71 lines
1.7 KiB
Lua
71 lines
1.7 KiB
Lua
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XHudManager = XHudManager or {}
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UiHudType = {
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CoolTime = 1,
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DeviceState = 2,
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WorkSlotState = 3,
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RoomUpgrade = 4,
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}
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local GetHudFunc = nil
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local ReturnHudFunc = nil
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local DisplayHudMap = {}
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function XHudManager.Init()
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--local ret = CS.XUiManager.HudManager:Push("UiHud", false, false)
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XLuaUiManager.Open("UiHud")
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-- Test
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--CS.XTool.WaitCoroutine(ret, function()
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-- local hud = XHudManager.GetHud(UiHudType.CoolTime)
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-- hud:SetMetaData()
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-- hud:Hide()
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--end)
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end
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---------------------------------------------HUD Pool start-------------------------------------------
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function XHudManager.AddHudFunc(getFunc, returnFunc)
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GetHudFunc = getFunc
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ReturnHudFunc = returnFunc
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end
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function XHudManager.RemoveHudFunc()
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GetHudFunc = nil
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ReturnHudFunc = nil
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end
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function XHudManager.GetHud(hudType)
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return GetHudFunc(hudType)
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end
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function XHudManager.ReturnHud(hud)
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ReturnHudFunc(hud)
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end
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---------------------------------------------HUD Pool end-------------------------------------------
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---------------------------------------------显示中的HUD start-------------------------------------------
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function XHudManager.AddDisplayHud(hudId, hud)
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DisplayHudMap[hudId] = hud
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end
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function XHudManager.RemoveDisplayHud(hudId)
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DisplayHudMap[hudId] = nil
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end
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function XHudManager.ClearDisplayHud()
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for _, hud in pairs(DisplayHudMap) do
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hud:Hide()
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end
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DisplayHudMap = {}
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end
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function XHudManager.GetDisplayHudMap()
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return DisplayHudMap
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end
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function XHudManager.GetDisplayHudByInstId(hudId)
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return DisplayHudMap[hudId]
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end
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---------------------------------------------显示中的HUD end-------------------------------------------
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