56 lines
1.9 KiB
Lua
56 lines
1.9 KiB
Lua
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local XUiGridExpeditionWeaponFashion = XClass(nil, "XUiGridExpeditionWeaponFashion")
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function XUiGridExpeditionWeaponFashion:Ctor(ui, rootUi)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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self:RegisterUiEvents()
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self:SetSelect(false)
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end
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function XUiGridExpeditionWeaponFashion:RegisterUiEvents()
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XUiHelper.RegisterClickEvent(self, self.BtnClick, self.OnBtnClick)
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end
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function XUiGridExpeditionWeaponFashion:OnBtnClick()
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self.RootUi:OnChildBtnClick(self)
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end
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function XUiGridExpeditionWeaponFashion:Refresh(fashionId, characterId, robotId)
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self.FashionId = fashionId
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self.CharacterId = characterId
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local icon
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if XWeaponFashionConfigs.IsDefaultId(fashionId) then
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local robotConfig = XRobotManager.GetRobotTemplate(robotId)
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local templateId = robotConfig.WeaponId
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icon = XDataCenter.EquipManager.GetEquipIconPath(templateId)
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else
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icon = XWeaponFashionConfigs.GetFashionIcon(fashionId)
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end
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self.RImgIcon:SetRawImage(icon)
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local status = XDataCenter.WeaponFashionManager.GetFashionStatus(fashionId, characterId)
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local fashionStatus = XDataCenter.WeaponFashionManager.FashionStatus
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if status == fashionStatus.Dressed then
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self.ImgQuality.gameObject:SetActiveEx(true)
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self.RootUi:OnChildBtnClick(self)
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else
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self.ImgQuality.gameObject:SetActiveEx(false)
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end
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end
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function XUiGridExpeditionWeaponFashion:SetSelect(isSelect)
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if self.BgSelect then
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self.BgSelect.gameObject:SetActiveEx(isSelect)
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end
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end
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function XUiGridExpeditionWeaponFashion:CheckDressedState()
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local status = XDataCenter.WeaponFashionManager.GetFashionStatus(self.FashionId, self.CharacterId)
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return status == XDataCenter.WeaponFashionManager.FashionStatus.Dressed
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end
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return XUiGridExpeditionWeaponFashion
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