PGRData/Client/Restaurant/RestaurantClientConfig.json

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[
{
"Key": "CharacterProperty",
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"Notes": "Character 1. Character Movement Speed 2. Bubble Deviation 3. Random Character Stay TIme Range",
"Values": [
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null,
"0.5",
"0|1.2|0",
"4|8",
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"40|120",
null,
null,
null,
null,
null
]
},
{
"Key": "OrderNpcBornPoint",
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"Notes": "Order NPC Spawn Point 1. Spot 2. Spin",
"Values": [
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null,
"36.346|0|9.312",
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"0|221|0",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "Ui3DOffset",
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"Notes": "3DUI Axis Deviation 1. Counter Deviation",
"Values": [
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null,
"-0.9|1.2|0",
"0|1.5|0",
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"0|0.5|0",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "WorkRImgTitle",
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"Notes": "Work Interface, Title Resource. 1. Cooking\uff1b2. Ingredients\uff1b3. Characters\uff1b4. Selling",
"Values": [
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null,
"Assets/Product/Texture/Image/UiRestaurant/UiRestaurantTitleChook.png",
"Assets/Product/Texture/Image/UiRestaurant/UiRestaurantTitleFood.png",
"Assets/Product/Texture/Image/UiRestaurant/UiRestaurantTitleRole.png",
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"Assets/Product/Texture/Image/UiRestaurant/UiRestaurantTitleSell.png",
null,
null,
null,
null,
null
]
},
{
"Key": "StorageCountDesc",
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"Notes": "Stock Description",
"Values": [
null,
"%s in stock",
"<size=32><color=#9b0000>%s</color></size>/%s",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "ProduceSpeedDesc",
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"Notes": "Production Speed Description",
"Values": [
null,
" Production Speed: %s/dish",
"Selling Speed: %s/dish",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StaffLevelDesc",
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"Notes": "Staff Level Description",
"Values": [
null,
"Junior",
"Intermediate",
"Senior",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StaffTabText",
"Notes": null,
"Values": [
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null,
"All",
"Ingredient Preparation",
"Cooking",
"Selling",
null,
null,
null,
null,
null
]
},
{
"Key": "StaffLevelLabelIcon",
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"Notes": "Staff Level Icon",
"Values": [
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null,
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantHead5.png",
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantHead6.png",
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"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantHead7.png",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "SkillAdditionDesc",
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"Notes": "Staff Skill Description",
"Values": [
null,
"Staff Skill Description",
" Production Speed",
"Price",
"%s Has no bonus effects on %s.",
null,
null,
null,
null,
null
]
},
{
"Key": "ProduceDesc",
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"Notes": "Production Description",
"Values": [
null,
"[%s] started to prepare [%s]!",
"[%s] started to cook [%s]!",
"[%s] started to sell [%s]!",
"Please select a staff member first.",
"Cooking of %s x1 requires:",
"Insufficient Ingredients",
null,
null,
null
]
},
{
"Key": "GlobalIlluminationPath",
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"Notes": "Global Light Path",
"Values": [
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null,
"Assets/Product/Scene/SuShe/IlluminationSO/GlobalIllumSOREST2_lv1.asset",
"Assets/Product/Scene/SuShe/IlluminationSO/GlobalIllumSOREST2_lv1.asset",
"Assets/Product/Scene/SuShe/IlluminationSO/GlobalIllumSOREST2_lv2.asset",
"Assets/Product/Scene/SuShe/IlluminationSO/GlobalIllumSOREST2_lv2.asset",
"Assets/Product/Scene/SuShe/IlluminationSO/GlobalIllumSOREST2_lv7.asset",
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"Assets/Product/Scene/SuShe/IlluminationSO/GlobalIllumSOREST2_lv7.asset",
null,
null,
null
]
},
{
"Key": "ProduceTimeUnit",
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"Notes": "Production Time Unit",
"Values": [
null,
" per hour",
"/dish",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StorageFullTip",
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"Notes": "Full Warehouse Notice",
"Values": [
null,
"Full Counter Stock",
"Counter token limit reached. Staff can't start selling the product right away. Sell [%s] anyway?\\n(When the tokens at the Counter is under the upper limit, staff will resume selling the product.)",
"Full Stock",
"[%s] stock limit reached. Staff can't start working right away. Process [%s] anyway?\\n(When the quantity of the ingredient is under the upper limit, staff will resume processing the ingredient.)",
null,
null,
null,
null,
null
]
},
{
"Key": "ProductNotEnough",
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"Notes": "Insufficient Product Production Notice",
"Values": [
null,
"Insufficient Ingredients",
"Insufficient ingredients for [%s]. Staff can't start working right away. Cook [%s] anyway?\\n(When there are enough ingredients, staff will resume cooking [%s].)",
"Insufficient Dishes",
"Insufficient [%s] for sale. Staff can't start selling the dish right away. Sell [%s] anyway?\\n(When the number of dishes is above 0, staff will resume selling the dish.)",
null,
null,
null,
null,
null
]
},
{
"Key": "StopProduceTip",
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"Notes": "Production Halt Icon",
"Values": [
null,
"Production Halt of [%s]",
"Stop cooking [%s] ingredients.",
"Stop Cooking [%s]",
"Stop cooking [%s]. The ingredients (%s) will be returned to you.",
"Stop Cooking [%s]",
"Stop Selling [%s]",
"Stop selling [%s], (%s) will be returned.",
"Stop Selling [%s]",
null
]
},
{
"Key": "StopAllProductText",
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"Notes": "End All Productions",
"Values": [
null,
"Stop All",
"End all work in the [Prep Station], [Cooking Station], and [Service Area]?",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "IngredientStatisticsTip",
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"Notes": "Ingredient Statistics Description",
"Values": [
null,
"Ingredient Preparation Output",
"Cooking Consumption",
"Quantity Change",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "FoodStatisticsTip",
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"Notes": "Food Statistics Description",
"Values": [
null,
"Cooking Production",
"Sales Consumption",
"Quantity Change",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StatisticsUnit",
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"Notes": "Unit",
"Values": [
null,
"in total",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StoragePreviewTip1",
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"Notes": "Prep Station Stock Preview Tips",
"Values": [
null,
"Reaching stock limit in %s hours.",
"Estimated to be used up in %s hours.",
"Continuous Production",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StoragePreviewTip2",
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"Notes": "Cooking Station Stock Preview Tips",
"Values": [
null,
"Reaching stock limit in %s hours.",
"Estimated to be sold out in %s hours.",
"Ingredients estimated to be used up in %s hours.",
"Continuous Production",
null,
null,
null,
null,
null
]
},
{
"Key": "StoragePreviewTip3",
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"Notes": "Service Area Stock Preview Tips",
"Values": [
null,
"Counter limit estimated to be reached in %s hours.",
"Estimated to be sold out in %s hours.",
"Continuous Production",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "RImgUpgradeIcon",
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"Notes": "Level Upgrade Icon",
"Values": [
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null,
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantUpgrade.png",
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"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantUpgrade2.png",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StaffStateBtnText",
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"Notes": "Character Recruitment Status Text",
"Values": [
null,
"Level Up",
"Hire",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "BoardCastTips",
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"Notes": "Broadcast Notice Text",
"Values": [
null,
"Congrats! <color=#fae94c>%s</color> has joined the restaurant!",
"<color=#fae94c>%s</color> has leveled up to <color=#fae94c>%s</color>.",
"Congrats! <color=#fae94c>Restaurant</color> leveled up to <color=#fae94c>%s</color>!",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "RestaurantLvUpEffectText",
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"Notes": "Restaurant Upgrade Description",
"Values": [
null,
"Prep Station Limit:",
"Cooking Station Limit:",
"Service Area Limit:",
"Hire Limit:",
"Counter Storage Limit:",
"Hot Sale Price Extra Increase:",
null,
null,
null
]
},
{
"Key": "RestaurantLvUpConditionText",
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"Notes": "Restaurant Upgrade Condition Text",
"Values": [
null,
"Hire %s staff member(s).",
"%s staff member(s) reached <color=#ff8346>%s</color>.",
"Level effect unlocked.",
"Level effect unlocked. Restaurant has reached MAX level.",
"Upgrade requirement not met.",
null,
null,
null,
null
]
},
{
"Key": "RestaurantLvUpPopupTip",
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"Notes": "Restaurant Upgrade Secondary Confirmation Window",
"Values": [
null,
"Restaurant Upgrade",
"Commandant, are you sure you want to upgrade Ice Queen Lulu\\nfrom [<color=#be5b56>Lv.%s</color>] to [<color=#be5b56>Lv.%s</color>]?",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StaffRecruitTip",
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"Notes": "Recruitment Notice",
"Values": [
null,
"Recruitment limit reached.",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "StaffWorkTip",
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"Notes": "Staff Work Notice",
"Values": [
null,
"[%s] is working somewhere else.",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "OfflineBillText",
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"Notes": "Offline Bill Text",
"Values": [
null,
"Commandant is away for: %s",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "BubbleProperty",
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"Notes": "Chat Bubble Properties 1. Chat Bubble Display Time",
"Values": [
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null,
"3",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "ShopBuyTxtColor",
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"Notes": "Can or cannot be purchased with the Shop token. (values[1] Can be purchased | values[2] Cannot be purchased)",
"Values": [
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null,
"ffffff",
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"B73131",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "ShopBuyLimitColor",
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"Notes": "Shop purchases by color (values[1] is enough | values[2] is not enough)",
"Values": [
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null,
"ffd070",
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"ffd070",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "ShopTimeTxt",
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"Notes": "Shop Time Remaining",
"Values": [
null,
"Remaining Time: <color=#0d70bc>%s</color>",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "SignedTxt",
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"Notes": "Already Sign-in Notice",
"Values": [
null,
"You have already signed in today!",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "SignNotInTimeTxt",
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"Notes": "Outside of the sign-in time.",
"Values": [
null,
"Outside of the sign-in time!",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "FoodQualityIcon3DUI",
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"Notes": "Food Quality Icon (3DUi)",
"Values": [
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null,
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantMainQuality2.png",
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantMainQuality3.png",
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantMainQuality4.png",
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"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantMainQuality5.png",
null,
null,
null,
null,
null
]
},
{
"Key": "FoodQualityIcon2DUI",
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"Notes": "Food Quality Icon (2DUi)",
"Values": [
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null,
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantQuality3.png",
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantQuality4.png",
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantQuality2.png",
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"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantQuality1.png",
null,
null,
null,
null,
null
]
},
{
"Key": "CommonQualityIconUI",
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"Notes": "Common Quality Icon 1: 3D; 2:2d",
"Values": [
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null,
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantMainQuality1.png",
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"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantQuality5.png",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "AdditionIcon",
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"Notes": "Buff Icon: 1: Buff 2: Skill",
"Values": [
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null,
"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantDianIconSkill.png",
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"Assets/Product/Texture/Atlas/UiRestaurant/UiRestaurantDianIconBuff.png",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "RequestFrequentlyTip",
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"Notes": "Frequent Request Notice",
"Values": [
null,
"Frequent requests. Try again %ss later.",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "AccelerateTip",
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"Notes": "Acceleration Notice",
"Values": [
null,
"Acceleration Notice",
"Use 1 [Mysterious Timer] to speed up the facility by %ss?\\nYou'll get",
"Use 1 [Mysterious Timer] to speed up the facility by %ss?\\nDue to the lack of ingredients/dishes, you'll get",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "SignNpcProperty",
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"Notes": "Sign-in NPC Properties 1. Location of appearance\uff1b2. Deviation of overhead red packet",
"Values": [
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null,
"28.6|0|12.5",
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"0|1.5|0",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "CharacterEffect",
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"Notes": "Staff Effect",
"Values": [
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null,
"Assets/Product/Effect/Prefab/FxSushe/FxSuSheZSCFyanwu.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxSuSheZSCFzuocai01.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxSuSheZSCFzuocai02.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxQHappy01.prefab",
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"Assets/Product/Effect/Prefab/FxSushe/FxQAngry.prefab",
null,
null,
null,
null
]
},
{
"Key": "CharacterEffectPos",
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"Notes": "Staff Effect Generation Spot",
"Values": [
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null,
"0|0|0",
"0",
"0.063|0.384|0.3",
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"0|0|0",
null,
null,
null,
null,
null
]
},
{
"Key": "SignNPCEffect",
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"Notes": "Sign-in NPC Effect",
"Values": [
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null,
"Assets/Product/Effect/Prefab/FxSushe/FxSuSheZSCFyanwu.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxSuSheZSCFliwu.prefab",
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"Assets/Product/Effect/Prefab/FxSushe/FxQGift.prefab",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "UiEffect",
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"Notes": "UI Effect",
"Values": [
null,
"Assets/Product/Effect/Prefab/FxUi/FxUiFubenYuandan/FxUiFuBenYanhua001.prefab",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "WorkPauseReason",
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"Notes": "Reason for Suspension of Work",
"Values": [
null,
"\u2014 Suspension of work due to lack of ingredients \u2014",
"\u2014 Suspension of work due to poor sales \u2014",
"\u2014 Suspension of work due to Counter limit reached \u2014",
"\u2014 Suspension of work due to full stock \u2014",
null,
null,
null,
null,
null
]
},
{
"Key": "RestaurantActivityProgressText",
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"Notes": "Restaurant Event Progress Description",
"Values": [
null,
"Restaurant Level: %s",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "OrderNpcBehaviourId",
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"Notes": "Order NPC Status Decision Tree ID",
"Values": [
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null,
"Order_1",
"Order_1",
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"Order_2",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "SignNpcBehaviourId",
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"Notes": "Sign-in NPC Status Decision Tree ID",
"Values": [
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null,
"Sign_1",
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"Sign_2",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "CustomerProperty",
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"Notes": "Customer Type: 1. Minimum loading time next time 2. Maximum loading time next time",
"Values": [
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null,
"15",
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"20",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "RecipeTaskTriggerTip",
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"Notes": "Recipe Mission Triggering Tips",
"Values": [
null,
"Congratulations! You have triggered [%s]. Keep practicing to unlock new recipes!",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "CommonUnlockText",
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"Notes": "General Unlock Tips",
"Values": [
null,
"Unlocks in %s.",
"Unlocks after the restaurant reaches Lv.%s.",
"Recipe is still locked.",
"Restaurant Lv. %s",
null,
null,
null,
null,
null
]
},
{
"Key": "RestaurantNotInBusiness",
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"Notes": "End-of-Event Tips",
"Values": [
null,
"The restaurant has closed.",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "BuffUpdateText",
"Notes": null,
"Values": [
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null,
"[%s] unlocked.",
"%s Buff replaced by [%s].",
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "BuffAdditionText",
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"Notes": "Buff Description",
"Values": [
null,
"Active Ingredients & Production Speed's Rate of Increase",
"Active Dishes & Production Speed's Rate of Increase",
"Active Dishes & Sale Price's Rate of Increase",
null,
null,
null,
null,
null,
null
]
},
{
"Key": "TaskDescText",
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"Notes": "Mission Description",
"Values": [
null,
"<size=40><color=#0d70bc>%s</color></size>/%s",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "NoStaffWorkText",
"Notes": null,
"Values": [
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null,
"No stuff at work.",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "OrderTitleText",
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"Notes": "Order Title Text",
"Values": [
null,
"Order From %s",
null,
null,
null,
null,
null,
null,
null,
null
]
},
{
"Key": "BehaviorTreeEffect",
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"Notes": "Decision Tree Effect Packing Record",
"Values": [
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null,
"Assets/Product/Effect/Prefab/FxSushe/FxSuSheZSCFliwu.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxSuSheZSCFyanwu.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxCanTinbeicai02.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxCanTinbeicai01.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxCanTinpengren02.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxCanTinpengren01.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxCanTinxiaoshou.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxQHappy01.prefab",
"Assets/Product/Effect/Prefab/FxSushe/FxQAngry.prefab"
]
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},
{
"Key": "RunningTimeStr",
"Notes": null,
"Values": [
null,
"Open Hours Left: %s",
"Exchange Time Left: %s",
null,
null,
null,
null,
null,
null,
null
]
}
]