37 lines
1.2 KiB
Lua
37 lines
1.2 KiB
Lua
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--等级天赋说明弹窗
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local XUiTRPGDialog = XLuaUiManager.Register(XLuaUi, "UiTRPGDialog")
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function XUiTRPGDialog:OnAwake()
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XDataCenter.TRPGManager.CheckSaveIsAlreadyOpenPanelLevel()
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self:AutoAddListener()
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end
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function XUiTRPGDialog:OnStart()
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XEventManager.DispatchEvent(XEventId.EVENT_TRPG_OPEN_LEVEL_DIALOG)
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end
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function XUiTRPGDialog:OnEnable()
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local curLevel = XDataCenter.TRPGManager.GetExploreLevel()
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local isMaxLevel = XTRPGConfigs.IsMaxLevel(curLevel)
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--当前等级和天赋点
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self.TextNum1.text = curLevel
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self.TextTianfuNum1.text = XTRPGConfigs.GetMaxTalentPoint(curLevel)
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if isMaxLevel then
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self.Image.gameObject:SetActiveEx(false)
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self.PanelNextLv.gameObject:SetActiveEx(false)
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else
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--下一级等级和天赋点
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self.TextNum2.text = curLevel + 1
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self.TextTianfuNum2.text = XTRPGConfigs.GetMaxTalentPoint(curLevel + 1)
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self.Image.gameObject:SetActiveEx(true)
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self.PanelNextLv.gameObject:SetActiveEx(true)
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end
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end
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function XUiTRPGDialog:AutoAddListener()
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self:RegisterClickEvent(self.BtnTanchuangCloseBig, self.OnBtnTanchuangCloseBigClick)
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end
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function XUiTRPGDialog:OnBtnTanchuangCloseBigClick()
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self:Close()
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end
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