42 lines
1.6 KiB
Lua
42 lines
1.6 KiB
Lua
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-- 骇入玩法出战界面代理
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local XUiHackNewRoomSingle = {}
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function XUiHackNewRoomSingle.InitEditBattleUi(newRoomSingle)
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newRoomSingle.BtnTeamPrefab.gameObject:SetActiveEx(false)
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end
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function XUiHackNewRoomSingle.GetCharAbility(charId)
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if XRobotManager.CheckIsRobotId(charId) then
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-- 骇入玩法战力计算特殊处理
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return XRobotManager.GetRobotAbility(charId) + XDataCenter.FubenHackManager.GetBuffAbilityBonus()
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else
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return 0
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end
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end
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function XUiHackNewRoomSingle.GetBattleTeamData(newRoomSingle)
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local curTeam = XDataCenter.FubenHackManager.LoadTeamLocal()
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XDataCenter.FubenHackManager.SaveTeamLocal(curTeam, newRoomSingle.CurrentStageId)
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XDataCenter.TeamManager.SetPlayerTeam(curTeam, false)
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return XTool.Clone(curTeam)
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end
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function XUiHackNewRoomSingle.HandleCharClick(newRoomSingle, charPos)
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local teamData = XTool.Clone(newRoomSingle.CurTeam.TeamData)
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local robotIdList = XDataCenter.FubenHackManager.GetCurChapterTemplate().RobotId
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XLuaUiManager.Open("UiRoomCharacter", teamData, charPos, function(resTeam)
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newRoomSingle:UpdateTeam(resTeam)
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end, XDataCenter.FubenManager.StageType.Hack, nil, {IsRobotOnly = true, RobotIdList = robotIdList})
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end
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function XUiHackNewRoomSingle.UpdateTeam(newRoomSingle)
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XDataCenter.FubenHackManager.SaveTeamLocal(newRoomSingle.CurTeam, newRoomSingle.CurrentStageId)
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XDataCenter.TeamManager.SetPlayerTeam(newRoomSingle.CurTeam, false)
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end
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function XUiHackNewRoomSingle.OnResetEvent(newRoomSingle)
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XLuaUiManager.RunMain()
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XDataCenter.FubenHackManager.OnActivityEnd()
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end
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return XUiHackNewRoomSingle
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