135 lines
3.8 KiB
Lua
135 lines
3.8 KiB
Lua
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local XUiFubenTaskReward = XLuaUiManager.Register(XLuaUi, "UiFubenTaskReward")
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local XUiGridTask = require("XUi/XUiFubenTaskReward/XUiGridTask")
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function XUiFubenTaskReward:OnAwake()
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self.DynamicTable = XDynamicTableNormal.New(self.PanelTaskList)
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self.DynamicTable:SetDelegate(self)
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self.DynamicTable:SetProxy(XUiGridTask)
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CsXUiHelper.RegisterClickEvent(self.BtnBg, handler(self, self.Close))
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self.BtnClose.CallBack = function() self:OnBtnCloseClick() end
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self.GridTask.gameObject:SetActiveEx(false)
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end
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function XUiFubenTaskReward:OnStart(taskType, groupId, closeCb)
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self.TaskType = taskType
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-- 值为空则取该Type下的所有task
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self.GroupId = groupId
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self.CloseCb = closeCb
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self:SetupStarReward()
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--self:SetTimer()
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end
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function XUiFubenTaskReward:OnBtnCloseClick()
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self:Close()
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if self.CloseCb then
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self.CloseCb()
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end
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end
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--停止计时器
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function XUiFubenTaskReward:StopTimer()
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if self.Timer then
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XScheduleManager.UnSchedule(self.Timer)
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self.Timer = nil
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end
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end
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--活动时间倒计时
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function XUiFubenTaskReward:SetTimer()
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local endTimeSecond = XTime.GetSeverTomorrowFreshTime()
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local now = XTime.GetServerNowTimestamp()
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if now <= endTimeSecond then
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self:StopTimer()
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if now <= endTimeSecond then
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self.TxtTime.text = string.format("%s", XUiHelper.GetTime(endTimeSecond - now, XUiHelper.TimeFormatType.DAILY_TASK))
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else
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self.TxtTime.text = ""
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end
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self.Timer = XScheduleManager.ScheduleForever(function()
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now = XTime.GetServerNowTimestamp()
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if now > endTimeSecond then
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self:StopTimer()
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return
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end
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if now <= endTimeSecond then
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self.TxtTime.text = string.format("%s", XUiHelper.GetTime(endTimeSecond - now, XUiHelper.TimeFormatType.DAILY_TASK))
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else
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self.TxtTime.text = ""
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end
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end, XScheduleManager.SECOND, 0)
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end
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end
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function XUiFubenTaskReward:OnDisable()
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--self:StopTimer()
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end
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function XUiFubenTaskReward:SetupStarReward()
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local taskList = XDataCenter.TaskManager.GetTaskList(self.TaskType, self.GroupId)
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if not taskList then
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return
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end
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table.sort(taskList, function(a, b)
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local priorityA = 0
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local priorityB = 0
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local taskA = a
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local taskB = b
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if taskA.State == XDataCenter.TaskManager.TaskState.Achieved then
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priorityA = priorityA + 2
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end
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if taskA.State == XDataCenter.TaskManager.TaskState.Finish then
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priorityA = priorityA - 3
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end
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if taskB.State == XDataCenter.TaskManager.TaskState.Achieved then
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priorityB = priorityB + 2
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end
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if taskB.State == XDataCenter.TaskManager.TaskState.Finish then
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priorityB = priorityB - 3
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end
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if priorityA > priorityB then
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return true
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elseif priorityA == priorityB then
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return a.Id < b.Id
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end
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return false
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end)
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self.TaskList = taskList
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self.DynamicTable:SetDataSource(self.TaskList)
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self.DynamicTable:ReloadDataSync()
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end
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function XUiFubenTaskReward:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
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grid.RootUi = self
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local task = self.TaskList[index]
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grid:ResetData(task)
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end
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end
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function XUiFubenTaskReward:OnEnable()
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end
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function XUiFubenTaskReward:OnNotify(evt, ...)
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if evt == XEventId.EVENT_TASK_SYNC then
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self:SetupStarReward()
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--self:SetTimer()
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end
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end
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function XUiFubenTaskReward:OnGetEvents()
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return { XEventId.EVENT_TASK_SYNC }
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end
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