87 lines
2.2 KiB
Lua
87 lines
2.2 KiB
Lua
|
local ExitingGame = false
|
||
|
|
||
|
XQuitHandler = XQuitHandler or {}
|
||
|
|
||
|
XQuitHandler.OnEscBtnClick = function()
|
||
|
if XLuaUiManager.IsUiShow("UiGuide") then
|
||
|
-- 新手引导当做系统界面处理
|
||
|
XQuitHandler.ExitGame()
|
||
|
return
|
||
|
end
|
||
|
|
||
|
if XLuaUiManager.IsUiShow("UiFightButtonSettings") then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
-- 战斗中
|
||
|
local fight = CS.XFight.Instance
|
||
|
if fight then
|
||
|
if XLuaUiManager.IsUiShow("UiSet") then
|
||
|
XQuitHandler.ExitGame()
|
||
|
return;
|
||
|
end
|
||
|
if fight.IsAlreadyCloseLoading and fight.State == CS.XFightState.Fight then
|
||
|
fight.UiManager:GetUi(typeof(CS.XUiFight)):OnClickExit(nil)
|
||
|
end
|
||
|
return
|
||
|
end
|
||
|
-- 剧情
|
||
|
if XLuaUiManager.IsUiShow("UiMovie") then
|
||
|
return
|
||
|
end
|
||
|
-- cg
|
||
|
if XLuaUiManager.IsUiShow("UiVideoPlayer") then
|
||
|
return
|
||
|
end
|
||
|
-- loading 界面
|
||
|
if XLuaUiManager.IsUiShow("UiLoading") then
|
||
|
return
|
||
|
end
|
||
|
-- loading 界面 边界公约
|
||
|
if XLuaUiManager.IsUiShow("UiAssignInfo") then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
if XQuitHandler.IsEditingKey() then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
--退出游戏
|
||
|
XQuitHandler.ExitGame()
|
||
|
end
|
||
|
|
||
|
XQuitHandler.ExitGame = function()
|
||
|
-- 它自己
|
||
|
-- if XLuaUiManager.IsUiShow("UiDialogExitGame") then
|
||
|
-- return
|
||
|
-- end
|
||
|
if ExitingGame then
|
||
|
return
|
||
|
end
|
||
|
ExitingGame = true
|
||
|
local title = CS.XTextManager.GetText("TipTitle")
|
||
|
local content = CS.XTextManager.GetText("GameExitMsg")
|
||
|
local confirmCb = function()
|
||
|
CS.XDriver.Exit()
|
||
|
end
|
||
|
-- 会关闭公告, 尝试不发此事件
|
||
|
-- CsXGameEventManager.Instance:Notify(XEventId.EVENT_UIDIALOG_VIEW_ENABLE)
|
||
|
CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.Tip_Big)
|
||
|
XLuaUiManager.Open("UiDialogExitGame", title, content, XUiManager.DialogType.Normal, nil, confirmCb)
|
||
|
end
|
||
|
|
||
|
XQuitHandler.SetExitingGame = function(value)
|
||
|
ExitingGame = value
|
||
|
end
|
||
|
|
||
|
XQuitHandler.GetExitingGame = function()
|
||
|
return ExitingGame
|
||
|
end
|
||
|
|
||
|
XQuitHandler.SetEditingKeyState = function(editing)
|
||
|
XQuitHandler.EditingKey = editing
|
||
|
end
|
||
|
|
||
|
XQuitHandler.IsEditingKey = function()
|
||
|
return XQuitHandler.EditingKey
|
||
|
end
|