PGRData/Client/Movie/Movies/MovieZX01814EA.json

4962 lines
99 KiB
JSON
Raw Normal View History

2022-12-19 17:21:16 +00:00
[
{
2022-12-20 07:23:11 +00:00
"Id": 1,
"ActionId": 1,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
"Assets/Product/Texture/Image/BgStory/Bgstory312.png",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 2,
"ActionId": 2,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"202",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 4,
"ActionId": 4,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500288",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 5,
"ActionId": 5,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Gear?",
"As I was saying... What are you fighting for?",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 6,
"ActionId": 6,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"500273",
2024-09-01 20:49:41 +00:00
"4",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 7,
"ActionId": 7,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Wanshi",
"...",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 8,
"ActionId": 8,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 9,
"ActionId": 9,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Wanshi's lips move faintly, spitting out vital fluid on the \"Gear\". He cannot see the figure's expression, but he can see that the light source on its body gradually changes from fluorescent to dark red.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 10,
"ActionId": 10,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500288",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 11,
"ActionId": 11,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "PanelActor1Shake",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Gear?",
"Ah... How blasphemous and banal.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 12,
"ActionId": 12,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 13,
"ActionId": 13,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1503",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 15,
"ActionId": 15,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Wanshi's body slightly bounces into the air from the impact. Just as he is about to land, \"Gear\" catches him by the left leg.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 16,
"ActionId": 16,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500288",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 17,
"ActionId": 17,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Gear?",
"Endeavors deprived of faith are merely mundane shells\u2014vulnerable and meaningless.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 18,
"ActionId": 18,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Gear?",
"How disappointing.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 19,
"ActionId": 19,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 20,
"ActionId": 20,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1503",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 22,
"ActionId": 22,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500288",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 23,
"ActionId": 23,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Gear?",
"You may be weak, but you still manage to withstand a beating, foolish one.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 24,
"ActionId": 24,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"This continues for some time, but the thrashing from \"Gear\" appears to be slowing.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 25,
"ActionId": 25,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Gear?",
"...Hmm?",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 26,
"ActionId": 26,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1545",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 28,
"ActionId": 28,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Due to the numbing cold of the frost, it had no idea that a layer of ice had formed. Although it is not thick, the ice affects its ability to control its limbs.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 29,
"ActionId": 29,
"NextActionId": null,
"Type": 203,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"0.25",
2024-09-01 20:49:41 +00:00
"-600",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 30,
"ActionId": 30,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
"500273",
"4",
2024-09-01 20:49:41 +00:00
200.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 31,
"ActionId": 31,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": "DialogDisable",
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"Wanshi lifts his right leg and delivers a powerful kick to \"Gear's\" forearm. Coupled with the numbing frost on the joint of its right hand, Wanshi is finally able to free himself from its clamp.",
1.0,
2024-09-01 20:49:41 +00:00
2.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 32,
"ActionId": 32,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1543",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 33,
"ActionId": 33,
"NextActionId": null,
"Type": 203,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"0.4",
2024-09-01 20:49:41 +00:00
"-200",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 34,
"ActionId": 34,
"NextActionId": null,
"Type": 203,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
"0.25",
2024-09-01 20:49:41 +00:00
"600",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 35,
"ActionId": 35,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "DialogEnable",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
2022-12-25 10:46:20 +00:00
"After seeing Wanshi break away, \"Gear\" immediately swings his left hand to catch its prey again.",
1.0,
2024-09-01 20:49:41 +00:00
2.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 36,
"ActionId": 36,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1510",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 37,
"ActionId": 37,
"NextActionId": null,
"Type": 501,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab",
2024-09-01 20:49:41 +00:00
"2",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 38,
"ActionId": 38,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"2",
2024-09-01 20:49:41 +00:00
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 39,
"ActionId": 39,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Falling to the ground, Wanshi shoots a silver orb of light at \"Gear's\" head.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 40,
"ActionId": 40,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Right as the orb of light is about to land a direct hit, \"Gear\" turns its head at an awkward angle and deflects the shot. Barely grazing the armor on its cheek with a trail of glistening sparks, the beam shoots off into the sky.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 41,
"ActionId": 41,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500288",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 42,
"ActionId": 42,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Gear?",
"Is that all? Trivial scum!",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 43,
"ActionId": 43,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Grievously wounded, Wanshi smirks as if to indicate that the attack was not as trivial as \"Gear\" was lead on to believe. It quickly turns to look in the direction of the orb of light.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 44,
"ActionId": 44,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"It turns to discover Troy, which it had previously sent flying, floating in the air. Only once Troy firmly wraps the orb of light around its hand does \"Gear\" see the attack's true form.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 45,
"ActionId": 45,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"It is a silver conical claw attached to a transparent composite rope. This thin rope, which is now attached to \"Gear's\" frozen right hand, is connected to a snare gun wielded by Wanshi.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 46,
"ActionId": 46,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"500273",
2024-09-01 20:49:41 +00:00
"4",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 47,
"ActionId": 47,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Wanshi",
"Sleep tight.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 48,
"ActionId": 48,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 49,
"ActionId": 49,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Wanshi tosses the snare gun behind \"Gear\" and quickly rolls to the side. Flying behind the enemy, the snare quickly wraps around \"Gear\" and tightly ensnares its limbs.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 50,
"ActionId": 50,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Once the snare gun completely secures \"Gear\", it transforms into a square sheet and adheres tightly to the back of \"Gear\", preventing it from freeing itself.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 51,
"ActionId": 51,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500288",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 52,
"ActionId": 52,
"NextActionId": null,
"Type": 501,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab",
2024-09-01 20:49:41 +00:00
null,
"1",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 53,
"ActionId": 53,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Gear?",
"Hmph...",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 54,
"ActionId": 54,
"NextActionId": null,
"Type": 505,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab",
2024-09-01 20:49:41 +00:00
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 55,
"ActionId": 55,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
"At the same time, Troy grabs the silver claw and flies over a raised section of the ruins, then quickly descends to the other side.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 56,
"ActionId": 56,
"NextActionId": null,
"Type": 501,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab",
2024-09-01 20:49:41 +00:00
"2",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 57,
"ActionId": 57,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "PanelActor1Shake",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Troy's injuries cause him to collapse onto the ground, kicking up a cloud of dust and smoke around him. The thin rope hoists \"Gear\" up, leaving it hanging in the air.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 58,
"ActionId": 58,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
"Dragging his left leg, Wanshi limps over to Troy and helps him up. Troy plants the claw into the floor, then Wanshi drops a frost grenade next to the claw.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 59,
"ActionId": 59,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1545",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 60,
"ActionId": 60,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Right as Wanshi and Troy leave, the grenade activates and freezes the claw to the floor of the ruins.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 61,
"ActionId": 61,
"NextActionId": null,
"Type": 505,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 62,
"ActionId": 62,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"2",
2024-09-01 20:49:41 +00:00
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 63,
"ActionId": 63,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
"Assets/Product/Texture/Image/BgStory/Bgstory10.jpg",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 64,
"ActionId": 64,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"500298",
2024-09-01 20:49:41 +00:00
null,
300.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 65,
"ActionId": 65,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
"500273",
2024-09-01 20:49:41 +00:00
null,
-300.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 66,
"ActionId": 66,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Wanshi",
"Looks like our equipment won't hold out much longer. Have you relayed all of the enemy intel?",
2024-09-01 20:49:41 +00:00
2.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 67,
"ActionId": 67,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Troy",
"No, I can't seem to send it. Seems like something in the air is jamming our signal with Babylonia.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 68,
"ActionId": 68,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Troy points up, but as Wanshi looks in the direction of his finger, all that can be seen is the thick cover of night that has imprisoned the entire area in darkness. Moonlight tries to pierce the dense layer of clouds, but only a dim glimmer of light reaches the ground.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 69,
"ActionId": 69,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
"Nothing on the scanner... Maybe it's the same composition as that thing back there.",
2024-09-01 20:49:41 +00:00
2.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 70,
"ActionId": 70,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Troy",
"Initiate emergency evac plan. See that fork up ahead? Let's split up there, then meet back at the evac point.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 71,
"ActionId": 71,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
"Alright... Got it.",
2024-09-01 20:49:41 +00:00
2.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 72,
"ActionId": 72,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Troy",
"Sync up the time. 0043.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 73,
"ActionId": 73,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
"0043.",
2024-09-01 20:49:41 +00:00
2.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 74,
"ActionId": 74,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Troy",
"No problem. ETA for the evac point is three hours. Give each other a five minute window.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 75,
"ActionId": 75,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Troy",
"Switch comms to stealth mode in five minutes to prevent us from being followed.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 76,
"ActionId": 76,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"After Wanshi gives the two of them basic first aid, they lean up against the corner of the building separating their paths. The air is so quiet that they can hear their breathing.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 77,
"ActionId": 77,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Troy",
"Signal off. Entering stealth mode.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 78,
"ActionId": 78,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
"Ditto.",
2024-09-01 20:49:41 +00:00
2.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 79,
"ActionId": 79,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"After the final confirmation, Troy and Wanshi get up and break off in different directions. Right then, Wanshi hears Troy's voice coming from behind him.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 80,
"ActionId": 80,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"2",
2024-09-01 20:49:41 +00:00
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 81,
"ActionId": 81,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500298",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 82,
"ActionId": 82,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Troy",
"Wanshi, don't get yourself killed.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 83,
"ActionId": 83,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 84,
"ActionId": 84,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"500273",
2024-09-01 20:49:41 +00:00
"4",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 85,
"ActionId": 85,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Wanshi",
"...Right back atcha.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 86,
"ActionId": 86,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 87,
"ActionId": 87,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1513",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 88,
"ActionId": 88,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"After saying goodbye, they part ways in the moonlight and walk toward the dark ruins before them.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 89,
"ActionId": 89,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"1",
"2",
2024-09-01 20:49:41 +00:00
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 90,
"ActionId": 501,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"102",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 91,
"ActionId": 90,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
"Assets/Product/Texture/Image/BgStory/Bgstory312.png",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 92,
"ActionId": 91,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1506",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 93,
"ActionId": 92,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"The ice crystals begin to gradually melt under the high temperature generated by \"Gear\". Clenching its right fist, \"Gear\" breaks the composite rope ensnaring its body and smashes into the ground with a heavy thud.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 94,
"ActionId": 93,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500288",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 95,
"ActionId": 94,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Gear?",
"Dannazione. Run if you so dare, wretched fools.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 96,
"ActionId": 95,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Gear?",
"Preparations must still be made for the path that will lead us to \"Sage\".",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 97,
"ActionId": 96,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"After losing its counterweight, the rope snaps and falls limply to the ground. \"Gear\" throws the composite rope still clinging to its body aside and looks in the direction in which Troy and Wanshi had left.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 98,
"ActionId": 97,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Gear?",
"This may take longer than anticipated, but all potential threats must be eliminated.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 99,
"ActionId": 98,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 100,
"ActionId": 99,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
"Assets/Product/Texture/Image/BgStory/Bgstory13.jpg",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 101,
"ActionId": 500,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"33",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 102,
"ActionId": 100,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Wanshi arduously makes his way through the abandoned city and crater-filled streets.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 103,
"ActionId": 101,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Moonlight cascades on the broken buildings, casting overlapping shadows like the tenebrous depths of a lake. The night breeze passes through an open building and blasts Wanshi with hot wind and gravel.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 104,
"ActionId": 102,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Ravaged by war, buildings throughout the city have toppled to their foundation. Some are no longer covered by roofs; others are now only empty shells. The disjointed buildings that still remain standing appear ready to collapse at the slightest gust of wind and sand.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 105,
"ActionId": 103,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"The monotonous scenery continues to extend in front of Wanshi. No matter where he goes, he sees similar ruins.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 106,
"ActionId": 104,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"500273",
2024-09-01 20:49:41 +00:00
"4",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 107,
"ActionId": 105,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Wanshi",
"Ngh... Looks like the painkillers have stopped working.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 108,
"ActionId": 106,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 109,
"ActionId": 107,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"2",
2024-09-01 20:49:41 +00:00
"1512",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 110,
"ActionId": 108,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"The dormant pain begins to resurface, disrupting each of his data circuits. The severe pain causes Wanshi to stumble to the ground.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 111,
"ActionId": 109,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"500273",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 112,
"ActionId": 110,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Wanshi",
"Nrgh, Wanshi... Now's not the time for a nap.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 113,
"ActionId": 111,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
"Keep... Keep going... or else Chrome's... gonna yell at you again.",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 114,
"ActionId": 112,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
"36",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 115,
"ActionId": 113,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
"But...",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 116,
"ActionId": 114,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
"I'm spent...",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 117,
"ActionId": 115,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 118,
"ActionId": 116,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Wanshi's eyesight begins to tremble slightly. The sound of the wind in his ears becomes distant. He feels himself drift away from the world like the sensation just before falling asleep.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 119,
"ActionId": 117,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"500273",
2024-09-01 20:49:41 +00:00
"8",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 120,
"ActionId": 118,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
"Wanshi",
"Now's... not the time... to sleep... I can't...",
2024-09-01 20:49:41 +00:00
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 121,
"ActionId": 119,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
2022-12-25 10:46:20 +00:00
"1",
2024-09-01 20:49:41 +00:00
null,
null,
null,
null,
1.0,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 122,
"ActionId": 120,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
"Assets/Product/Texture/Image/BgCg/Cg1801_6.jpg",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 123,
"ActionId": 121,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"Right as Wanshi's body is about to forcibly shut down his vision module due to his injuries, a figure appears before him.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 124,
"ActionId": 122,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"???",
2024-09-01 20:49:41 +00:00
"...?",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 125,
"ActionId": 123,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"Wanshi",
2024-09-01 20:49:41 +00:00
"...Who...",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 126,
"ActionId": 124,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"???",
2024-09-01 20:49:41 +00:00
"A human...? No...",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 127,
"ActionId": 125,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
2022-12-25 10:46:20 +00:00
"???",
2024-09-01 20:49:41 +00:00
"I must... first...",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
},
{
2022-12-20 07:23:11 +00:00
"Id": 128,
"ActionId": 126,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": 1.0,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
2022-12-25 10:46:20 +00:00
"Params": [
2024-09-01 20:49:41 +00:00
null,
null,
null,
"The stranger walks closer, but his voice becomes more distant. All Wanshi can feel is endless darkness.",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
2022-12-25 10:46:20 +00:00
]
2022-12-19 17:21:16 +00:00
}
]