58 lines
1.5 KiB
Lua
58 lines
1.5 KiB
Lua
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local XUiArena = XLuaUiManager.Register(XLuaUi, "UiArena")
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local XUiPanelActive = require("XUi/XUiArena/XUiPanelActive")
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local XUiPanelPrepare = require("XUi/XUiArena/XUiPanelPrepare")
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function XUiArena:OnAwake()
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self:AutoAddListener()
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end
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function XUiArena:OnStart()
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self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
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self.ActivePanel = XUiPanelActive.New(self.PanelActive, self)
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self.PreparePanel = XUiPanelPrepare.New(self.PanelPrepare, self)
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end
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function XUiArena:OnEnable()
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XDataCenter.ArenaManager.OpenArenaActivityResult()
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self:Refresh()
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-- 刷新任务红点
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if self.ActivePanel then
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self.ActivePanel:CheckRedPoint()
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end
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end
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function XUiArena:OnDestroy()
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self.ActivePanel:UnBindTimer()
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end
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function XUiArena:AutoAddListener()
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self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick)
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self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick)
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self:BindHelpBtn(self.BtnHelp, "Arena")
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end
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function XUiArena:OnBtnBackClick()
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self:Close()
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end
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function XUiArena:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiArena:Refresh()
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if not self.GameObject:Exist() then
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return
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end
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local status = XDataCenter.ArenaManager.GetArenaActivityStatus()
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if status == XArenaActivityStatus.Fight then
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self.ActivePanel:Show()
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self.PreparePanel:Hide()
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else
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self.PreparePanel:Show()
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self.ActivePanel:Hide()
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end
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end
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