PGRData/Script/matrix/xui/xuihostelrest/XUiGridFloorItem.lua

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2.9 KiB
Lua
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XUiGridFloorItem = XClass(nil, "XUiGridFloorItem")
function XUiGridFloorItem:Ctor(rootUi, ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self:InitAutoScript()
self.Floor = 0
self.Select = false
self.CallBack = nil
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiGridFloorItem:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiGridFloorItem:AutoInitUi()
self.BtnFloor = self.Transform:Find("BtnFloor"):GetComponent("Button")
self.TxtFloor = self.Transform:Find("BtnFloor/TxtFloor"):GetComponent("Text")
self.PanelLock = self.Transform:Find("PanelLock")
self.BtnLock = self.Transform:Find("PanelLock/BtnLock"):GetComponent("Button")
end
function XUiGridFloorItem:GetAutoKey(uiNode,eventName)
if not uiNode then return end
return eventName .. uiNode:GetHashCode()
end
function XUiGridFloorItem:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then return end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiGridFloorItem:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key],eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiGridFloorItem:AutoAddListener()
self.AutoCreateListeners = {}
XUiHelper.RegisterClickEvent(self, self.BtnFloor, self.OnBtnFloorClick)
XUiHelper.RegisterClickEvent(self, self.BtnLock, self.OnBtnLockClick)
end
-- auto
function XUiGridFloorItem:SetData(data)
self.GameObject:SetActive(true)
self.Floor = data.Floor
self.CallBack = data.CallBack
self:RefreshItem()
end
function XUiGridFloorItem:RefreshItem()
if not XDataCenter.HostelManager.IsHostelFloorOpen(self.Floor) then
self.PanelLock.gameObject:SetActive(true)
return
end
self.PanelLock.gameObject:SetActive(false)
local config = XDataCenter.HostelManager.GetHostelRestTemplate(self.Floor)
if not config then return end
self.TxtFloor.text = config.Name
end
function XUiGridFloorItem:SetSelect(value)
self.Select = value
if self.Select then
self.BtnFloor.interactable = false
else
self.BtnFloor.interactable = true
end
end
function XUiGridFloorItem:OnBtnLockClick()
XUiManager.TipText("HostelFloorLock")
end
function XUiGridFloorItem:OnBtnFloorClick()
if not XDataCenter.HostelManager.IsHostelFloorOpen(self.Floor) then
return
end
self.CallBack(self.Floor)
end