PGRData/Script/matrix/xentity/xdoubletowers/XDoubleTowersInfo.lua

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local XDoubleTowerPluginDb = require("XEntity/XDoubleTowers/XDoubleTowerPluginDb")
local XDoubleTowerTeamDb = require("XEntity/XDoubleTowers/XDoubleTowerTeamDb")
---@class XDoubleTowersInfo@通行证基础信息
local XDoubleTowersInfo = XClass(nil, "XDoubleTowersInfo")
function XDoubleTowersInfo:Ctor()
self._ActivityId = XDoubleTowersConfigs.GetDefaultActivityId()
self._CacheCoin = 0
self._CacheCoinLastTime = 0
self._SpecialStageWinCount = 0
---@type DoubleTowerStageDb[]
self._StageDbDict = {}
self._PluginDbs = {}
self._TeamDb = XDoubleTowerTeamDb.New()
self._JustPassedStage = false
end
---@param data XDoubleTowerDb
function XDoubleTowersInfo:UpdateData(data)
if XTool.IsNumberValid(data.ActivityId) then
self._ActivityId = data.ActivityId
end
self:SetCacheCoin(data.CacheCoin)
self._CacheCoinLastTime = data.CacheCoinLastTime or 0
-- self._ChapterDbList = data.ChapterDbList--这个好像没什么用
self._SpecialStageWinCount = data.SpecialStageWinCount or 0
-- list -> dictionary
self._StageDbDict = {}
if data.StageDbList then
for i = 1, #data.StageDbList do
local stageDb = data.StageDbList[i]
self._StageDbDict[stageDb.Id] = stageDb
end
end
for _, pluginDb in ipairs(data.PluginDbs) do
self:UpdatePluginDb(pluginDb)
end
self._TeamDb:UpdateData(data.TeamDb)
end
function XDoubleTowersInfo:UpdatePluginDb(pluginDb)
local pluginDbTemp = self._PluginDbs[pluginDb.Id]
if not pluginDbTemp then
pluginDbTemp = XDoubleTowerPluginDb.New()
self._PluginDbs[pluginDb.Id] = pluginDbTemp
end
pluginDbTemp:UpdateData(pluginDb)
end
--重置插件
function XDoubleTowersInfo:ResetPlugin(pluginId, level)
local pluginDb = self:GetPluginDb(pluginId)
if XTool.IsTableEmpty(pluginDb) then
return
end
if level == 0 then
self._PluginDbs[pluginId] = nil
else
pluginDb:SetLevel(level)
end
end
--获得插件的等级Id
function XDoubleTowersInfo:GetPluginLevelId(pluginId)
local pluginDb = self:GetPluginDb(pluginId)
if XTool.IsTableEmpty(pluginDb) then
return 0
end
local level = pluginDb:GetLevel()
return XDoubleTowersConfigs.GetPluginLevelId(pluginId, level)
end
--==============================
---@desc 未解锁时获取数据用于UI显示
--==============================
function XDoubleTowersInfo:GetPluginLevelDefaultId(pluginId)
local pluginDb = self:GetPluginDb(pluginId)
local level
if XTool.IsTableEmpty(pluginDb) then
level = 1
else
level = pluginDb:GetLevel()
end
return XDoubleTowersConfigs.GetPluginLevelId(pluginId, level)
end
--获得插件下一级的等级Id
function XDoubleTowersInfo:GetPluginNextLevelId(pluginId)
local pluginDb = self:GetPluginDb(pluginId)
if XTool.IsTableEmpty(pluginDb) then
return 0
end
local curLevel = pluginDb:GetLevel()
local levelIdList = XDoubleTowersConfigs.GetPluginLevelIdList(pluginId)
for _, levelId in ipairs(levelIdList) do
local level = XDoubleTowersConfigs.GetPluginLevel(levelId)
if level > curLevel then
return levelId
end
end
return 0
end
function XDoubleTowersInfo:GetActivityId()
return self._ActivityId
end
---@return number@上次收菜时间
function XDoubleTowersInfo:GetLastGatherTime()
return self._CacheCoinLastTime
end
function XDoubleTowersInfo:SetLastGatherTime(value)
self._CacheCoinLastTime = value
end
---@return boolean@是否通关
function XDoubleTowersInfo:IsStagePassed(stageId)
if not self._StageDbDict then
return false
end
local stageDb = self._StageDbDict[stageId]
if not stageDb then
return false
end
return stageDb.WinCount > 0
end
---@return number@ 特殊关卡的通关次数
function XDoubleTowersInfo:GetSpecialStageWinCount()
return self._SpecialStageWinCount
end
function XDoubleTowersInfo:SetCacheCoin(amount)
self._CacheCoin = amount or 0
end
function XDoubleTowersInfo:IncreaseWinCount(stageId)
local stageDb = self._StageDbDict[stageId]
if stageDb then
stageDb.WinCount = stageDb.WinCount + 1
else
self._StageDbDict[stageId] = {
Id = stageId,
WinCount = 1
}
end
if XDataCenter.DoubleTowersManager.IsSpecialStage(stageId) then
self._SpecialStageWinCount = self._SpecialStageWinCount + 1
end
end
function XDoubleTowersInfo:GetCacheCoin()
return self._CacheCoin
end
function XDoubleTowersInfo:GetTeamDb()
return self._TeamDb
end
function XDoubleTowersInfo:GetPluginDb(pluginId)
return self._PluginDbs[pluginId] or {}
end
function XDoubleTowersInfo:GetPluginList()
local list = {}
for pluginId, _ in pairs(self._PluginDbs) do
if XTool.IsNumberValid(pluginId) then
table.insert(list, pluginId)
end
end
return list
end
function XDoubleTowersInfo:GetPluginListByType(pluginType)
local list = XDoubleTowersConfigs.GetDoubleTowerPluginIdList(pluginType) or {}
local tempList = {}
for id, _ in pairs(self._PluginDbs) do
local valid = XTool.IsNumberValid(id) and table.contains(list, id)
if valid then
table.insert(tempList, id)
end
end
return tempList
end
function XDoubleTowersInfo:SetJustPassedStage(stageId)
self._JustPassedStage = stageId
end
function XDoubleTowersInfo:GetJustPassedStage()
local stageId = self._JustPassedStage
self._JustPassedStage = false
return stageId
end
return XDoubleTowersInfo
---@alias XDoubleTowerDb {ActivityId:number,TeamDb:DoubleTowerTeamDb,ChapterDbList:DoubleTowerChapterDb[],CacheCoinLastTime:number,CacheCoin:number,PluginDbs:DoubleTowerPluginDb[],StageDbList:DoubleTowerStageDb[],SepcialStageWinCount:number}
---@alias DoubleTowerStageDb {Id:number,WinCount:number}
---@alias DoubleTowerTeamDb {RoleId:number,RoleBasePluginLevelId:number,RolePluginList:number[],GuardId:number,GuardPluginList:number[],GuardBasePluginLevelId:number}
---@alias DoubleTowerChapterDb {Id:number,WinCount:number}
---@alias DoubleTowerPluginDb {Id:number,Level:number}
---@alias XDoubleTowerRankPlayer {}
---@alias XDoubleTowerRank {}
---@alias SyncDoubleTowerRank {Rank:XDoubleTowerRank}
---@alias NotifyDoubleTowerChange {ActivityDb:XDoubleTowerDb}