PGRData/Script/matrix/xui/xuimoneyreward/XUiMoneyRewardRank.lua

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local XUiMoneyRewardRank = XLuaUiManager.Register(XLuaUi, "UiMoneyRewardRank")
function XUiMoneyRewardRank:OnAwake()
self:AutoAddListener()
end
function XUiMoneyRewardRank:OnStart()
self:Init()
self:SetupRewardInfo()
self:PlayAnimation("MoneyRewardRank")
end
function XUiMoneyRewardRank:Init()
self.DynamicTable = XDynamicTableNormal.New(self.PanelScroll)
self.DynamicTable:SetProxy(XUiPanelRewardGird)
self.DynamicTable:SetDelegate(self)
end
--设置内容
function XUiMoneyRewardRank:SetupRewardInfo()
local config = XDataCenter.BountyTaskManager.GetBountyTaskRankTable()
if not config then
return
end
local curLevel = XDataCenter.BountyTaskManager.GetBountyTaskInfoRankLevel()
self.TxtDesc.text = CS.XTextManager.GetText("BountyRankDescContent")
self.BountyTaskRankConfig = config
self.DynamicTable:SetDataSource(config)
self.DynamicTable:ReloadDataSync(#config - curLevel)
end
--动态列表事件
function XUiMoneyRewardRank:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
local data = self.BountyTaskRankConfig[index]
grid.Parent = self
grid:SetupContent(data)
end
end
function XUiMoneyRewardRank:AutoAddListener()
self:RegisterClickEvent(self.BtnBg, self.OnBtnBgClick)
end
function XUiMoneyRewardRank:OnBtnBgClick()
self:Close()
end