use anyhow::Result; mod game; mod net; mod util; use common::data::init_assets; use common::jade_supremacy; use common::logging::init_tracing; use game::init_config; #[tokio::main] async fn main() -> Result<()> { jade_supremacy(); init_tracing(); init_config(); init_assets(); net::gateway::listen("0.0.0.0", 23301).await?; Ok(()) }