forked from good_britland/JadeSR-fork
test
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948b7b560d
commit
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2 changed files with 85 additions and 67 deletions
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@ -1,76 +1,94 @@
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use anyhow::Result;
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use proto::*;
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use super::*;
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use super::*;
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use crate::game::globals;
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use crate::game::globals;
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use serde_json::json;
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use serde_json::Value;
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use std::fs;
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use crate::{net::PlayerSession, util};
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pub async fn on_start_cocoon_stage_cs_req(
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session: &PlayerSession,
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body: &StartCocoonStageCsReq,
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) -> Result<()> {
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let player_info = session.player_info();
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pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Result<()> {
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let rsp = StartCocoonStageScRsp {
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let json_data = fs::read_to_string("PATH HERE").expect("Failed to read inventory.json");
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retcode: 0,
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let json_value: Value = serde_json::from_str(&json_data).expect("Failed to parse JSON data");
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prop_entity_id: body.prop_entity_id,
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cocoon_id: body.cocoon_id,
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wave: body.wave,
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battle_info: Some(SceneBattleInfo {
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stage_id: 201012311,
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logic_random_seed: 4444,
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battle_id: 1,
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battle_avatar_list: player_info
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.lineup
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.avatar_list
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.iter()
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.map(|avatar| BattleAvatar {
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index: avatar.slot,
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id: if avatar.id == 8001 {
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player_info.hero_basic_type as u32
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} else {
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avatar.id
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},
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level: 80,
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promotion: 6,
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rank: 6,
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hp: 10000,
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avatar_type: 3,
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sp: Some(AmountInfo {
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cur_amount: 10000,
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max_amount: 10000,
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}),
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..Default::default()
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})
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.collect(),
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monster_wave_list: globals
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.monster_wave_list
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.iter()
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.map(|monster_list| SceneMonsterWave {
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monster_list: monster_list
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.iter()
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.map(|id| SceneMonsterData {
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monster_id: *id,
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..Default::default()
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})
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.collect(),
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..Default::default()
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})
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.collect(),
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..Default::default()
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}),
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};
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// Extract ranks
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session.send(CMD_START_COCOON_STAGE_SC_RSP, rsp).await
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let r1: u32 = json_value[0]["rank"].as_i64().expect("Failed to get rank for Equipment1") as u32;
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}
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let r2: u32 = json_value[1]["rank"].as_i64().expect("Failed to get rank for Equipment2") as u32;
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let t1: u32 = json_value[0]["tid"].as_i64().expect("Failed") as u32;
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pub async fn on_get_cur_battle_info_cs_req(
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let t2: u32 = json_value[1]["tid"].as_i64().expect("Failed") as u32;
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session: &PlayerSession,
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let l1: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
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_body: &GetCurBattleInfoCsReq,
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let l2: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
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) -> Result<()> {
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//let e_rank3: u32 = json_value[2]["rank"].as_i64().expect("Failed to get rank for Equipment3") as u32;
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session
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session
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.send(
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.send(
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CMD_GET_BAG_SC_RSP,
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CMD_GET_CUR_BATTLE_INFO_SC_RSP,
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GetBagScRsp {
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GetCurBattleInfoScRsp {
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kkdobdmaipc: vec![],
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battle_info: Some(SceneBattleInfo::default()),
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fllcfpejibd: vec![],
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ffbpkghgmjm: Some(Fjojkdhlonn::default()),
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lgjeabihdpn: vec![],
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..Default::default()
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retcode: 0,
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},
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equipment_list: vec![
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Equipment {tid: t1, rank: r1, exp: 0, unique_id: 57, promotion: 6, level: l1, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: t2, rank: r2, exp: 0, unique_id: 58, promotion: 6, level: l2, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 59, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 60, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 61, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 62, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 63, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 64, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 65, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 66, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
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Equipment {tid: 23024, rank: 1, exp: 0, unique_id: 67, promotion: 0, level: 1, base_avatar_id: 0, is_protected: true, ..Default::default()},
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//Equipment {tid: 1, rank: 1, exp: 0, unique_id: 59, promotion: 6, level: 1, base_avatar_id: 0, is_protected: true, ..Default::default()}
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],
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mbedbdbmekj: 0,
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relic_list: vec![
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Relic {
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unique_id: 1488,
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base_avatar_id: 1315, // avatar id
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tid: 61202,
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level: 15, is_protected: true,
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main_affix_id: 1,
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sub_affix_list: vec![ RelicAffix { affix_id: 7, cnt: 830, step: 20 }], ..Default::default() }
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],
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odeefdlejgg: vec![],
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niemagjlpdl: vec![],
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gddpphikjae: vec![],
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macfjibhfad: vec![],
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clkjaanbfpp: vec![ 101 ],
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// .iter()
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// .map(|id| {
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// // {
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// // tid: *id,
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// // num: 500
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// // }
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// })
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// .collect(),
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biahmcppikj: vec![],
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}
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)
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)
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.await
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.await
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}
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// let rsp = GetBagScRsp {
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pub async fn on_pve_battle_result_cs_req(
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//
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session: &PlayerSession,
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// }
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body: &PveBattleResultCsReq,
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}
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) -> Result<()> {
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session
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.send(
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CMD_P_V_E_BATTLE_RESULT_SC_RSP,
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PveBattleResultScRsp {
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retcode: 0,
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end_status: body.end_status,
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battle_id: body.battle_id,
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..Default::default()
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},
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)
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.await
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}
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@ -9,7 +9,7 @@ use std::fs;
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use crate::{net::PlayerSession, util};
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use crate::{net::PlayerSession, util};
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pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Result<()> {
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pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Result<()> {
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let json_data = fs::read_to_string("PATH HERE").expect("Failed to read inventory.json");
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let json_data = fs::read_to_string("inventory.json").expect("Failed to read inventory.json");
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let json_value: Value = serde_json::from_str(&json_data).expect("Failed to parse JSON data");
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let json_value: Value = serde_json::from_str(&json_data).expect("Failed to parse JSON data");
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// Extract ranks
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// Extract ranks
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