PGRData/Script/matrix/xui/xuiguild/XUiGuildDonation.lua

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local XUiGuildDonation = XLuaUiManager.Register(XLuaUi, "UiGuildDonation")
local XUiGuildDonationItem = require("XUi/XUiGuild/XUiChildItem/XUiGuildDonationItem")
function XUiGuildDonation:OnAwake()
self:Init()
end
function XUiGuildDonation:OnStart()
XDataCenter.GuildManager.GuildListWishRequest(function ()
self:OnRefresh()
end)
end
function XUiGuildDonation:Init()
self:InitList()
self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
self.BtnBack.CallBack = function() self:OnBtnBackClick() end
self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
self.TextDes.text = CS.XTextManager.GetText("GuildDonationDes")
self.BtnTongBlue.CallBack = function() self:OnBtnPublishWishRequest() end
end
--发布心愿
function XUiGuildDonation:OnBtnPublishWishRequest()
XLuaUiManager.Open("UiGuildPerson")
end
function XUiGuildDonation:OnBtnBackClick()
self:Close()
end
function XUiGuildDonation:OnBtnMainUiClick()
XLuaUiManager.RunMain()
end
function XUiGuildDonation:InitList()
self.DynamicTable = XDynamicTableNormal.New(self.PanelList)
self.DynamicTable:SetProxy(XUiGuildDonationItem)
self.DynamicTable:SetDelegate(self)
end
-- [监听动态列表事件]
function XUiGuildDonation:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Init(self)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
local data = self.ListData[index]
grid:OnRefresh(data)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
local data = self.ListData[index]
if not data then
return
end
-- if grid then
-- grid:SetSeleStatus(true)
-- ends
-- data.Status = true
end
end
-- 更新数据
function XUiGuildDonation:OnRefresh()
self.ListData = XDataCenter.GuildManager.GetGuildWishList() or {}
self.DynamicTable:SetDataSource(self.ListData)
self.DynamicTable:ReloadDataASync(1)
if #self.ListData == 0 then
self.TxtEmpty.gameObject:SetActiveEx(true)
else
self.TxtEmpty.gameObject:SetActiveEx(false)
end
self:SetDonationCount()
end
function XUiGuildDonation:OnEnable()
self:SetDonationCount()
end
--设置今日捐赠次数
function XUiGuildDonation:SetDonationCount()
local cur = XDataCenter.GuildManager.GetCurDonationCount()
local total = XDataCenter.GuildManager.GetTotalDonationCount(XDataCenter.GuildManager.GetGuildLevel())
self.TextNum.text = CS.XTextManager.GetText("GuildDonationrCountFormDes", cur,total)
end
function XUiGuildDonation:OnDisable()
end
function XUiGuildDonation:OnDestroy()
end
function XUiGuildDonation:OnGetEvents()
return { }
end
function XUiGuildDonation:OnNotify()
end