38 lines
1.3 KiB
Lua
38 lines
1.3 KiB
Lua
|
--兵法蓝图
|
||
|
local XUiRpgTowerRolePanel = XClass(nil, "XUiRpgTowerRolePanel")
|
||
|
local XUiRpgTowerCharaItem = require("XUi/XUiRpgTower/Common/XUiRpgTowerCharaItem")
|
||
|
function XUiRpgTowerRolePanel:Ctor(ui, rootUi)
|
||
|
XTool.InitUiObjectByUi(self, ui)
|
||
|
self.RootUi = rootUi
|
||
|
self.GridRole.gameObject:SetActiveEx(false)
|
||
|
self.RoleGrid = {}
|
||
|
end
|
||
|
|
||
|
function XUiRpgTowerRolePanel:RefreshRole()
|
||
|
local team = XDataCenter.RpgTowerManager.GetTeam()
|
||
|
self:ResetRoleGrid()
|
||
|
local gridIndex = 0
|
||
|
for _, rChara in pairs(team) do
|
||
|
gridIndex = gridIndex + 1
|
||
|
if not self.RoleGrid[gridIndex] then
|
||
|
local ui = CS.UnityEngine.GameObject.Instantiate(self.GridRole)
|
||
|
ui.transform:SetParent(self.Transform, false)
|
||
|
self.RoleGrid[gridIndex] = XUiRpgTowerCharaItem.New(ui,
|
||
|
XDataCenter.RpgTowerManager.CharaItemShowType.OnlyIconAndStar,
|
||
|
self.OnClickRole)
|
||
|
end
|
||
|
self.RoleGrid[gridIndex]:RefreshData(rChara)
|
||
|
self.RoleGrid[gridIndex].GameObject:SetActiveEx(true)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiRpgTowerRolePanel:ResetRoleGrid()
|
||
|
for _, grid in pairs(self.RoleGrid) do
|
||
|
grid.GameObject:SetActiveEx(false)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiRpgTowerRolePanel:OnClickRole()
|
||
|
XLuaUiManager.Open("UiRpgTowerRoleList")
|
||
|
end
|
||
|
return XUiRpgTowerRolePanel
|