forked from good_britland/JadeSR-fork
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11 changed files with 74 additions and 42 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -2,5 +2,4 @@ target/
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Cargo.lock
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proto/StarRail.proto
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proto/nameTranslation.txt
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/*.json
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./.idea
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./.idea/
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@ -2,7 +2,7 @@
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/JadeSR-WithInventory.iml" filepath="$PROJECT_DIR$/.idea/JadeSR-WithInventory.iml" />
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<module fileurl="file://$PROJECT_DIR$/.idea/JadeSR-fork.iml" filepath="$PROJECT_DIR$/.idea/JadeSR-fork.iml" />
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</modules>
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</component>
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</project>
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27
README.md
27
README.md
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@ -1,7 +1,8 @@
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# JadeSR
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A Server emulator for the game [`Honkai: Star Rail`](https://hsr.hoyoverse.com/en-us/)
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![screenshot](https://git.xeondev.com/reversedrooms/JadeSR/raw/branch/master/screenshot.png)
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(i want to protect this from search indexing please don't mention the animegame or company)
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### A Server emulator for the game `Hon Aki: Railway Game`
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### except, it's a fork with some more features. Namely...
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1) RUNPS.bat (this builds the ps)
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## Installation
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@ -13,6 +14,12 @@ A Server emulator for the game [`Honkai: Star Rail`](https://hsr.hoyoverse.com/e
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#### Building
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##### Using xtasks (use this if stupid)
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```sh
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cargo xtask run
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```
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##### Manually
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```sh
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@ -23,22 +30,16 @@ cargo build --bin dispatch
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cargo build --bin sdkserver
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```
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##### Using xtasks (use this if stupid)
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```sh
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cargo xtask run
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```
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##### To run it with automatic recompilation when any Rust files are changed
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```sh
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cargo xtask watch
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```
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### From Pre-built Binaries
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Navigate to the [Releases](https://git.xeondev.com/reversedrooms/JadeSR/releases)
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page and download the latest release for your platform.
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### ~~From Pre-built Binaries~~
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I haven't got prebuilt binaries. Build it yourself using above commands. Or, just use RUNPS.bat
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~~Navigate to the [Releases](https://git.xeondev.com/reversedrooms/JadeSR/releases)
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page and download the latest release for your platform.~~
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## Usage
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1
RUNPS.bat
Normal file
1
RUNPS.bat
Normal file
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cargo xtask run
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22
dispatch.json
Normal file
22
dispatch.json
Normal file
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@ -0,0 +1,22 @@
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{
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"http_port": 21041,
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"game_servers": {
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"jade_sr": {
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"name": "JadeSR",
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"title": "JadeSR",
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"dispatch_url": "http://127.0.0.1:21041/query_gateway/jade_sr",
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"env_type": "2",
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"gateserver_ip": "127.0.0.1",
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"gateserver_port": 23301,
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"gateserver_protocol": "Tcp"
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}
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},
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"versions": {
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"OSBETAWin2.2.51": {
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"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_7037158_b67f5a6a68fb",
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"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_7033392_aaca9c1b456b",
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"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_7050564_f05a0f949b10",
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"lua_version": "7050564"
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}
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}
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}
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@ -21,8 +21,8 @@ paste.workspace = true
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rbase64.workspace = true
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sysinfo.workspace = true
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serde.workspace = true
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serde_json.workspace = true
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tokio.workspace = true
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tokio-util.workspace = true
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@ -22,7 +22,11 @@ pub async fn on_start_cocoon_stage_cs_req(
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.iter()
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.map(|avatar| BattleAvatar {
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index: avatar.slot,
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id: avatar.id,
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id: if avatar.id == 8001 {
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player_info.hero_basic_type as u32
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} else {
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avatar.id
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},
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level: 80,
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promotion: 6,
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rank: 6,
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@ -9,25 +9,16 @@ use std::fs;
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use crate::{net::PlayerSession, util};
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pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Result<()> {
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let json_data = fs::read_to_string("C:/Users/Al-Shebli/Downloads/HSR 2.3 beta/JadeSR-masters/jadesr/gameserver/src/net/handlers/inventory.json").expect("Failed to read inventory.json");
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let json_data = fs::read_to_string("inventory.json").expect("Failed to read inventory.json");
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let json_value: Value = serde_json::from_str(&json_data).expect("Failed to parse JSON data");
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// Extract ranks
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let r1: u32 = json_value[0]["rank"].as_i64().expect("Failed to get rank for Equipment1") as u32;
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let r2: u32 = json_value[1]["rank"].as_i64().expect("Failed to get rank for Equipment2") as u32;
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let r3: u32 = json_value[2]["rank"].as_i64().expect("Failed to get rank for Equipment2") as u32;
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let t1: u32 = json_value[0]["tid"].as_i64().expect("Failed") as u32;
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let t2: u32 = json_value[1]["tid"].as_i64().expect("Failed") as u32;
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let t3: u32 = json_value[2]["tid"].as_i64().expect("Failed") as u32;
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let l1: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
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let l2: u32 = json_value[1]["level"].as_i64().expect("Failed") as u32;
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let l3: u32 = json_value[2]["level"].as_i64().expect("Failed") as u32;
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let ip1: u32 = json_value[0]["is_protected"].as_i64().expect("Failed") as u32;
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let ip2: u32 = json_value[1]["is_protected"].as_i64().expect("Failed") as u32;
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let ip3: u32 = json_value[2]["is_protected"].as_i64().expect("Failed") as u32;
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let p1: u32 = json_value[0]["promotion"].as_i64().expect("Failed") as u32;
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let p2: u32 = json_value[1]["promotion"].as_i64().expect("Failed") as u32;
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let p3: u32 = json_value[2]["promotion"].as_i64().expect("Failed") as u32;
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let l2: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
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//let e_rank3: u32 = json_value[2]["rank"].as_i64().expect("Failed to get rank for Equipment3") as u32;
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session
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.send(
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@ -38,9 +29,9 @@ pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Resu
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lgjeabihdpn: vec![],
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retcode: 0,
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equipment_list: vec![
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Equipment {tid: t1, rank: r1, exp: 0, unique_id: 57, promotion: p1, level: l1, base_avatar_id: 0, is_protected: ip1, ..Default::default()},
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Equipment {tid: t2, rank: r2, exp: 0, unique_id: 58, promotion: p2, level: l2, base_avatar_id: 0, is_protected: ip2, ..Default::default()},
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Equipment {tid: t3, rank: r3, exp: 0, unique_id: 59, promotion: p3, level: l3, base_avatar_id: 0, is_protected: ip3, ..Default::default()},
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Equipment {tid: t1, rank: r1, exp: 0, unique_id: 57, promotion: 6, level: l1, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: t2, rank: r2, exp: 0, unique_id: 58, promotion: 6, level: l2, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 59, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 60, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 61, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 62, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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10
globals.json
Normal file
10
globals.json
Normal file
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{
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"lineup": [1314],
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"hero_gender": "GenderWoman",
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"hero_basic_type": "GirlShaman",
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"monster_wave_list":
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[
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[3013010, 3013010],
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[3024020]
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]
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}
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4
sdkserver.json
Normal file
4
sdkserver.json
Normal file
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{
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"http_port": 21000,
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"dispatch_endpoint": "http://127.0.0.1:21041"
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}
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