44 lines
1.7 KiB
Lua
44 lines
1.7 KiB
Lua
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--单人boss活动出战界面代理
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local XUiActivityBossSingleNewRoomSingle = {}
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function XUiActivityBossSingleNewRoomSingle.HandleCharClick(newRoomSingle, charPos, stageId)
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local teamData = XTool.Clone(newRoomSingle.CurTeam.TeamData)
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local robotIdList = XDataCenter.FubenActivityBossSingleManager.GetCanUseRobotIds(nil,teamData)
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XLuaUiManager.Open("UiRoomCharacter", teamData, charPos, function(resTeam)
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newRoomSingle:UpdateTeam(resTeam)
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end, XDataCenter.FubenManager.StageType.ActivityBossSingle, XFubenConfigs.GetStageCharacterLimitType(stageId), {
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LimitBuffId = XFubenConfigs.GetStageCharacterLimitBuffId(stageId),
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ChallengeId = newRoomSingle.ChallengeId,
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TeamBuffId = newRoomSingle.TeamBuffId,
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RobotAndCharacter = true, RobotIdList = robotIdList })
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end
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function XUiActivityBossSingleNewRoomSingle.GetBattleTeamData(newRoomSingle)
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local team = XDataCenter.FubenActivityBossSingleManager.LoadTeamLocal()
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for index, id in pairs(team.TeamData) do
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--清库之后本地缓存角色失效
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if not XDataCenter.CharacterManager.IsOwnCharacter(id) and not XRobotManager.CheckIsRobotId(id) then
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team.TeamData[index] = 0
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end
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end
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return team
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end
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function XUiActivityBossSingleNewRoomSingle.UpdateTeam(newRoomSingle)
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XDataCenter.FubenActivityBossSingleManager.SaveTeamLocal(newRoomSingle.CurTeam)
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end
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function XUiActivityBossSingleNewRoomSingle.GetIsCheckCaptainIdAndFirstFightId()
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return false
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end
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function XUiActivityBossSingleNewRoomSingle.OnResetEvent(newRoomSingle)
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XDataCenter.FubenActivityBossSingleManager.OnActivityEnd()
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end
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function XUiActivityBossSingleNewRoomSingle.GetIsSaveTeamData()
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return false
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end
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return XUiActivityBossSingleNewRoomSingle
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