2023-07-14 19:35:33 +00:00
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local CsXTextManagerGetText = CS.XTextManager.GetText
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local XUiGridResonanceSkillOther = XClass(nil, "XUiGridResonanceSkillOther")
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local CONDITION_COLOR = {
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[true] = XUiHelper.Hexcolor2Color("188649FF"),
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[false] = XUiHelper.Hexcolor2Color("FF4E4EFF"),
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}
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function XUiGridResonanceSkillOther:Ctor(ui, equip, pos, fromTip, character, clickCb)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.Equip = equip
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self.EquipId = equip.Id
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self.Pos = pos
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self.FromTip = fromTip
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self.Character = character
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self.ClickCb = clickCb
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self:InitAutoScript()
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end
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function XUiGridResonanceSkillOther:InitAutoScript()
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self:AutoInitUi()
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XTool.InitUiObject(self)
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self:AutoAddListener()
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end
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function XUiGridResonanceSkillOther:AutoInitUi()
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self.TxtSkillDes = XUiHelper.TryGetComponent(self.Transform, "TxtSkillDes", "Text")
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self.TxtSkillName = XUiHelper.TryGetComponent(self.Transform, "TxtSkillName", "Text")
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self.PanelBindCharacter = XUiHelper.TryGetComponent(self.Transform, "PanelBindCharacter", nil)
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self.RImgHead = XUiHelper.TryGetComponent(self.Transform, "PanelBindCharacter/RImgHead", "RawImage")
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self.RImgResonanceSkill = XUiHelper.TryGetComponent(self.Transform, "RImgResonanceSkill", "RawImage")
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2024-09-01 20:49:41 +00:00
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self.ImgNotResonance = XUiHelper.TryGetComponent(self.Transform, "ImgNotResonance", "Image")
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2023-07-14 19:35:33 +00:00
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self.BtnClick = XUiHelper.TryGetComponent(self.Transform, "BtnClick", "Button")
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end
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function XUiGridResonanceSkillOther:Refresh()
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local pos = self.Pos
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local isAwakeDes = self.FromTip
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local skillInfo = XDataCenter.EquipManager.GetResonanceSkillInfoByEquipData(self.Equip, pos)
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local bindCharacterId = XDataCenter.EquipManager.GetResonanceBindCharacterIdByEquipData(self.Equip, pos)
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if self.PanelBindCharacter and self.RImgHead then
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if not isAwakeDes then
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if bindCharacterId > 0 then
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self.RImgHead:SetRawImage(XDataCenter.CharacterManager.GetCharBigRoundnessNotItemHeadIcon(bindCharacterId))
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self.PanelBindCharacter.gameObject:SetActiveEx(true)
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else
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self.PanelBindCharacter.gameObject:SetActiveEx(false)
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end
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else
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self.PanelBindCharacter.gameObject:SetActiveEx(false)
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end
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end
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if self.TxtPos then
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self.TxtPos.gameObject:SetActiveEx(false)
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end
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if self.RImgResonanceSkill and skillInfo.Icon then
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self.RImgResonanceSkill:SetRawImage(skillInfo.Icon)
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end
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if self.TxtSkillName then
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self.TxtSkillName.text = skillInfo.Name
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end
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if self.TxtSkillDes then
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self.TxtSkillDes.text = skillInfo.Description
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self.TxtSkillDes.gameObject:SetActiveEx(not isAwakeDes)
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end
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local isAwaken = self.Equip:IsEquipPosAwaken(pos)
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if self.PanelAwaken then
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self.PanelAwaken.gameObject:SetActiveEx(isAwaken)
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end
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local notBindResonance = bindCharacterId ~= 0 and self.Character.Id ~= bindCharacterId
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if self.PanelAwakeSkills then
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local awakeSkillDes = XDataCenter.EquipManager.GetAwakeSkillDesListByEquipData(self.Equip, pos)
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for i = 1, XEquipConfig.AWAKE_SKILL_COUNT do
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self["TxtAwakeSkill" .. i].text = awakeSkillDes[i]
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end
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self.PanelAwakeSkills.gameObject:SetActiveEx(true)
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end
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if self.ImgNotResonance then
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self.ImgNotResonance.gameObject:SetActiveEx(notBindResonance)
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if self.PanelAwaken then
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self.PanelAwaken.gameObject:SetActiveEx(not notBindResonance and isAwaken)
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end
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end
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if self.TxtAwake then
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if isAwakeDes then
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if bindCharacterId ~= 0 then
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local characterName = XCharacterConfigs.GetCharacterTradeName(bindCharacterId)
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self.TxtAwake.text = CsXTextManagerGetText("AwakeCharacterName", characterName)
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self.TxtAwake.color = CONDITION_COLOR[not notBindResonance]
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self.TxtAwake.gameObject:SetActiveEx(true)
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else
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self.TxtAwake.gameObject:SetActiveEx(false)
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end
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else
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self.TxtAwake.gameObject:SetActiveEx(false)
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end
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end
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end
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function XUiGridResonanceSkillOther:AutoAddListener()
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if self.BtnClick then
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CsXUiHelper.RegisterClickEvent(self.BtnClick, function()
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self:OnBtnClickClick()
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end)
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end
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end
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function XUiGridResonanceSkillOther:OnBtnClickClick()
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if self.Equip:IsEquipPosAwaken(self.Pos) then
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if self.ClickCb then
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self.ClickCb()
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end
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end
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end
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return XUiGridResonanceSkillOther
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