PGRData/Script/matrix/xentity/xdlchunt/XDlcHuntChipGroup.lua

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2024-09-01 20:49:41 +00:00
local XUiDlcHuntUtil = require("XUi/XUiDlcHunt/XUiDlcHuntUtil")
---@class XDlcHuntChipGroup
local XDlcHuntChipGroup = XClass(nil, "XDlcHuntChipGroup")
function XDlcHuntChipGroup:Ctor(groupId)
self._Group = {}
self._Name = XUiHelper.GetText("DlcHuntChipName")
self._Uid = groupId
end
---@alias XDlcChipFormData {FormId:number,Name:string,ChipPosList:table}
---@param data XDlcChipFormData
function XDlcHuntChipGroup:SetData(data)
--self._Uid = data.FormId -- 必须一致
self:SetName(data.Name)
for i = 1, #data.ChipPosList do
local posData = data.ChipPosList[i]
local pos, chipUid = posData.Pos, posData.ChipId
self:SetChip(chipUid, pos)
end
end
function XDlcHuntChipGroup:GetUid()
return self._Uid
end
function XDlcHuntChipGroup:GetCapacity()
return XDlcHuntChipConfigs.CHIP_GROUP_CHIP_AMOUNT
end
function XDlcHuntChipGroup:GetChipUid(pos)
return self._Group[pos]
end
function XDlcHuntChipGroup:SetChip(chipUid, pos)
self._Group[pos] = chipUid
end
function XDlcHuntChipGroup:SetName(name)
self._Name = name
end
function XDlcHuntChipGroup:GetName()
return self._Name
end
---@return XDlcHuntChip
function XDlcHuntChipGroup:GetChip(pos)
local chipUid = self:GetChipUid(pos)
return XDataCenter.DlcHuntChipManager.GetChip(chipUid)
end
function XDlcHuntChipGroup:GetAttrTable()
local result = {}
for pos = 1, self:GetCapacity() do
local chip = self:GetChip(pos)
if chip then
local attrTable = chip:GetAttrTable()
for attrId, attrValue in pairs(attrTable) do
result[attrId] = (result[attrId] or 0) + attrValue
end
end
end
return result
end
function XDlcHuntChipGroup:GetAttrTable4Display()
return XUiDlcHuntUtil.GetAttrTable4Display(self:GetAttrTable())
end
function XDlcHuntChipGroup:GetFightingPower()
local attrTable = self:GetAttrTable()
return XDlcHuntAttrConfigs.GetFightingPower(attrTable)
end
function XDlcHuntChipGroup:GetAmount()
local amount = 0
local capacity = self:GetCapacity()
for pos = 1, capacity do
local chip = self:GetChip(pos)
if chip and not chip:IsEmpty() then
amount = amount + 1
end
end
return amount
end
function XDlcHuntChipGroup:GetAmountMainChip()
local amount = 0
local capacity = self:GetCapacity()
for pos = 1, capacity do
local chip = self:GetChip(pos)
if chip and not chip:IsEmpty() and chip:IsMainChip() then
amount = amount + 1
end
end
return amount
end
function XDlcHuntChipGroup:GetAmountSubChip()
local amount = 0
local capacity = self:GetCapacity()
for pos = 1, capacity do
local chip = self:GetChip(pos)
if chip and not chip:IsEmpty() and chip:IsSubChip() then
amount = amount + 1
end
end
return amount
end
function XDlcHuntChipGroup:IsContain(chip)
for pos = 1, self:GetCapacity() do
local chipOnGroup = self:GetChip(pos)
if chipOnGroup and chipOnGroup:Equals(chip) then
return true, pos
end
end
return false
end
function XDlcHuntChipGroup:TakeOffChip(chip)
local isContain, pos = self:IsContain(chip)
if isContain then
self:SetChip(false, pos)
end
end
function XDlcHuntChipGroup:GetIcon()
for i = 1, self:GetCapacity() do
local chip = self:GetChip(i)
if chip and chip:IsValid() then
return chip:GetIcon()
end
end
return XDlcHuntConfigs.GetIconChipGroupEmpty()
end
function XDlcHuntChipGroup:GetMainChipIcon()
local mainChip = self:GetMainChip()
if mainChip then
return mainChip:GetIcon()
end
return XDlcHuntConfigs.GetIconChipGroupEmpty()
end
function XDlcHuntChipGroup:GetMainChip()
return self:GetChip(1)
end
--{
-- Name = name,
-- Desc = descWithParam,
-- Params = descParams,
-- Type = type
--}
function XDlcHuntChipGroup:GetMagicDesc()
local dict = {}
for i = 1, self:GetCapacity() do
local chip = self:GetChip(i)
if chip and chip:IsValid() then
local magicList = chip:GetMagicDesc()
for i = 1, #magicList do
local magic = magicList[i]
if not dict[magic.Type] then
dict[magic.Type] = magic
else
local params1 = dict[magic.Type].Params
local params2 = magic.Params
local paramsSum = {}
for i = 1, #params1 do
paramsSum[i] = (paramsSum[i] or 0) + params1[i]
end
for i = 1, #params2 do
paramsSum[i] = (paramsSum[i] or 0) + params2[i]
end
dict[magic.Type].Params = paramsSum
end
end
end
end
local result = {}
for type, magic in pairs(dict) do
result[#result + 1] = magic
local desc = magic.DescWithoutValue
local descParams = magic.Params
magic.Desc = CS.XTextManager.FormatString(desc, table.unpack(descParams))
end
table.sort(result, function(a, b)
return a.Type < b.Type
end)
return result
end
function XDlcHuntChipGroup:GetMagicEventIds()
local result = {}
for i = 1, self:GetCapacity() do
local chip = self:GetChip(i)
if chip and chip:IsValid() then
local magicList = chip:GetMagicEventIds()
local magicLevel = chip:GetMagicLevel()
for j = 1, #magicList do
local magicId = magicList[j]
result[magicId] = magicLevel[j] or 1
end
end
end
return result
end
return XDlcHuntChipGroup