345 lines
14 KiB
Lua
345 lines
14 KiB
Lua
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local XUiGuildAdministration = XClass(nil, "XUiGuildAdministration")
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local XUiGuildViewSetHeadPortrait = require("XUi/XUiGuild/XUiChildView/XUiGuildViewSetHeadPortrait")
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function XUiGuildAdministration:Ctor(ui, uiRoot)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.UiRoot = uiRoot
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XTool.InitUiObject(self)
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self.BtnRecruit.CallBack = function() self:OnBtnRecruitClick() end
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self:InitChildView()
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end
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function XUiGuildAdministration:UpdateGuildLevel()
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self.GuildLevel = XDataCenter.GuildManager.GetGuildLevel()
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self.GuildLevelTemplate = XGuildConfig.GetGuildLevelDataBylevel(self.GuildLevel)
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self:UpdateMainInfo()
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end
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function XUiGuildAdministration:UpdateMainInfo()
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-- 贡献度
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local build = XDataCenter.GuildManager.GetBuild()
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if self.TxtGuildLv then
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self.TxtGuildLv.text = self.GuildLevel
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end
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-- 刷新倒计时
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self.TextRefresh.text = CS.XTextManager.GetText("GuildMainRefreshCountDown", self:GetNextMonthRefreshTime())
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-- 贡献度/升级所需
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if not self.GuildLevelTemplate then
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-- local guildLevel = self.GuildLevel - 1
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-- local guildLevelTemplate = XGuildConfig.GetGuildLevelDataBylevel(self.GuildLevel)
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self.TextNum.text = "-/-"
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self.ImgProgress.fillAmount = 1
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self.BtnLevelUp:SetDisable(true, false)
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else
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if XDataCenter.GuildManager.IsGuildLevelMax(self.GuildLevel) then
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self.TextNum.text = "-/-"
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else
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self.TextNum.text = string.format("%d/%d", build, self.GuildLevelTemplate.Build)
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end
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self.ImgProgress.fillAmount = build / self.GuildLevelTemplate.Build
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if build >= self.GuildLevelTemplate.Build and (not XDataCenter.GuildManager.IsGuildLevelMax(self.GuildLevel)) then
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self.BtnLevelUp:SetDisable(false, true)
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else
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self.BtnLevelUp:SetDisable(true, false)
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end
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end
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-- 正常、紧急
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self.PanelNor.gameObject:SetActiveEx(true)
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self.ImgGuildIconNor:SetRawImage(XDataCenter.GuildManager.GetGuildIconId())
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self.TxtGuildNameNor.text = XDataCenter.GuildManager.GetGuildName()
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-- 日常维护
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self.TxtDailyCountNor.text = self.GuildLevelTemplate and self.GuildLevelTemplate.Contribution or 0
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self.ImgDailyIconNor:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildContributeCoin))
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-- 紧急维护
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self.TxtUrgentCountNor.text = self.GuildLevelTemplate and self.GuildLevelTemplate.EmergencyMaintenance or 0
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self.ImgUrgentCountNor:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildContributeCoin))
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self.TextGuildLvNor.text = XDataCenter.GuildManager.GetGuildLevel()
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self.PanelUrgent.gameObject:SetActiveEx(false)
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self.ImgGuildIconUrgent:SetRawImage(XDataCenter.GuildManager.GetGuildIconId())
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self.TxtGuildNameUrgent.text = XDataCenter.GuildManager.GetGuildName()
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-- 日常维护
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self.TxtDailyCountUrgent.text = self.GuildLevelTemplate and self.GuildLevelTemplate.Contribution or 0
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self.ImgDailyIconUrgent:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildContributeCoin))
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-- 紧急维护
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self.TxtUrgentCountUrgent.text = self.GuildLevelTemplate and self.GuildLevelTemplate.EmergencyMaintenance or 0
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self.ImgUrgentCountUrgent:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildContributeCoin))
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self.TextGuildLvUrgent.text = XDataCenter.GuildManager.GetGuildLevel()
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self.PanelUrgent.gameObject:SetActiveEx(XDataCenter.GuildManager.IsUrgentMaintainState())
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self.BtnAddUrgentCoin.gameObject:SetActiveEx(XDataCenter.GuildManager.IsUrgentMaintainState())
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end
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function XUiGuildAdministration:OnEnable()
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self.GameObject:SetActiveEx(true)
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self.GuildLevel = XDataCenter.GuildManager.GetGuildLevel()
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self.GuildLevelTemplate = XGuildConfig.GetGuildLevelDataBylevel(self.GuildLevel)
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self:UpdateMainInfo()
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-- 管理层才能做得操作
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self.BtnLevelUp.gameObject:SetActiveEx(XDataCenter.GuildManager.IsGuildAdminister())
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self.BtnOut.gameObject:SetActiveEx(not XDataCenter.GuildManager.IsGuildLeader())
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self.BtnRecruit.gameObject:SetActiveEx(XDataCenter.GuildManager.IsGuildAdminister())
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self.BtnCustom.gameObject:SetActiveEx(XDataCenter.GuildManager.IsGuildAdminister())
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self.IconCoinNor1:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildCoin))
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self.IconCoinNor2:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildContributeCoin))
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self.TxtCoinNor1.text = XDataCenter.ItemManager.GetCount(XGuildConfig.GuildCoin)
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self.TxtCoinNor2.text = XDataCenter.GuildManager.GetGuildContributeLeft()
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self.IconCoinUrgent1:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildCoin))
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self.IconCoinUrgent2:SetRawImage(XDataCenter.ItemManager.GetItemIcon(XGuildConfig.GuildContributeCoin))
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self.TxtCoinUrgent1.text = XDataCenter.ItemManager.GetCount(XGuildConfig.GuildCoin)
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self.TxtCoinUrgent2.text = XDataCenter.GuildManager.GetGuildContributeLeft()
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self:StartBuildRefreshCounter()
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self:StartUrgentRefreshCounter()
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end
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-- 获取下次刷新时间
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function XUiGuildAdministration:GetNextMonthRefreshTime()
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local now = XTime.GetServerNowTimestamp()
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local dateTime = CS.XDateUtil.GetGameDateTime(now)
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local monthZero = CS.XDateUtil.GetFirstDayOfThisMonth(dateTime):ToTimestamp()
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local firstDayOfMonthOfFive = monthZero + 5 * 60 * 60
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if now <= firstDayOfMonthOfFive then
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return XUiHelper.GetTime(firstDayOfMonthOfFive - now, XUiHelper.TimeFormatType.ACTIVITY)
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end
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local nextMonth = dateTime:AddMonths(1)
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local nextmonthZero = CS.XDateUtil.GetFirstDayOfThisMonth(nextMonth):ToTimestamp()
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local firstDayOfNextMonthOfFive = nextmonthZero + 5 * 60 * 60
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if now <= firstDayOfNextMonthOfFive then
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return XUiHelper.GetTime(firstDayOfNextMonthOfFive - now, XUiHelper.TimeFormatType.ACTIVITY)
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end
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return ""
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end
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function XUiGuildAdministration:OnDisable()
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self:StopBuildRefreshCounter()
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self:StopUrgentRefreshCounter()
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self.GameObject:SetActiveEx(false)
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end
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function XUiGuildAdministration:OnViewDestroy()
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self:StopBuildRefreshCounter()
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self:StopUrgentRefreshCounter()
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end
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function XUiGuildAdministration:InitChildView()
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self.BtnOut.CallBack = function() self:OnBtnOutClick() end
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self.BtnRecruit.CallBack = function() self:OnBtnRecruitClick() end
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self.BtnCustom.CallBack = function() self:OnBtnCustomClick() end
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self.BtnLevelUp.CallBack = function() self:OnBtnLevelUpClick() end
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self.BtnAddUrgentCoin.CallBack = function() self:OnBtnAddUrgentCoinClick() end
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self.BtnAddNor.CallBack = function() self:OnBtnAddNorClick() end
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self.BtnAddUrgent.CallBack = function() self:OnBtnAddUrgentClick() end
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self.BtnHeadIconClick.CallBack = function() self:OnBtnHeadIconClick() end
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XDataCenter.ItemManager.AddCountUpdateListener(XGuildConfig.GuildCoin, function()
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self.TxtCoinNor1.text = XDataCenter.ItemManager.GetCount(XGuildConfig.GuildCoin)
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self.TxtCoinUrgent1.text = XDataCenter.ItemManager.GetCount(XGuildConfig.GuildCoin)
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end, self.TxtCoinNor1)
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self.GuildViewSetHeadPortrait = XUiGuildViewSetHeadPortrait.New(self.PanelSetHeadPotrait,self)
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XRedPointManager.AddRedPointEvent(self.RedRecruit, self.RefreshApplyList, self, { XRedPointConditions.Types.CONDITION_GUILD_APPLYLIST })
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end
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function XUiGuildAdministration:RefreshApplyList(count)
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self.RedRecruit.gameObject:SetActiveEx(count >= 0)
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end
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function XUiGuildAdministration:RefreshGuildContribute()
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self.TxtCoinNor2.text = XDataCenter.GuildManager.GetGuildContributeLeft()
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self.TxtCoinUrgent2.text = XDataCenter.GuildManager.GetGuildContributeLeft()
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end
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function XUiGuildAdministration:StartUrgentRefreshCounter()
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self:StopUrgentRefreshCounter()
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local guildLevel = XDataCenter.GuildManager.GetGuildLevel()
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local guildLevelTemplate = XGuildConfig.GetGuildLevelDataBylevel(guildLevel)
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if not guildLevelTemplate then return end
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local beginTime = XDataCenter.GuildManager.GetEmergenceTime()
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local endTime = guildLevelTemplate.EmergencyDay * 23 * 60 * 60 + beginTime
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local now = XTime.GetServerNowTimestamp()
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self.TxtUrgentRefreshTime.text = XUiHelper.GetTime(endTime - now, XUiHelper.TimeFormatType.ACTIVITY)
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self.UrgentRefreshTimer = XScheduleManager.ScheduleForever(function()
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now = XTime.GetServerNowTimestamp()
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if now > endTime then
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self:StopUrgentRefreshCounter()
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return
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end
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self.TxtUrgentRefreshTime.text = XUiHelper.GetTime(endTime - now, XUiHelper.TimeFormatType.ACTIVITY)
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end, XScheduleManager.SECOND, 0)
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end
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function XUiGuildAdministration:StopUrgentRefreshCounter()
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if self.UrgentRefreshTimer then
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XScheduleManager.UnSchedule(self.UrgentRefreshTimer)
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self.UrgentRefreshTimer = nil
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end
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end
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function XUiGuildAdministration:StartBuildRefreshCounter()
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self:StopBuildRefreshCounter()
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self.BuildRefreshTimer = XScheduleManager.ScheduleForever(function()
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self.TextRefresh.text = CS.XTextManager.GetText("GuildMainRefreshCountDown", self:GetNextMonthRefreshTime())
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end, XScheduleManager.SECOND, 0)
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end
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function XUiGuildAdministration:StopBuildRefreshCounter()
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if self.BuildRefreshTimer then
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XScheduleManager.UnSchedule(self.BuildRefreshTimer)
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self.BuildRefreshTimer = nil
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end
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end
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-- 招募
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function XUiGuildAdministration:OnBtnRecruitClick()
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if self:ChecKickOut() then return end
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if self:HasModifyAccess() then return end
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local currentPageNo = XDataCenter.GuildManager.GetRecommendPageNo()
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XDataCenter.GuildManager.GuildRecruitRecommendRequest(currentPageNo, function()
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XLuaUiManager.Open("UiGuildRecruit")
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end)
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end
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-- 退出
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function XUiGuildAdministration:OnBtnOutClick()
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if self:ChecKickOut() then return end
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local title = CS.XTextManager.GetText("GuildDialogTitle")
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local content = CS.XTextManager.GetText("GuildQuitContent")
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XUiManager.DialogTip(title, content, XUiManager.DialogType.Normal, function()
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end, function()
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XDataCenter.GuildManager.QuitGuild(function()
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if XLuaUiManager.IsUiShow("UiGuildMain") then
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XLuaUiManager.Close("UiGuildMain")
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end
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end)
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end)
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end
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-- 升级
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function XUiGuildAdministration:OnBtnLevelUpClick()
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if self:ChecKickOut() then return end
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if self:HasModifyAccess() then return end
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local guildLevel = XDataCenter.GuildManager.GetGuildLevel()
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local guildTemplate = XGuildConfig.GetGuildLevelDataBylevel(guildLevel)
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if not guildTemplate then return end
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local build = XDataCenter.GuildManager.GetBuild()
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if build < guildTemplate.Build then
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildBuildNotEnough"))
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return
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end
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if not XDataCenter.GuildManager.IsGuildAdminister() then
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildNotAccessLevelUp"))
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return
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end
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-- 已经到达最高级
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if XDataCenter.GuildManager.IsGuildLevelMax(guildLevel) then
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildLevelIsMax"))
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return
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end
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local nextGuildLevel = guildLevel + 1
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local nextGuildTemplate = XGuildConfig.GetGuildLevelDataBylevel(nextGuildLevel)
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if not nextGuildTemplate then return end
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local title = CS.XTextManager.GetText("GuildDialogTitle")
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local content = CS.XTextManager.GetText("GuildLevelUpContent", nextGuildLevel, nextGuildTemplate.Contribution)
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local sureCallBack = function()
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XDataCenter.GuildManager.GuildLevelUp(function()
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self:OnEnable()
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end)
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end
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XUiManager.DialogTip(title, content, XUiManager.DialogType.Normal, function()
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end, sureCallBack)
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end
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-- 自定义职位
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function XUiGuildAdministration:OnBtnCustomClick()
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if self:ChecKickOut() then return end
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if self:HasModifyAccess() then return end
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XLuaUiManager.Open("UiGuildCustomName")
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end
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-- 紧急维护
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function XUiGuildAdministration:OnBtnAddUrgentCoinClick()
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-- 判断是否足够维护
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if self:ChecKickOut() then return end
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if self:HasModifyAccess() then return end
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local title = CS.XTextManager.GetText("GuildDialogTitle")
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local content = CS.XTextManager.GetText("GuildUrgentMaintain")
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XUiManager.DialogTip(title, content, XUiManager.DialogType.Normal, function()
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end, function()
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XDataCenter.GuildManager.GuildPayMaintain(function()
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self:OnEnable()
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end)
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end)
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end
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-- 增加贡献
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function XUiGuildAdministration:OnBtnAddNorClick()
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if self:ChecKickOut() then return end
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XLuaUiManager.Open("UiBuyAsset", XGuildConfig.GuildContributeCoin, function()
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end)
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end
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-- 增加贡献
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function XUiGuildAdministration:OnBtnAddUrgentClick()
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if self:ChecKickOut() then return end
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XLuaUiManager.Open("UiBuyAsset", XGuildConfig.GuildContributeCoin, function()
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end)
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end
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function XUiGuildAdministration:OnBtnHeadIconClick()
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self.PanelSetHeadPotrait.gameObject:SetActiveEx(true)
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self.GuildViewSetHeadPortrait:OnRefresh()
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end
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function XUiGuildAdministration:HasModifyAccess()
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if not XDataCenter.GuildManager.IsGuildAdminister() then
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildNotAdministor"))
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return true
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end
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return false
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end
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function XUiGuildAdministration:ChecKickOut()
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if not XDataCenter.GuildManager.IsJoinGuild() then
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildKickOutByAdministor"))
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self.UiRoot:Close()
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return true
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end
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return false
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end
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function XUiGuildAdministration:RecordGuildIconId(iconId)
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if self.CurGuildIconId ~= self.PreGuildIconId then
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local cfg = XGuildConfig.GetGuildHeadPortraitById(iconId)
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if cfg then
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self.ImgGuildIconNor:SetRawImage(cfg.Icon)
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self.PreGuildIconId = self.CurGuildIconId
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end
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end
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end
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return XUiGuildAdministration
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