26 lines
881 B
Lua
26 lines
881 B
Lua
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local XGuideCharacterEquipWithPosExistNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "CheckCharacterEquipWithSiteExist", CsBehaviorNodeType.Action, true, false)
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--查找部位意识
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function XGuideCharacterEquipWithPosExistNode:OnAwake()
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if self.Fields == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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if self.Fields["CharacterId"] == nil or self.Fields["Site"] == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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self.CharacterId = self.Fields["CharacterId"]
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self.Site = self.Fields["Site"]
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end
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function XGuideCharacterEquipWithPosExistNode:OnEnter()
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local equipId = XDataCenter.EquipManager.GetWearingEquipIdBySite(self.CharacterId, self.Site)
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if not equipId then
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self.Node.Status = CsNodeStatus.FAILED
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else
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self.Node.Status = CsNodeStatus.SUCCESS
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end
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end
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