
|
"This place only looks like a super complicated maze because Lithos built most of the doors to these tunnels, and there are all these Red Tide undercurrents underneath.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
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null,
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||
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|
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null,
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|
null,
|
||
|
null,
|
||
|
null
|
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|
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|
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"Lamia",
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"Except for this door. You have to come all the way here to see this channel that he missed.",
|
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"...I see.",
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"249",
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"Lamia",
|
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"I took a look at where this place is connected to the place we were at just now... and it seems like these ruins are all going to sink and get crushed in water if the Hetero-Creature has a complete breakdown and the connection is severed.",
|
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null,
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null,
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null,
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null,
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null,
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null,
|
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null
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null,
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"Lamia",
|
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|
"And given the way things are... we have another 20-30 hours at most.",
|
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|
null,
|
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null,
|
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null,
|
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null,
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null,
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null,
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null,
|
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null
|
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]
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null,
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null,
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"When Lamia is done talking, you find yourself deep in thought in prolonged silence.",
|
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null,
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null,
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"Lamia",
|
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"Is there anything I am missing?",
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null
|
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]
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null,
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"...",
|
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|
"254",
|
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|
null,
|
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|
null,
|
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null,
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null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null
|
||
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]
|
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|
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{
|
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null,
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|
null,
|
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"There is... and it's something I've been trying to avoid at all costs.",
|
||
|
"255",
|
||
|
null,
|
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|
null,
|
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|
null,
|
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null,
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null,
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null,
|
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null
|
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]
|
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{
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null,
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|
null,
|
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"But I'm at my wits' end here...",
|
||
|
"256",
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
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null,
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null,
|
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|
null
|
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]
|
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|
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|
null,
|
||
|
"Lamia",
|
||
|
"Is it because of Cthylla... that you've been avoiding it at all costs?",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null
|
||
|
]
|
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|
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{
|
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|
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|
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|
null,
|
||
|
"Lamia",
|
||
|
"I know for a fact that she's not going to let us off the hook now... so continuing with the operation would still be highly risky.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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null,
|
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null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null
|
||
|
]
|
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|
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|
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{
|
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|
"Id": 258,
|
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|
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|
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|
||
|
null,
|
||
|
"Lamia",
|
||
|
"I mean we can always try to figure out a workaround as long as I've still got the egg and you around, but you...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
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|
null,
|
||
|
null
|
||
|
]
|
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|
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|
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{
|
||
|
"Id": 259,
|
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|
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|
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|
"EndDelay": null,
|
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Yeah... that, too.",
|
||
|
"260",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
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|
"Id": 260,
|
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|
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|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Where is Cthylla going to go... if we do manage to get out of here?",
|
||
|
"261",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
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{
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"Id": 261,
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"ActionId": 261,
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|
"BeginDelay": null,
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Even if we manage to make it back on land...",
|
||
|
"262",
|
||
|
"Knowing Vonnegut and how carefully he planned this whole thing...",
|
||
|
262.0,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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null,
|
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null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null
|
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|
]
|
||
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},
|
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{
|
||
|
"Id": 262,
|
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|
"ActionId": 262,
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"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"I'm sure there's going to be someone waiting to pick up Cthylla...",
|
||
|
"263",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
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null,
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null,
|
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null,
|
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null,
|
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|
null,
|
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null,
|
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|
null,
|
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|
null,
|
||
|
null
|
||
|
]
|
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},
|
||
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{
|
||
|
"Id": 263,
|
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"ActionId": 263,
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"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"And it's only a matter of time before this plan is set in motion again...",
|
||
|
"264",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 264,
|
||
|
"ActionId": 264,
|
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"Type": 302,
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|
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...if he just grabs Cthylla and leaves...",
|
||
|
"265",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 265,
|
||
|
"ActionId": 265,
|
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|
"NextActionId": null,
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"Type": 301,
|
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"IsBlock": null,
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"BeginAnim": null,
|
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|
"EndAnim": null,
|
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"BeginDelay": null,
|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 266,
|
||
|
"ActionId": 266,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
||
|
"EndAnim": null,
|
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|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"(Is this person seriously still worried about other people... when they're on the verge of death...?)",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 267,
|
||
|
"ActionId": 267,
|
||
|
"NextActionId": null,
|
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|
"Type": 302,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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|
"EndAnim": null,
|
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|
"BeginDelay": null,
|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"We can't... let what happened at Pulia Forest Park... happen again...",
|
||
|
"268",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 268,
|
||
|
"ActionId": 268,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"The human lets out a deep sigh\u2014which causes your body to curl up, which in turn stretches your skin and causes still more pain.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 269,
|
||
|
"ActionId": 269,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"Even in such excruciating pain, the human raises another question.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 270,
|
||
|
"ActionId": 270,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...Lamia, do you think you can beat Cthylla on your own?",
|
||
|
"271",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 271,
|
||
|
"ActionId": 271,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...No, not when I'm here.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 272,
|
||
|
"ActionId": 272,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...Say if we could leave this place... and go to the sea surface...",
|
||
|
"273",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 273,
|
||
|
"ActionId": 273,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...Or maybe just somewhere where the Punishing isn't as dense. Would your answer be different?",
|
||
|
"274",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 274,
|
||
|
"ActionId": 274,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
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|
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|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...Why do we need to beat Cthylla, though?",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 275,
|
||
|
"ActionId": 275,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
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|
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|
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|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
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|
"BeginDelay": null,
|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"She keeps those Hetero-Creatures in check for Vonnegut, which is good for everyone.",
|
||
|
null,
|
||
|
null,
|
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"...",
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"284",
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null,
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null,
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"We can't let Cthylla get out of here alive, and that goes for the eggs, too.",
|
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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"Except you don't have a clue how to get out of here\u2014not when getting out of here comes at the cost of a life.",
|
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|
null,
|
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|
null,
|
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null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
|
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|
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null,
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"(Ask Babylonia for help)",
|
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|
"287",
|
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|
null,
|
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|
null,
|
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|
null,
|
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null,
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null,
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|
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null,
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"But for them to help you, they would have had to be notified ahead of time, and it'd take time for them to send people down even if Cthylla catches their attention while getting out of the sea.",
|
||
|
null,
|
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|
null,
|
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|
null,
|
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
|
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|
null,
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||
|
null,
|
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|
"And Vonnegut will likely have been long gone with Cthylla by then... meaning you've done everything for absolutely nothing.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
|
||
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]
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{
|
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"Id": 289,
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"Params": [
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null,
|
||
|
null,
|
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"(Make Lamia Cthylla's second consciousness)",
|
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|
"290",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 290,
|
||
|
"ActionId": 290,
|
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|
"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia would never agree to it.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 291,
|
||
|
"ActionId": 291,
|
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"NextActionId": null,
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"Type": 301,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
||
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null,
|
||
|
null,
|
||
|
null,
|
||
|
"Even on the off chance that you manage to pull that off, there is no way Lamia would wait for Task Force to get here to kill her.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 292,
|
||
|
"ActionId": 292,
|
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"NextActionId": null,
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"Type": 301,
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"BeginAnim": null,
|
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"EndAnim": null,
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"BeginDelay": null,
|
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"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"If anything, she'd leave this place hating mankind even more and come back for retaliation somewhere down the road.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 293,
|
||
|
"ActionId": 293,
|
||
|
"NextActionId": null,
|
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|
"Type": 302,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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|
"BeginAnim": null,
|
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|
"EndAnim": null,
|
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|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"(Explore other options)",
|
||
|
"294",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 294,
|
||
|
"ActionId": 294,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"But there are no other options... and you're now mentally beating yourself up for blowing up every single one of your replicated consciousnesses there was.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 295,
|
||
|
"ActionId": 295,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"(I think I'm losing my mind here)",
|
||
|
"296",
|
||
|
"(Desperate times call for desperate measures)",
|
||
|
296.0,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 296,
|
||
|
"ActionId": 296,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"You know full well that those replicated consciousnesses are no different from you...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 297,
|
||
|
"ActionId": 297,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"...And that it's not your place to decide their fate simply because they're replicated beings...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 298,
|
||
|
"ActionId": 298,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"(Would I be okay if somewhere treated Lucia the same way?)",
|
||
|
"299",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 299,
|
||
|
"ActionId": 299,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Phew...",
|
||
|
"300",
|
||
|
"(Calm down and think)",
|
||
|
300.0,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 300,
|
||
|
"ActionId": 300,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"On top of your own possible death, you now have to think about the damage Cthylla might wreak once she gets out of here\u2014and all the lives that would be lost because of that.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 301,
|
||
|
"ActionId": 301,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...",
|
||
|
"302",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 302,
|
||
|
"ActionId": 302,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"There is only one way out of this.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 303,
|
||
|
"ActionId": 303,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"(I'll become Cthylla's second consciousness)",
|
||
|
"304",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 304,
|
||
|
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"Params": [
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null,
|
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|
null,
|
||
|
null,
|
||
|
"There is a chance that you might be able to keep Cthylla stalled if you do it.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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null,
|
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null,
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null,
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null,
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null,
|
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null,
|
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null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null
|
||
|
]
|
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},
|
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{
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|
"Id": 305,
|
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|
"ActionId": 305,
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"Params": [
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null,
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|
null,
|
||
|
null,
|
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|
"Lamia might not be completely happy with this plan, but you just need to keep Cthylla and Vonnegut stalled until help from Babylonia gets here...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null
|
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|
]
|
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},
|
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{
|
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"Id": 306,
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"ActionId": 306,
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"Params": [
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null,
|
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|
null,
|
||
|
null,
|
||
|
"...And let the other Gray Ravens\u2014oblivious to your plan\u2014kill you.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 307,
|
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|
"ActionId": 307,
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"NextActionId": null,
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"Type": 302,
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"IsBlock": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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|
"EndDelay": null,
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"Params": [
|
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null,
|
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|
null,
|
||
|
"...",
|
||
|
"308",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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|
{
|
||
|
"Id": 308,
|
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|
"ActionId": 308,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"Params": [
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null,
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|
null,
|
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|
null,
|
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|
"Quietly, you lay your nearly-gone life on the chess board, prepared for the worst as you take the next move.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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|
null,
|
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null,
|
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|
null,
|
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null,
|
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|
null,
|
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null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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|
{
|
||
|
"Id": 309,
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|
"ActionId": 309,
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"NextActionId": null,
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"Type": 302,
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"EndAnim": "AniZhuanchangBegin",
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"EndDelay": null,
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"Params": [
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|
null,
|
||
|
null,
|
||
|
"(Say something... to persuade her.)",
|
||
|
"310",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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{
|
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|
"Id": 310,
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|
"ActionId": 310,
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"NextActionId": null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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|
null,
|
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|
null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null
|
||
|
]
|
||
|
},
|
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{
|
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|
"Id": 311,
|
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|
"ActionId": 311,
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"EndAnim": "AniZhuanchangEnd",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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null,
|
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|
"Assets/Product/Ui/Spine/UiSpine/UiMovieSpine/UiMovieLimiya/UiMovieLimiya02.prefab",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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|
{
|
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|
"Id": 312,
|
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|
"ActionId": 312,
|
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|
"EndDelay": null,
|
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|
"Params": [
|
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|
null,
|
||
|
null,
|
||
|
"...Lamia... what does this egg mean to you?",
|
||
|
"313",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 313,
|
||
|
"ActionId": 313,
|
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|
"NextActionId": null,
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"Type": 301,
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"BeginAnim": "DialogEnable",
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|
"EndDelay": null,
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...An opportunity to fulfill my wish.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 314,
|
||
|
"ActionId": 314,
|
||
|
"NextActionId": null,
|
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"Type": 302,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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|
"BeginDelay": null,
|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...And what is your wish?",
|
||
|
"315",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 315,
|
||
|
"ActionId": 315,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
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|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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|
"BeginDelay": null,
|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...I want to go somewhere far and see what it's like.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 316,
|
||
|
"ActionId": 316,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
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|
"IsBlock": null,
|
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|
"IsEnd": null,
|
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|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
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|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"I want to catch up to those people, see for myself the starry sky they've given up their lives trying to pursue, and discover the truth the universe holds.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 317,
|
||
|
"ActionId": 317,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Would you still want to do all that... at the cost of destroying everything there has ever been?",
|
||
|
"318",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 318,
|
||
|
"ActionId": 318,
|
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|
"NextActionId": null,
|
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|
"Type": 301,
|
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|
"IsBlock": null,
|
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"IsEnd": null,
|
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|
"BeginAnim": null,
|
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|
"EndAnim": null,
|
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"...Do you fancy a future where there is no one?",
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"Lamia",
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"Lamia",
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"Lives hardly mean anything when the universe reverts to when it began... and a future without humans is nothing when you compare the two.",
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"She looks ahead, her gaze merging into the void of the starry sea. Still enthralled by those illusions, her soul wanders afar.",
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null,
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"...That last thing you said just now makes you sound like an \"Ascendant\".",
|
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"324",
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null,
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"Lamia",
|
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"...But that's exactly what I am.",
|
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null,
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null,
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null,
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"You sounded more like an Ascendant... than you did Lamia.",
|
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"326",
|
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null,
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null,
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null,
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"Lamia",
|
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|
"What do I need to say to sound like myself, then?",
|
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|
null,
|
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|
null,
|
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|
null,
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null,
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null,
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"...You didn't object when I said you cared about the humans who brought you into this world.",
|
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|
"328",
|
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|
null,
|
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|
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null
|
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"Lamia",
|
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"...",
|
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null,
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null,
|
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null,
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null,
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null,
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null,
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null,
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"...So? Do you?",
|
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|
"330",
|
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|
null,
|
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|
null,
|
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|
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|
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null
|
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|
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null,
|
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|
"Lamia",
|
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|
"I do... but there will come a day when humans and civilizations on Earth all die. That much I know to be true.",
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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null,
|
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null,
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null,
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null,
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null,
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|
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null
|
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|
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|
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|
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|
null,
|
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|
"Lamia",
|
||
|
"I know I'm sounding contradicting here, but...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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|
null,
|
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|
null
|
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|
]
|
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{
|
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|
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|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
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"That's fine... being contradictory is being human.",
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null
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null,
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|
"It's possible for you to care about someone... while at the same time feeling so sick and tired that you want to give up on them.",
|
||
|
"335",
|
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|
null,
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null,
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null,
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null,
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null
|
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null,
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"Lamia",
|
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|
"But there is nothing I can...",
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null
|
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]
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
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null,
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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null,
|
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|
null,
|
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null,
|
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null,
|
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|
null,
|
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|
null
|
||
|
]
|
||
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|
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{
|
||
|
"Id": 337,
|
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|
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"Params": [
|
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null,
|
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|
null,
|
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|
"Why did you save me, then... if you really didn't care about humans?",
|
||
|
"338",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
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null,
|
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null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null
|
||
|
]
|
||
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},
|
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|
{
|
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|
"Id": 338,
|
||
|
"ActionId": 338,
|
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|
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|
"EndDelay": null,
|
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...Is it only because you find me useful?",
|
||
|
"339",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
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null,
|
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|
null,
|
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null,
|
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|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
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|
{
|
||
|
"Id": 339,
|
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|
"ActionId": 339,
|
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"EndDelay": null,
|
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"No... well, that's part of it, but it's mostly because of what you said...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 340,
|
||
|
"ActionId": 340,
|
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|
"NextActionId": null,
|
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"Type": 301,
|
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|
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|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"But these are two different things. I'll always have the choice of saving you as long as I have the egg, but that choice will be taken away from me if I don't have the egg.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 341,
|
||
|
"ActionId": 341,
|
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|
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|
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|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...",
|
||
|
"342",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 342,
|
||
|
"ActionId": 342,
|
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|
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|
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|
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|
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|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
"The human, left with no choice, prostrates before her silently.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 343,
|
||
|
"ActionId": 343,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
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|
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|
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|
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|
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|
"EndAnim": null,
|
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|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"I wanted to make this chance count and live life as my true self.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 344,
|
||
|
"ActionId": 344,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
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|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
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|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"You see, I don't have to be Lillian or any of those people I've worked with, and I can just be out there without having to worry about anything...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 345,
|
||
|
"ActionId": 345,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...And where does that leave Cinderelik?",
|
||
|
"346",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 346,
|
||
|
"ActionId": 346,
|
||
|
"NextActionId": null,
|
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|
"Type": 301,
|
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|
"IsBlock": null,
|
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|
"IsEnd": null,
|
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|
"BeginAnim": null,
|
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|
"EndAnim": null,
|
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|
"BeginDelay": null,
|
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|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...!",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
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|
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|
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"But what choice did Lamia have herself...?",
|
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"Lamia",
|
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|
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|
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|
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|
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|
||
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|
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|
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|
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|
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|
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|
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|
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|
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"Lamia",
|
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|
||
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|
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|
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|
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|
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|
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|
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"Lamia",
|
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|
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|
||
|
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|
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|
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|
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|
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|
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|
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|
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|
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"Lamia looks up and, like a prisoner yearning for the world out there, gazes toward the illusory starry sky deep in her memories.",
|
||
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|
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|
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|
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|
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|
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|
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|
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|
||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
"Yet she understands\u2014that it's not a desire for power that drives her toward the starry sky in pursuit of the truth of the universe, but a longing to see for herself what the place is like that they all were willing to die for.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
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|
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|
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|
||
|
null,
|
||
|
"She strives to secure her own footing, yet cannot ignore the fact that the egg in her arms is none other than Cinderelik.",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
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|
null,
|
||
|
null,
|
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|
"Her memories are still deeply rooted in many vibrant souls. She has never been one who \"doesn't care about people.\"",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
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null,
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null,
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null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
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"...Listen, Lamia...",
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"367",
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"They don't have what it takes to become Ascendants... or event Constructs.",
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"368",
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null,
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"And I'm sure that a lot of these people...",
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"369",
|
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|
null,
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null,
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null,
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null
|
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null,
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null,
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"...would enjoy being around you, even if you don't have the egg.",
|
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|
"370",
|
||
|
null,
|
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|
null,
|
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|
null,
|
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null,
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null,
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null,
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null
|
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]
|
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|
null,
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"Lamia",
|
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|
"...Are you sure?",
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
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|
null,
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|
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|
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null,
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|
"Yes... and so I do, and I just wanted to say... thank you...",
|
||
|
"373",
|
||
|
null,
|
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|
null,
|
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|
null,
|
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|
null,
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null,
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null,
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null
|
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null,
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|
null,
|
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|
"I... will be gone before you know it... and I'm sure you know why, no?",
|
||
|
"374",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
|
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]
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{
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|
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|
null,
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"Lamia",
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|
"...",
|
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|
null,
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|
null,
|
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|
null,
|
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|
null,
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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|
null
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
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]
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},
|
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{
|
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"Id": 376,
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null,
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"I just wish we'd met in better times...",
|
||
|
"377",
|
||
|
null,
|
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|
null,
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
|
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]
|
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},
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{
|
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"Id": 377,
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"EndDelay": null,
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"Params": [
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null,
|
||
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null,
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||
|
"So I could get to know you for who you are... and understand your struggles...",
|
||
|
"378",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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|
null,
|
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|
null
|
||
|
]
|
||
|
},
|
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{
|
||
|
"Id": 378,
|
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"ActionId": 378,
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"NextActionId": null,
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"Type": 301,
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"IsEnd": null,
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"BeginAnim": "DialogEnable",
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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null,
|
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|
null,
|
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|
"Lamia",
|
||
|
"...",
|
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|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
|
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null,
|
||
|
null,
|
||
|
null,
|
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null,
|
||
|
null,
|
||
|
null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 379,
|
||
|
"ActionId": 379,
|
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"NextActionId": null,
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"Type": 502,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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null,
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"DialogDisable",
|
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null,
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null,
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null,
|
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null,
|
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|
null,
|
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null,
|
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null,
|
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|
null,
|
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null,
|
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null,
|
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|
null,
|
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|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 380,
|
||
|
"ActionId": 380,
|
||
|
"NextActionId": null,
|
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|
"Type": 302,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
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"BeginDelay": null,
|
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|
"EndDelay": null,
|
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|
"Params": [
|
||
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null,
|
||
|
null,
|
||
|
"But it's okay... because there are a lot of humans out there...",
|
||
|
"381",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 381,
|
||
|
"ActionId": 381,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Humans... like the ones who brought you into this world...",
|
||
|
"382",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 382,
|
||
|
"ActionId": 382,
|
||
|
"NextActionId": null,
|
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|
"Type": 302,
|
||
|
"IsBlock": null,
|
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|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"And you do know what took them away, don't you?",
|
||
|
"383",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 383,
|
||
|
"ActionId": 383,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
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|
"IsEnd": null,
|
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|
"BeginAnim": "DialogEnable",
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...The Punishing...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 384,
|
||
|
"ActionId": 384,
|
||
|
"NextActionId": null,
|
||
|
"Type": 502,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
"DialogDisable",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 385,
|
||
|
"ActionId": 385,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...And if the egg is taken away\u2014which, as you know, will cost more lives than you can imagine...",
|
||
|
"386",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 386,
|
||
|
"ActionId": 386,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"...leaving you all alone in the vast expanse of the starry sky.",
|
||
|
"387",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 387,
|
||
|
"ActionId": 387,
|
||
|
"NextActionId": null,
|
||
|
"Type": 302,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Is that the kind of world you want to see?",
|
||
|
"388",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 388,
|
||
|
"ActionId": 388,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": "DialogEnable",
|
||
|
"EndAnim": null,
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"...I...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null
|
||
|
]
|
||
|
},
|
||
|
{
|
||
|
"Id": 389,
|
||
|
"ActionId": 389,
|
||
|
"NextActionId": null,
|
||
|
"Type": 301,
|
||
|
"IsBlock": null,
|
||
|
"IsEnd": null,
|
||
|
"BeginAnim": null,
|
||
|
"EndAnim": "AniZhuanchangBegin",
|
||
|
"BeginDelay": null,
|
||
|
"EndDelay": null,
|
||
|
"Params": [
|
||
|
null,
|
||
|
null,
|
||
|
"Lamia",
|
||
|
"I know, but I just...",
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
|
null,
|
||
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