36 lines
1.1 KiB
Lua
36 lines
1.1 KiB
Lua
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XSceneModelConfigs = XSceneModelConfigs or {}
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local TABLE_SCENEMODEL_PATH = "Client/SceneModel/SceneModel.tab"
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local SceneModelTemplates = {}
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function XSceneModelConfigs.Init()
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SceneModelTemplates = XTableManager.ReadByIntKey(TABLE_SCENEMODEL_PATH, XTable.XTableSceneModel, "Id")
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end
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function XSceneModelConfigs.GetSceneAndModelPathById(id)
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if not SceneModelTemplates[id] then
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XLog.Error("Not Find Scene and Model Define In Path:"..TABLE_SCENEMODEL_PATH, "Id:"..id)
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return nil
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end
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return SceneModelTemplates[id].ScenePath, SceneModelTemplates[id].ModelPath
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end
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function XSceneModelConfigs.GetScenePathById(id)
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if not SceneModelTemplates[id] then
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XLog.Error("Not Find Scene and Model Define In Path:"..TABLE_SCENEMODEL_PATH, "Id:"..id)
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return nil
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end
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return SceneModelTemplates[id].ScenePath
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end
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function XSceneModelConfigs.GetModelPathById(id)
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if not SceneModelTemplates[id] then
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XLog.Error("Not Find Scene and Model Define In Path:"..TABLE_SCENEMODEL_PATH, "Id:"..id)
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return nil
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end
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return SceneModelTemplates[id].ModelPath
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end
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