PGRData/Script/matrix/xui/xuitransfinite/rewardlist/XUiTransfiniteRewardTitlePanel.lua

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2024-09-01 20:49:41 +00:00
---@class XUiTransfiniteRewardTitlePanel
local XUiTransfiniteRewardTitlePanel = XClass(nil, "XUiTransfiniteRewardTitlePanel")
function XUiTransfiniteRewardTitlePanel:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self._Data = nil
end
function XUiTransfiniteRewardTitlePanel:SetData(data)
self._Data = data
end
function XUiTransfiniteRewardTitlePanel:Refresh()
local data = self._Data
if self.SeniorLock then
self.SeniorLock.gameObject:SetActiveEx(not data.IsUnlock)
end
if self.TxtNormalLvTitle then
self.TxtNormalLvTitle.text = data.NormalTitle
end
if self.TxtSeniorLvTitle then
self.TxtSeniorLvTitle.text = data.SeniorTitle
end
if self.TxtSeniorLv then
self.TxtSeniorLv.text = data.SeniorLv
end
if self.ImgNormal then
self.ImgNormal:SetRawImage(data.NormalIconLv)
end
if self.ImgSenior then
self.ImgSenior:SetRawImage(data.SeniorIconLv)
end
if self.TxtPointNum then
self.TxtPointNum.text = data.TxtProgress
end
if self.ImgProgress then
self.ImgProgress.fillAmount = data.Progress
end
end
return XUiTransfiniteRewardTitlePanel