PGRData/Script/matrix/xui/xuisummerepisode/XUiGridMatchReward.lua

48 lines
1.8 KiB
Lua
Raw Normal View History

local XUiGridMatchReward = XClass(nil, "XUiGridMatchReward")
function XUiGridMatchReward:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self.BtnFinish.CallBack = function()
self:OnBtnFinishClick()
end
end
function XUiGridMatchReward:Refresh(rewardData)
self.RewardData = rewardData
local gridType = rewardData.GridType
local grid = XEliminateGameConfig.GetEliminateGameGridByType(gridType)
self.TxtName.text = CS.XTextManager.GetText("Eliminate")
self.ImgIcon:SetSprite(grid.TypePic)
local isRewarded = XDataCenter.EliminateGameManager.IsRewarded(rewardData.GameId, rewardData.Id)
local isFinish = XDataCenter.EliminateGameManager.IsRewardFinish(rewardData)
self.PanelReceiveRewards.gameObject:SetActiveEx(isFinish and not isRewarded)
self.PanelFinish.gameObject:SetActiveEx(isRewarded)
self.PanelNor.gameObject:SetActiveEx(not isRewarded and not isFinish)
if not self.RewarDItem then
self.RewardItem = XUiGridCommon.New(self.RootUi, self.GridCommon)
end
local rewards = XRewardManager.GetRewardList(rewardData.RewardId)
if not rewards then
self.GridCommon.gameObject:SetActiveEx(false)
else
self.GridCommon.gameObject:SetActiveEx(true)
self.RewardItem:Refresh(rewards[1])
end
end
function XUiGridMatchReward:OnBtnFinishClick()
local isRewarded = XDataCenter.EliminateGameManager.IsRewarded(self.RewardData.GameId, self.RewardData.Id)
local isFinish = XDataCenter.EliminateGameManager.IsRewardFinish(self.RewardData)
if isFinish and not isRewarded then
XDataCenter.EliminateGameManager.RequestEliminateGameGetReward(self.RewardData.GameId, self.RewardData.Id)
end
end
return XUiGridMatchReward