49 lines
1.7 KiB
Lua
49 lines
1.7 KiB
Lua
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local XMovieActionActorDisappear = XClass(XMovieActionBase, "XMovieActionActorDisappear")
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function XMovieActionActorDisappear:Ctor(actionData)
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local params = actionData.Params
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local paramToNumber = XDataCenter.MovieManager.ParamToNumber
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self.ActorIndexs = {}
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self.Record = {}
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for i = 1, 5 do
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local actorIndex = paramToNumber(params[i])
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if actorIndex ~= 0 then
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self.ActorIndexs[actorIndex] = actorIndex
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end
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end
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self.SkipAnim = paramToNumber(params[6]) ~= 0
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end
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function XMovieActionActorDisappear:OnInit()
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for actorIndex,_ in pairs(self.ActorIndexs) do
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local actor = self.IsInTip and self.UiRoot:GetTipActor(actorIndex) or self.UiRoot:GetActor(actorIndex)
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self.Record[actorIndex] = {}
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self.Record[actorIndex].ActorId = actor:GetActorId()
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self.Record[actorIndex].FaceId = actor:GetFaceId()
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self.Record[actorIndex].ImgPos = actor:GetImagePos()
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end
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end
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function XMovieActionActorDisappear:OnRunning()
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for _, actorIndex in pairs(self.ActorIndexs) do
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local actor = self.UiRoot:GetActor(actorIndex)
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actor:PlayAnimDisable(self.SkipAnim)
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end
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end
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function XMovieActionActorDisappear:OnUndo()
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for _, actorIndex in pairs(self.ActorIndexs) do
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local actor = self.IsInTip and self.UiRoot:GetTipActor(actorIndex) or self.UiRoot:GetActor(actorIndex)
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if self.Record[actorIndex].ActorId ~= 0 then
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actor:UpdateActor(self.Record[actorIndex].ActorId)
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end
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if self.Record[actorIndex].ImgPos then
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actor:SetImagePos(self.Record[actorIndex].ImgPos)
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end
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actor:SetFace(self.Record[actorIndex].FaceId)
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actor:PlayAnimEnable(self.SkipAnim)
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end
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end
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return XMovieActionActorDisappear
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